ouky1991 Posted November 14, 2023 Posted November 14, 2023 (edited) CURRENT VERSION IS NOT IN THE GAME. If you want to use this skin, you need to rename it in the description.lua (at the bottom) to something different, for example: name = "12th Combat Aviation Brigade Weathered UPDATE" countries = {"USA"} I've contacted NineLine about the possibility to update it in the game files Link Edited October 2, 2024 by ouky1991 9 4
LcSummers Posted November 15, 2023 Posted November 15, 2023 (edited) Outstanding job! Great work buddy!! Love your work! Just a question: Do you plan to replace the patches on the Pilot /Cpg Gunner´s uniform? Thank you Edited November 15, 2023 by LcSummers
EchoOneOne Posted November 15, 2023 Posted November 15, 2023 Mindblowing, you should release a paintkit for this weathering "Once a dragon always a dragon"
Spatz Posted November 15, 2023 Posted November 15, 2023 Love it - Thanks a lot for sharing - Amazing Work 1
ouky1991 Posted November 15, 2023 Author Posted November 15, 2023 14 hours ago, LcSummers said: Outstanding job! Great work buddy!! Love your work! Just a question: Do you plan to replace the patches on the Pilot /Cpg Gunner´s uniform? Thank you I haven't find any info on the patches, can you send a link to something?
LcSummers Posted November 18, 2023 Posted November 18, 2023 (edited) @ouky1991 Hi, sorry for the delay. You can take lee1hy 12th Combat Aviation Brigade SABRE STRIKE 22 fantastic skin as a reference, but only as a reference. He clearly points out "Do Not Redistribute". If you looking for patches there are some great ones on the internet. Look for the 12th Combat Aviation Brigade. This Brigade is stationed near Nuremberg, exactly Ansbach, Germany. Thanks! Edited November 18, 2023 by LcSummers 1
ouky1991 Posted November 19, 2023 Author Posted November 19, 2023 On 11/18/2023 at 7:44 AM, LcSummers said: @ouky1991 Hi, sorry for the delay. You can take lee1hy 12th Combat Aviation Brigade SABRE STRIKE 22 fantastic skin as a reference, but only as a reference. He clearly points out "Do Not Redistribute". If you looking for patches there are some great ones on the internet. Look for the 12th Combat Aviation Brigade. This Brigade is stationed near Nuremberg, exactly Ansbach, Germany. Thanks! Patches are done and skin updated, check out new pictures in first post. Unfortunately I haven't figures out how to change the patch on the pilot outside of an aircraft, it seems the textures are not in the same place as textures for pilot in cockpit and I see that on other skins - once you leave the helicopter, the patch changes to default. 1
lee1hy Posted November 19, 2023 Posted November 19, 2023 This is an impressive skin and Photoreal texture was applied smooth very well I'm looking forward to the next your AH64 Livery External pilot patch livery = { {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; {"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; {"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; {"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; {"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; {"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; {"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; {"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; {"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; } 1 kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
ouky1991 Posted November 19, 2023 Author Posted November 19, 2023 (edited) 5 minutes ago, lee1hy said: This is an impressive skin and Photoreal texture was applied smooth very well I'm looking forward to the next your AH64 Livery External pilot patch livery = { {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; {"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; {"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; {"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; {"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; {"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; {"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; {"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; {"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; } Thanks, which of the lines are for the patch? I already have: {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; But like I said, it works in external view only as long as the pilot is sitting inside, once you eject (step out) the patch changes Edited November 19, 2023 by ouky1991
lee1hy Posted November 19, 2023 Posted November 19, 2023 44 minutes ago, ouky1991 said: Thanks, which of the lines are for the patch? I already have: {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; But like I said, it works in external view only as long as the pilot is sitting inside, once you eject (step out) the patch changes kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
ouky1991 Posted November 19, 2023 Author Posted November 19, 2023 1 hour ago, lee1hy said: This doesn't work for me, don't know what am I doing wrong. If I add the lines and those extre pilot details and helmet textures, the patches go back to default even in the cockpit
ouky1991 Posted November 19, 2023 Author Posted November 19, 2023 1 hour ago, lee1hy said: Maybe it's a bug, how old is your screenshot? I downloaded your 36th Combat Aviation Brigade skin and it doesn't work there either
lee1hy Posted November 19, 2023 Posted November 19, 2023 (edited) copy this whole text under lua -------------------------- {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; --{"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; --{"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; --{"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; --{"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; --{"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; --{"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; --{"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; --{"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; Just copy ah-64d_pilot_body.dds (your pilot body texture) from AH-64D Texture folder ! ( ACU or TAN-CAM) helmet is disabled Here is edited lua file from your livery description.lua Edited November 19, 2023 by lee1hy kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
ouky1991 Posted November 19, 2023 Author Posted November 19, 2023 48 minutes ago, lee1hy said: copy this whole text under lua -------------------------- {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; --{"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; --{"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; --{"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; --{"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; --{"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; --{"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; --{"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; --{"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; Just copy ah-64d_pilot_body.dds (your pilot body texture) from AH-64D Texture folder ! ( ACU or TAN-CAM) helmet is disabled Here is edited lua file from your livery description.lua 5.76 kB · 1 download Dude! thanks, it finally works, I had no idea you gotta have this line in .lua multiple times for the patches to work.
LcSummers Posted November 20, 2023 Posted November 20, 2023 (edited) Fantastic job!! I want to thank both of you! It s an absolutely stunning work!! Thank you guys!!! Love it!!!! Edited November 21, 2023 by LcSummers 1
de.Impact Posted December 19, 2023 Posted December 19, 2023 (edited) > Added user livery - 12th Combat Aviation Brigade Weathered by ouky1991 Congrats ! Edited December 19, 2023 by de.Impact 1
C_casber Posted March 31, 2024 Posted March 31, 2024 Hey i love your work and i got a question is it possible for you to make this liverie?
ouky1991 Posted September 23, 2024 Author Posted September 23, 2024 On 3/31/2024 at 8:34 PM, C_casber said: Hey i love your work and i got a question is it possible for you to make this liverie? Hi, not possible without more pictures
ouky1991 Posted September 25, 2024 Author Posted September 25, 2024 I've added RoughMet textures and some minor details. The original textures are still the same, the change is subtle and more noticable in reflections
Sn8ke Posted September 25, 2024 Posted September 25, 2024 19 minutes ago, ouky1991 said: I've added RoughMet textures and some minor details. The original textures are still the same, the change is subtle and more noticable in reflections Will this be via the next OB update or the download link at the beginning of this post? Asus Prime Gaming Wifi7 // Intel 14900K @5.5GHz // 64Gb DDR5 6000MHz // 3090 RTX // 4TB Samsung NVME M.2
ouky1991 Posted September 25, 2024 Author Posted September 25, 2024 (edited) 37 minutes ago, Sn8ke said: Will this be via the next OB update or the download link at the beginning of this post? I have asked NineLine if they can incude it, waiting for the response. For now you can download the new version through the link you mentioned, but you'll probably have to rename the skin name in the description.lua (at the bottom) to semoething different, for example: name = "12th Combat Aviation Brigade Weathered UPDATE" countries = {"USA"} I will remove the part about the skin being in the game from the description for now Edited September 25, 2024 by ouky1991 more info 1
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