Jump to content

Recommended Posts

Posted

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

  • Like 3
  • Thanks 2
Posted
3 hours ago, ben_der said:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

Thank you.
Looking forward to it.

Posted
3 hours ago, ben_der said:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

Excited!  Let us know if you need any help.  Good work!

Posted
17 hours ago, ben_der said:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

That's great news! Keep up the good work guys!

  • 4 weeks later...
Posted (edited)
Am 22.5.2024 um 21:16 schrieb ben_der:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

Any news on this?
My oaintshop is waiting for the F-4E temps. 😎

Edited by CarloVecchi
  • 1 month later...
Posted
6 minutes ago, MadCartographer said:

Ok, what the heck is taking so long to get out the PaintKit?
Come on HeatBlur, get on the ball here please.

It takes time to get everything "public" ready. 

From what I've seen of various templates over the years, the one used by the teams are usually pretty messy in terms of organization and grouping. A lot of times you'll end up with stuff all over the place, multiple copies of layers so you can test things or try something new. 

It takes a while to go through the layers, organize things into logical groupings, get rid of extra stuff, label and rename things, and just make it generally friendly for the public. That said, if Heatblur wants to hand off the task, I'd be happy to sort through the templates and make heads or tails of everything if their graphics people are busy! 😄

  • Like 1
Posted
23 hours ago, aaronwhite said:

It takes time to get everything "public" ready. 

From what I've seen of various templates over the years, the one used by the teams are usually pretty messy in terms of organization and grouping. A lot of times you'll end up with stuff all over the place, multiple copies of layers so you can test things or try something new. 

It takes a while to go through the layers, organize things into logical groupings, get rid of extra stuff, label and rename things, and just make it generally friendly for the public. That said, if Heatblur wants to hand off the task, I'd be happy to sort through the templates and make heads or tails of everything if their graphics people are busy! 😄

When a "module" is released, the paintkit usually comes out at the same time, or shortly after.  It's been a few months.
I get what you said, but that should have been dealt with before release.
Just my opinion.  

  • Like 2
  • 2 months later...
Posted
Am 22.5.2024 um 21:16 schrieb ben_der:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

Are there any news regarding the official F-4E template? 🤔

  • 3 months later...
Posted
On 5/22/2024 at 8:16 PM, ben_der said:

We will.
Sadly there was a bug in it we couldn't get fixed before release.
Of course we want to have it out in your hands as soon as possible!

Now Jan 2025 with no template... when will HB release it please?

Posted
On 1/22/2025 at 2:19 PM, Zabuzard said:
On 1/22/2025 at 12:32 PM, Semaphore said:
Now Jan 2025 with no template... when will HB release it please?

No ETA.

Surely you have some sort of template/file used for making liveries in house? Why not just release that like the other developers?

Posted
Surely you have some sort of template/file used for making liveries in house? Why not just release that like the other developers?
Cobra explained it on Reddit once.
You can't use that template as-is because it cross references multiple files from private servers and has some complex setup, also with ED.

There is quite some work involved into making it into a standalone paintkit that can be distributed and used by non-employees.


At the moment there isn't much to say other than you will get it once it's there.
  • Like 1
Posted
9 hours ago, Zabuzard said:

Cobra explained it on Reddit once.
You can't use that template as-is because it cross references multiple files from private servers and has some complex setup, also with ED.

There is quite some work involved into making it into a standalone paintkit that can be distributed and used by non-employees.


At the moment there isn't much to say other than you will get it once it's there.

Thank you for explaining

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...