MNissen Posted May 20 Share Posted May 20 The splash screen gets about half way then this error - "Shader "/shaders/deferred/blurCompute.fx" failed to compile" I'm currently half way through a slow repair, but... Any ideas? Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie Link to comment Share on other sites More sharing options...
silverdevil Posted May 20 Share Posted May 20 2 hours ago, MNissen said: The splash screen gets about half way then this error - "Shader "/shaders/deferred/blurCompute.fx" failed to compile" I'm currently half way through a slow repair, but... Any ideas? have you deleted / emptied the shader folders found in saved games\dcs? first time compiling new shaders takes some time. can you share your DCS.LOG? AKA_SilverDevil AKA Forums My YouTube “It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.” — Mark Twain Link to comment Share on other sites More sharing options...
Solution MNissen Posted May 21 Author Solution Share Posted May 21 Thank you, but, the question is resolved, I renamed the options.lua on a hunch and the error went away. 1 Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie Link to comment Share on other sites More sharing options...
Recommended Posts