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Posted

I'm hopeful that the issue I'm experiencing is a result of something I might be doing incorrectly rather than a problem with DCS itself. However, in case it's related to the software, I've included the crash report below for your reference.

Here's a breakdown of the steps leading to the crash:

1. I launch DCS and proceed to the mission editor.
2. Within the mission editor, I load the mission I've been actively working on.
3. To verify the proper functioning of the triggers I've set up, I start the mission.
4. After initiating the trigger to begin the mission (currently, there's only one mission in progress), my game crashes a few minutes later.

If anyone else has encountered a similar issue and has insights on how to resolve it, I would greatly appreciate any guidance or solutions offered.

 

------------------------------------------------------------------------------------------------------------------------------------------------------------

Log Name:      Application
Source:        Application Error
Date:          10/6/2023 8:45:12 PM
Event ID:      1000
Task Category: Application Crashing Events
Level:         Error
Keywords:      
User:          DESKTOP-QLMRPE8\Christian
Computer:      DESKTOP-QLMRPE8
Description:
Faulting application name: DCS.exe, version: 2.8.8.43704, time stamp: 0x64e3b65b
Faulting module name: edCore.dll, version: 2.8.8.43704, time stamp: 0x64cd6d2c
Exception code: 0xc00000fd
Fault offset: 0x0000000000179447
Faulting process id: 0x0x838
Faulting application start time: 0x0x1D9F8CEC9281F00
Faulting application path: D:\DCS World OpenBeta\bin\DCS.exe
Faulting module path: D:\DCS World OpenBeta\bin\edCore.dll
Report Id: 8fc4beb2-511f-4af3-86c4-ada3cb559bbf
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
    <EventID>1000</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>100</Task>
    <Opcode>0</Opcode>
    <Keywords>0x8000000000000000</Keywords>
    <TimeCreated SystemTime="2023-10-07T03:45:12.9252448Z" />
    <EventRecordID>44887</EventRecordID>
    <Correlation />
    <Execution ProcessID="11056" ThreadID="11628" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-QLMRPE8</Computer>
    <Security UserID="S-1-5-21-696764075-3389263234-3526540566-1001" />
  </System>
  <EventData>
    <Data Name="AppName">DCS.exe</Data>
    <Data Name="AppVersion">2.8.8.43704</Data>
    <Data Name="AppTimeStamp">64e3b65b</Data>
    <Data Name="ModuleName">edCore.dll</Data>
    <Data Name="ModuleVersion">2.8.8.43704</Data>
    <Data Name="ModuleTimeStamp">64cd6d2c</Data>
    <Data Name="ExceptionCode">c00000fd</Data>
    <Data Name="FaultingOffset">0000000000179447</Data>
    <Data Name="ProcessId">0x838</Data>
    <Data Name="ProcessCreationTime">0x1d9f8cec9281f00</Data>
    <Data Name="AppPath">D:\DCS World OpenBeta\bin\DCS.exe</Data>
    <Data Name="ModulePath">D:\DCS World OpenBeta\bin\edCore.dll</Data>
    <Data Name="IntegratorReportId">8fc4beb2-511f-4af3-86c4-ada3cb559bbf</Data>
    <Data Name="PackageFullName">
    </Data>
    <Data Name="PackageRelativeAppId">
    </Data>
  </EventData>
</Event>

Posted

I am guessing this is what you are looking for, right?

 

2023-10-07 23:44:31.828 ERROR_ONCE DX11BACKEND (25136): texture 'carrier_miniboss_roughmet' not found. Asked from ''
2023-10-07 23:44:57.610 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-07 23:44:57.610 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.000000
2023-10-07 23:44:57.610 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 1.000000
2023-10-07 23:44:57.610 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-07 23:44:57.610 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 1.000000
2023-10-07 23:44:59.273 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-07 23:44:59.273 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.500000
2023-10-07 23:44:59.273 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 0.666667
2023-10-07 23:44:59.273 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-07 23:44:59.273 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 0.666667
2023-10-07 23:45:20.119 ERROR_ONCE DX11BACKEND (22420): texture 'kabinaNight' not found. Asked from ''
2023-10-07 23:46:47.063 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-07 23:46:47.063 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.000000
2023-10-07 23:46:47.063 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 1.000000
2023-10-07 23:46:47.063 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-07 23:46:47.063 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 1.000000
2023-10-07 23:46:50.367 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-07 23:46:50.367 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.500000
2023-10-07 23:46:50.367 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 0.666667
2023-10-07 23:46:50.367 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-07 23:46:50.367 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 0.666667

Posted

Here is a log of a session I just did. It seems to crash when I have AV-8Bs land on my carrier and when they collide on one another when they are landing the game crashes.

 

2023-10-08 05:43:28.340 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED
2023-10-08 05:44:07.438 INFO    DXGUI_WIN_ADAPTER (Main): resize main window to [0, 0]
2023-10-08 05:44:12.438 INFO    DXGUI_WIN_ADAPTER (Main): resize main window to [3840, 2160]
2023-10-08 05:44:15.290 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-08 05:44:15.290 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.000000
2023-10-08 05:44:15.290 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 1.000000
2023-10-08 05:44:15.290 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-08 05:44:15.290 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 1.000000
2023-10-08 05:44:16.912 INFO    GUI_MAP (Main): levelformap=1
2023-10-08 05:44:18.811 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-08 05:44:18.811 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.500000
2023-10-08 05:44:18.811 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 0.666667
2023-10-08 05:44:18.811 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-08 05:44:18.811 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 0.666667
2023-10-08 05:44:50.190 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-08 05:44:50.190 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.000000
2023-10-08 05:44:50.190 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 1.000000
2023-10-08 05:44:50.190 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-08 05:44:50.190 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 1.000000
2023-10-08 05:44:52.809 INFO    EDTERRAINGRAPHICS41 (Main): instancer factors has been changed. Update lod buffers.
2023-10-08 05:44:52.809 INFO    EDTERRAINGRAPHICS41 (Main):      distanceFactor = 1.500000
2023-10-08 05:44:52.809 INFO    EDTERRAINGRAPHICS41 (Main):      instancerDetailsFactor = 0.666667
2023-10-08 05:44:52.809 INFO    EDTERRAINGRAPHICS41 (Main):      forestDistanceFactor = 1.000000
2023-10-08 05:44:52.809 INFO    EDTERRAINGRAPHICS41 (Main):      forestDetailsFactor = 0.666667
2023-10-08 05:47:33.360 ERROR   GRAPHICSVISTA (Main): Can't open model AV-8BNA-OBLOMOK-ELEVATOR-L.

 

  • 2 weeks later...
Posted

@ContraStorm - the log abnormally ends meaning the log is not indicating a crash. normally there would be crash information at the end. check windows event viewer application log for errors at the corresponding time of the crash. time in log is 2023-10-17 08:42:53

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