Bucic Posted March 13, 2009 Posted March 13, 2009 Try +2GB...which it might start approaching. You need 64 bits to get over the 2Gb process limit. Multithreading approached already and it has been desperately banging software dev's doors for years now. Falcon 4.0: Allied Force and Battle of Britain II: Wings of Victory answered in 2005 . . . P.S. I know that hardcore sim market can be ungrateful in terms of business but the facts remain. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
GGTharos Posted March 14, 2009 Posted March 14, 2009 Yes, the facts do remain. The facts are that given the current state of DCS code, a move to 64 bit app will happen before DCS is multi-threaded. Those are the business facts. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Bucic Posted March 14, 2009 Posted March 14, 2009 I wouldn't even think that there are other reasons behind 64-bit implementation other than it's easier than implementing multicore support. It's understandable but on the other hand others have made it. The difficult nature of sim market is the ONLY excuse for not implementing multicore support I can possibly imagine. Some understand this... so please also understand people who's expensive hardware is actually running on 3rd out of 5 gears. Anyway, good luck! F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Lav69 Posted March 14, 2009 Posted March 14, 2009 Last I checked sales right NOW/current economic conditions is not the same as sales for future developement/future economic conditions, which is what we are discussing here. We are not going to stay in economic doldrums forever. And for any buiness to STOP all development of future products because of an economic downturn would kill the business in the long run. Wrong. In times of economic turmoil sales RIGHT NOW out way what MIGHT happen down the road. But that is irrelevant in this niche market that BS occupies.
EtherealN Posted March 14, 2009 Posted March 14, 2009 Implementing multithreading is a big thing and will do absolutely nothing to sales "right now". It'll do something for sales a couple years down the line which happens to be the very thing that "might happen down the road". Some people seem to be acting as if the choice that has been made at ED HQ is that they'll implement 64bit but not multithreading. The decision made is that 64-bit has a higher priority and will be done first. Totally different thing. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
jctrnacty Posted March 14, 2009 Posted March 14, 2009 I´m completlely confident ED knows what they are doing, 64bit support is more important than multithreading right now. At the right time, maybe when DC or new modules will be implemented (weather system, DC, new ai) we can expect multithreading coming. I must say,that for me BS is greatly polished product. All minor problems (ground Ai, triggers etc.) will be fixed in future patches and in A-10 module. It´s a long time since i was having such a fun playing sim. Before it was openfalcon. [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
Bucic Posted March 14, 2009 Posted March 14, 2009 I´m completlely confident ED knows what they are doing, 64bit support is more important than multithreading right now. Multithreading gives much higher performance boost hands down hence people's "protests". At the same time - sure ED knows what they are doing. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Feuerfalke Posted March 15, 2009 Posted March 15, 2009 Implementing multithreading is a big thing and will do absolutely nothing to sales "right now". It'll do something for sales a couple years down the line which happens to be the very thing that "might happen down the road". Some people seem to be acting as if the choice that has been made at ED HQ is that they'll implement 64bit but not multithreading. The decision made is that 64-bit has a higher priority and will be done first. Totally different thing. Priority is one thing, the speed in which you can complete the tasks is another. To make a piece of software spread threads over different cores/CPUs/GPUs, especially given that it must be compatible to any number of cores and still be playable with low-end-machines, probably has a much deeper impact on the engine, than adding a 64bit executable. And the performance-impact is quite notable. With precaching I got DCS to use 2.3GB instead of 350-500MB with unmodified precaching parameters, which reduces loading times dramatically, especially with Vista64bit. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
hassata Posted March 15, 2009 Posted March 15, 2009 Didn't want to make a new topic but any vista 64 home premium optimaization tips? E.g. Any processes to opt out of etc. Or is aero and widgets not a problem, and should just install and go. Thanks [sIGPIC][/sIGPIC]
ALDEGA Posted March 15, 2009 Posted March 15, 2009 ... it must be compatible to any number of cores and still be playable with low-end-machines, probably has a much deeper impact on the engine, than adding a 64bit executable.Can low end systems even run BS at a decent frame rate? ... Maybe it's time to focus on systems with at least 2 CPU cores. Dual-core CPU's are the standard now, and have been available for several years.
