MNissen Posted May 20, 2024 Posted May 20, 2024 The splash screen gets about half way then this error - "Shader "/shaders/deferred/blurCompute.fx" failed to compile" I'm currently half way through a slow repair, but... Any ideas? Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie
silverdevil Posted May 20, 2024 Posted May 20, 2024 2 hours ago, MNissen said: The splash screen gets about half way then this error - "Shader "/shaders/deferred/blurCompute.fx" failed to compile" I'm currently half way through a slow repair, but... Any ideas? have you deleted / emptied the shader folders found in saved games\dcs? first time compiling new shaders takes some time. can you share your DCS.LOG? AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Solution MNissen Posted May 21, 2024 Author Solution Posted May 21, 2024 Thank you, but, the question is resolved, I renamed the options.lua on a hunch and the error went away. 1 Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie
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