Why485 Posted November 19, 2023 Posted November 19, 2023 (edited) Dots fade out with distance (this is good) but if they are in front of clouds, they appear to "punch a hole" through them and show the color behind the clouds, making them visible even though they should be faded out. BugCloudDot.trk BugCloudDot.miz EDIT: I've added another, better example in the post below. To make it easy, I am also pasting the same gif, and attaching the new track to this post as well. BugCloudDot2.trk Edited July 22, 2024 by Why485 1 1
Why485 Posted December 19, 2023 Author Posted December 19, 2023 This is still an issue as of 2.9.2.49629. 1 1
KoN Posted April 10, 2024 Posted April 10, 2024 It's a nightmare in VR. ...lol 1 Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . No longer Supporting DCS .
Camble Posted May 3, 2024 Posted May 3, 2024 Be nice if ED took this seriously, it's been completely broken since they crippled the spotting dots mod. It also can't be turned off because the option has no effect!
SharpeXB Posted May 3, 2024 Posted May 3, 2024 11 hours ago, Camble said: It also can't be turned off because the option has no effect I think you need to restart the game when you change that setting. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Camble Posted May 3, 2024 Posted May 3, 2024 Just now, SharpeXB said: I think you need to restart the game when you change that setting. I'll give that a try, thanks.
PawlaczGMD Posted May 4, 2024 Posted May 4, 2024 Yes, targets in front of clouds are very easily spotted.
Why485 Posted July 22, 2024 Author Posted July 22, 2024 (edited) This is still an issue as of 2.9.6.57650. I've taken a new gif of the issue, and attached a new track to demonstrate. These dots are MiG-29s many miles (>30 miles) away and should be invisible. When against the horizon, with no clouds behind them, they are indeed invisible. However when put in front of the clouds, they are silhouetted with what seems to be the sky color behind them. BugCloudDot2.trk For completeness' sake, these are the settings I recorded the video with. Edited August 23, 2024 by Why485 1
Why485 Posted September 30, 2024 Author Posted September 30, 2024 As of 2.9.8.1107 this is still an issue. 2 1
Why485 Posted October 30, 2024 Author Posted October 30, 2024 (edited) As of 2.9.9.2280 this is still an issue. Edited October 30, 2024 by Why485 1
LizardKingYB Posted November 14, 2024 Posted November 14, 2024 at least Im not alone with this issue 1
Why485 Posted December 24, 2024 Author Posted December 24, 2024 As of 2.9.11.4686 this is still an issue. This gif is showing dots bumping up against the maximum render distance of objects (~80km) but the dots are visible because they in front of clouds. This is identical to what previous gifs of the issue show, just re-affirming that this is still an issue and nothing has changed. 2
SharpeXB Posted December 26, 2024 Posted December 26, 2024 Yes I see this too i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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