Axion Posted March 15, 2009 Posted March 15, 2009 Didn't want to make a new topic but any vista 64 home premium optimaization tips? E.g. Any processes to opt out of etc. Or is aero and widgets not a problem, and should just install and go. Thanks If anybody could advise on this then that would be great. Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64
hassata Posted March 15, 2009 Posted March 15, 2009 (edited) Found this-pretty comprehensive: http://www.tweakhound.com/vista/tweakguide/page_1.htm Edit: using a Flash Drive with ReadyBoost sounds promising. Edited March 15, 2009 by hassata [sIGPIC][/sIGPIC]
aceflier Posted March 15, 2009 Posted March 15, 2009 (edited) Priority is one thing, the speed in which you can complete the tasks is another. To make a piece of software spread threads over different cores/CPUs/GPUs, especially given that it must be compatible to any number of cores and still be playable with low-end-machines, probably has a much deeper impact on the engine, than adding a 64bit executable. And the performance-impact is quite notable. With precaching I got DCS to use 2.3GB instead of 350-500MB with unmodified precaching parameters, which reduces loading times dramatically, especially with Vista64bit. Can you explain how to precache in DCS black shark or is it just a config tweak? I'm sure everyone interested in any performance gains possible. I always get a hicup when a flag is loaded if this will lesson this I'd be greatfull. Edited March 15, 2009 by aceflier [sIGPIC][/sIGPIC]
Zakk Posted March 15, 2009 Posted March 15, 2009 Hey, great idea. As a result, their sales would be drop by 80% because not everybody can afford a new system .......the economy is a little bad at the moment. :) How is the economy bad in the U.S. of A? Did someone on your TV say it was bad? You really shouldn't listen to mainstream anything. It's there job to control the masses--and if you are NOT a goat, then I would advise getting out of the mindless herd. For your information; on average 90% of the work force is WORKING, and lots, and lots of people are working and making good money. Now if you were to tell me that we had a 90% unemployment rate, then I might have to agree that times were tough--so please, don't listen to what others say--believe in yourself; make your own path--don't follow the herd. Gigabyte|Q6600|8GB DDR3|GTX285|Win7 64|X-65
EtherealN Posted March 15, 2009 Posted March 15, 2009 Zakk, even if your numbers had meaning, a mere 90% of the work force having a job is actually an impressively bad situation. Not as bad as a Zimbabwean situation sure, but... :P It's all offtopic tho. >.> [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
AlphaInfinity Posted March 15, 2009 Posted March 15, 2009 (edited) How is the economy bad in the U.S. of A? Did someone on your TV say it was bad? You really shouldn't listen to mainstream anything. It's there job to control the masses--and if you are NOT a goat, then I would advise getting out of the mindless herd. For your information; on average 90% of the work force is WORKING, and lots, and lots of people are working and making good money. Now if you were to tell me that we had a 90% unemployment rate, then I might have to agree that times were tough--so please, don't listen to what others say--believe in yourself; make your own path--don't follow the herd. Zakk, This is completely off-topic and the moderators probably won't appreciate my response, but.........Here on planet Earth, most of us(including myself) are watching our co-workers get lay-off notices and there is fear that there will be more if Q1/Q2 earnings are not positive. My company also suspended merit increases(no raises) and cut the bonuses by 50%. The un-employment rate in my neck of the woods is 8+% with the two largest employers in the area letting 30% of their workforces go. Sorry buddy, my observations are not based on the media. They are based on real world experience and I havn't even mentioned the foreclosure rates and short sale increases on properties. Edited March 15, 2009 by AlphaInfinity [sIGPIC][/sIGPIC] |Core i7 5820k@3.8ghz|ASUS X99 Deluxe mobo|16GB Corsair Dominator Platinum DDR4 2666|EVGA GTX980 SLI | 4x500GB Samsung PRO SSD|Corsair RM1000 GOLD|Track IR5|5x LG 27inch LCD| Windows 8.1 PRO
GGTharos Posted March 15, 2009 Posted March 15, 2009 Back on topic. Thanks. ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Distiler Posted March 15, 2009 Author Posted March 15, 2009 Any eta on 64 bit transition? should we start migrating towards XP/Vista 64 or can we wait for W7 64 (end of year I think)? AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
Made.In.China.00 Posted March 16, 2009 Posted March 16, 2009 I think you should wait for the Windows 7, even if the 64 transition is already done. The speed increase can't justify the cost of an OS.
Slayer Posted March 16, 2009 Posted March 16, 2009 Even my old socket 754 Athalon 64 could run 64 bit.....I used to run Xp64 on it so it's not like this is some new tech that everyone needs to upgrade to. That old system is ......what 6 years old now? It's a safe bet to say that most systems support it (dependant upon if a 64bit OS is installed) If your computer is so old that it can't run a 64 bit app or game then odds are it doesnt have enough horsepower to run DCS. [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
AsRockSD Posted March 16, 2009 Posted March 16, 2009 Hi all, I just think that any thing that could make the game run better should be taken advantage of. So if 64bit would help hell yeah why ever not a long with multi core cpu's too. Lets face it the easier the game runs the more you can add in a mission the more you can add the happier the people who play it will be ;). At this time kinda not happy as i was playing the quick mission for a few days then tried another mission and it totally bogged down the computer. Asus Maximus Formula ( Rampage bios ) | Q9550 \Xigmatek HDT-S1283| G.Skill 2x2GB | AxeRam 2x2GB | HD6970 | 3xWDYS250GIG Raid0 | M25-X Raid0 | TEAC exturnal DVD |TOSHIBA 40" 1080p LCD HDTV| PC Power & Cooling 750 Quad CF Edition |TIR4 |TT Armor.
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