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Ein schwarzer Tag für VR-Enthusiasten


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Posted (edited)

Mbucchia, verantwortlicher Schöpfer vieler wichtiger VR-Programme (OpenXR, OpenXR Toolkit, Quadviews, etc.)...also Programme, die uns eine Menge Extra-FPS eingebracht haben...dieser Mann zieht sich aus dem VR-Geschäft zurück 🫣.

Die Arbeit hat er stets kostenlos und in seiner Freizeit auf sich genommen.

Ich will den Teufel nicht an die Wand malen, aber wenn die Programme vielleicht irgendwann mal nicht mehr laufen, weil sie nicht mehr weiterentwickelt oder angepasst werden, könnte das ziemlich bitter werden, besonders für uns Simmer!

Hier der Originaltext seines Discord-Servers:

Screenshot_20231128-100724.jpg

"After careful consideration, I have decided that I will no longer offer support for my tools via Discord and other public forums. This server is now defunct.

It has been about 2 years since the first alpha release of what would become OpenXR Toolkit. It was followed by several other tools, each of them trying to push the boundaries of what users and developers can do through OpenXR. Unfortunately, I was never able to find the right balance between my day job, my personal life and my OpenXR developments. For 2 years now, I have had 3 jobs and on average 5 hours of sleep per night and little-to-no weekend time. I dropped all my other hobbies. This was the cost for me to pay to bring these tools to life. I tried to pace myself on many occasions - in vain - and today I am taking drastic steps before making irreparable damage to my physical and/or mental health.

My tools will continue to be available for download and their documentation and source code will remain online and free for all. I will continue to write code in the areas of my choice and at a much-reduced pace (a couple to a handful of hours a week).

Between the users' response observed in the last 2 years, the data collected on how performance and quality features can contribute to a better VR experience, the several articles, blog posts and other teaching material that I contributed to, and finally the freely usable source code available to all, there are many opportunities for developers to seize when building their games and VR applications. One developer alone cannot (could not) move the needle. This has to be a group effort and any developer reading this now shall have more tools in their toolbox and ideas to create their own success.

Please do not send me friend requests or direct messages asking for support. I will decline them.

To all the people who have supported me, whether it was contributing time, making a donation or simply writing a kind word, I thank you!"

Edited by Air Joker
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Lurchi1.pngAH-64D Apache***A10 Tank Killer***F-14 Tomcat***F-16 Viper***F/A-18C Hornet***UH-1H Huey***Mi-24P Hind***F-4E Phantom II***CH-47F***OH-58D Kiowa Warrior***P-51D Mustang***Mosquito FB Mk.VI***BF109 K4 Kurfürst***Supercarrier***WW2 Assets Pack***Maps of Caucasus / Marianas / Syria / Gulf / Nevada / Channel / Normandy 2.0 / South Atlantic / Sinai / Afghanistan / Kola / Iraq***
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Posted

Schade, aber verständlich. 

Vielleicht greifen es andere ja auf. Ist ja alles da.

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

Schade... aber absolut nachvollziehbar, speziell wenn man auch in den MSFS Foren rumlungert. Dort wurde er so massiv mit Bull<profanity> von DAUs zugesch***en, ich hab immer den Hut gezogen, wie ruhig er dort die Sache behandelt hat. Discord war sicher nicht entspannter.

Naja, ganz wird er nicht aufhören, damit ist er zu sehr mit dem Captain JL verbandelt. Die Beiden entwickeln seit Jahren Soft für Flusis.
Das Pensum fällt eben wieder auf normale Werte.

Wünsch ihm alles Gute!

Posted

Hatte ich versehentlich abgeschnitten beim Kopieren, deshalb als Ergänzung noch den Status seiner Tools:

Here is the current status of all tools:

**VirtualDesktopXR (VDXR):** Active
Reason: Product with the most reach and promising future. Promotes the strengths of OpenXR. Great relationship with the Virtual Desktop developers.

**OpenXR Toolkit:** Inactive
Reason: Functional-enough and complete. Feature and compatibility quickly degrades over time and requires too much work to maintain. OpenXR Toolkit demonstrated how easily every game developer _can_ deliver a better experience by implementing a few simple features. It is now time for game developers to make these efforts themselves.

**Quad-Views-Foveated:** Inactive
Reason: Sufficient as a proof-of-concept for Direct3D 11 applications. Hopefully runtime developers will adopt quad views as a built-in feature in their runtimes.

**Varjo-Foveated:** Inactive
Reason: Functional and complete.

**PimaxXR:** Maintenance mode
Reason: Functional-enough and complete. Smart Smoothing is bogus, but nothing new there. Maintenance consists of opportunistic fixes based on my usage.

**OpenXR-Vk-D3D12:** Inactive
Reason: Functional and complete.

**OpenXR-Eye-Trackers:** Maintenance mode
Reason: Functional and complete. Maintenance consists of helping vendors/developers when adding support for their own device.

**OpenXR-Layer-Template:** Maintenance mode
Reason: Functional-enough. Too complex and time consuming to pursue seriously outside of my own needs. Maintenance consists of opportunistic fixes based on my usage.

**PimaxMagic4All:** Inactive
Reason: Not successful + OpenVR was never a priority to me.

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Lurchi1.pngAH-64D Apache***A10 Tank Killer***F-14 Tomcat***F-16 Viper***F/A-18C Hornet***UH-1H Huey***Mi-24P Hind***F-4E Phantom II***CH-47F***OH-58D Kiowa Warrior***P-51D Mustang***Mosquito FB Mk.VI***BF109 K4 Kurfürst***Supercarrier***WW2 Assets Pack***Maps of Caucasus / Marianas / Syria / Gulf / Nevada / Channel / Normandy 2.0 / South Atlantic / Sinai / Afghanistan / Kola / Iraq***
Intel Core i9-13900KF***Palit GeForce RTX 4090 Game Rock OC***64GB RAM***Pimax Crystal***WinWing Super-Libra mit F-16Ex+TM Warthog Throttle+TM TPR Rudder/Pedals****

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