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Posted

OK, I got this:

  1. Armor plates hide lights, one needs to removed them. 👍
  2. If the aircraft is set with no hardpoints in the ME, lights will be present and they will work. 👍
  3. If the aircraft is set with hardpoints in the ME, and the player remove them during the mission, lights are missing. That's the bug.

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Posted
7 hours ago, Flappie said:

OK, I got this:

  1. Armor plates hide lights, one needs to removed them. 👍
  2. If the aircraft is set with no hardpoints in the ME, lights will be present and they will work. 👍
  3. If the aircraft is set with hardpoints in the ME, and the player remove them during the mission, lights are missing. That's the bug.

That's the behaviour since the first release of the module....so even if you report it, don't get your hopes high this will change in the near future.  But as the saying goes, hope dies last.

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
3 minutes ago, unknown said:

That's the behaviour since the first release of the module....so even if you report it, don't get your hopes high this will change in the near future.  But as the saying goes, hope dies last.

You do know the invisible hardpoints were fixed in 2023?

Things are a-changin'.

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Posted
24 minutes ago, Flappie said:

You do know the invisible hardpoints were fixed in 2023?

Things are a-changin'.

It’s unknown to him. 
 

get it 😬 unknown 😂

  • Like 2
Posted
19 minutes ago, Flappie said:

You do know the invisible hardpoints were fixed in 2023?

Things are a-changin'.

No because i stopped flying ~mid 2022 and didn't had time for it until the beginning of~2024 with the exception of some short trips. So it looks like i missed the short periode it worked, mea culpa 🍻 

Just now, LuseKofte said:

It’s unknown to him. 
 

get it 😬 unknown 😂

Yes it was 😂

  • Like 1

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
On 5/4/2024 at 11:56 AM, Flappie said:

OK, I got this:

  1. Armor plates hide lights, one needs to removed them. 👍
  2. If the aircraft is set with no hardpoints in the ME, lights will be present and they will work. 👍
  3. If the aircraft is set with hardpoints in the ME, and the player remove them during the mission, lights are missing. That's the bug.

Thank you. 👌

Anyway, it doesn't match the visibility angles (110º green and red, and 140º the white) 😉

Posted
On 5/5/2024 at 3:43 PM, MicMic said:

Thank you. 👌

Anyway, it doesn't match the visibility angles (110º green and red, and 140º the white) 😉

If it brights and works I would call that a win! 

  • Like 1
Posted
13 hours ago, paco2002 said:

If it brights and works I would call that a win! 

The position lights are a problem since ever in general, it has someting to do with the core light emitter model in DCS. I think its possible to make a complete new standard one day, an emitter what emitts light in certain angles only, look at the rotating beacons - there it works.

  • Like 1
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