seabat Posted Friday at 11:20 PM Posted Friday at 11:20 PM Geez eightball. You said you would never print that picture of me trying to break dance! seabat 5
Scarecrow84 Posted yesterday at 11:11 AM Posted yesterday at 11:11 AM (edited) Here is a mission in the Germany map using trigger zones on light targets. This is a way to turn off ground AI god mode until you are closer to the targets. One problem is, once the AI turns on, it does not turn off once leaving the trigger zone. I tried every conceivable way of solving that problem (triggers, etc.) but could not get it to work. I think its a bug in the AI. So once you get within the unit's trigger zone, you had better kill them before they get you. Let me know if you guys think this has any value. You can easily drag the enemy units along with their trigger zones to change their positions. Start off in Leipzig. Edit: Cleaned up trigger zone logic. Triggers were a mess before due to experimenting to solve problem of turning AI off when leaving trigger zones. Simpler logic in "090525" file is good for using as a template for your own missions. Leipzig light combat OH6 090525.miz Edited 3 hours ago by Scarecrow84 4
Eight Ball Posted 13 hours ago Posted 13 hours ago (edited) The crew of the AI MH-60 has been re-assigned Still very early WIP but she'll fit right in Edited 12 hours ago by Eight Ball 14 Find The Links To All My Mods And Liveries Here (in the gallery)
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