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Cockpit movement too restrictive


Fred00

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In just started the trial for the Mirage F1. One problem is that there is very little movement possible with TrackIR. There are these invisible walls that some developers set for some reason. In a plane like the Mirage getting in close to the labels and switches is important, because they are not very clear to begin with. How can I get rid of these restrictions? I have already tried modding ViewsF1Cmn.lua under "limits_6DOF". There was a line there with seemingly less restrictions that I tried to use instead of the original one (by putting "--" before the original one), but it didn't work. Any tips?

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In just started the trial for the Mirage F1. One problem is that there is very little movement possible with TrackIR. There are these invisible walls that some developers set for some reason. In a plane like the Mirage getting in close to the labels and switches is important, because they are not very clear to begin with. How can I get rid of these restrictions? I have already tried modding ViewsF1Cmn.lua under "limits_6DOF". There was a line there with seemingly less restrictions that I tried to use instead of the original one (by putting "--" before the original one), but it didn't work. Any tips?
I believe the snapviews.lua in Saved Games is the file you need to edit.
Cheers!

Sent from my SM-A536B using Tapatalk

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2 hours ago, MAXsenna said:

I believe the snapviews.lua in Saved Games is the file you need to edit.
Cheers!

Sent from my SM-A536B using Tapatalk
 

I've already tried editing and it doesn't work on the Mirage F1. Works with most aircraft.

 

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On 1/1/2024 at 6:22 PM, Fred00 said:

Any tips?


see here:

 

 

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