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Posted (edited)

getDetectedTargets() retains the detected targets and never resets itself.

Once it detects a target it will retain it "forever" even if it's way beyond the detection range.

I tested it with enum 1, 4 and nil and it's the same.
 

local SAM = "Ground-1-1"

local maxRange = 30000

local controller_unit = Unit.getController(Unit.getByName(SAM))

local tDetectedTargets = controller_unit:getDetectedTargets()

for i, v in ipairs(tDetectedTargets) do

    if v then

        local objName = Object.getName(tDetectedTargets[i].object)

        if Unit.getByName(objName) then

            local coal = Unit.getByName(objName):getCoalition()

            if coal == 2 then

                local coord1 = Unit.getByName(SAM):getPoint()

                local coord2 = Unit.getByName(objName):getPoint()

                local distancia = Distancia(nil, nil, coord1, coord2)

                if distancia < maxRange then

                    a = 1

                else

                    a = 0

                end

            end

        end

    end

end

 

Edited by Ignition
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