tripod3 Posted June 26, 2024 Author Posted June 26, 2024 (edited) 57 minutes ago, CarbonFox said: Any thoughts on adding a Su-7 Fitter, and Su-9 & 11 Fishpot? I saw somewhere that Cubanace and Urbi are working on Fishpot Edited June 26, 2024 by tripod3 3 Mr. Croco
tripod3 Posted June 26, 2024 Author Posted June 26, 2024 The Cold War series of large combat aircraft is complete. There will be bug fixes. Now I have made a small set of experimental aircraft. I'm trying to attach a cockpit to them. Bell X-1, X-1A and perhaps Bell X-2, the plane that reached M=3 and altitude of 40 kilometers. By the way, June 27, 1952 was his first flight. 5 2 Mr. Croco
R. Winters Posted June 26, 2024 Posted June 26, 2024 (edited) Do you still plan on doing the RA-5C Vigilante? Edited June 26, 2024 by R. Winters 1
tripod3 Posted June 26, 2024 Author Posted June 26, 2024 (edited) 7 minutes ago, R. Winters said: Do you still plan on doing the RA-5C Vigilante? Yes, the plans include Vigilant, Il-28, Vulcan and several other aircraft, but after the break and at a slower pace. An old scud on tracks is also planned. Edited June 26, 2024 by tripod3 7 2 Mr. Croco
walrusw Posted June 27, 2024 Posted June 27, 2024 12 minutes ago, HawaiianRyan said: Any chance for an Ilyushin Il-28? Check the post above yours. 1
Guest Posted June 27, 2024 Posted June 27, 2024 (edited) Thank you so much for this mod, tripod3!! It is a blessing. The only thing that I would be nit-picky about would be a livery for the Tu-128M and Tu-126. I would love to see the Yak-38 and recreate a scene from the Hunt for Red October. Keep up the good work. Edited June 27, 2024 by Bunsen
Guest Posted June 27, 2024 Posted June 27, 2024 I just got back from challenging the Tu-128M to a BVR fight in my F-4E. It made me nervous because I wasn't sure how good the Tu-128M was in BVR fights. The Tu-128M actually spooked me because he didn't appear on my RWR. When Jester spotted the Tu-128M, it charged at me head on. Despite having a solid radar lock on the Tu-128M, it managed to evade all my AiM-7Ms. It took two AiM-9Ms to finally bring the Tu-128M down. Both aircrew ejected. It was a fun experience, overall. But, yeah, your mod spooked me because the Tu-128M appeared seemingly out of nowhere. He must have hidden in the clouds and waited for the right moment.
CarloVecchi Posted June 28, 2024 Posted June 28, 2024 vor 13 Stunden schrieb Bunsen: Thank you so much for this mod, tripod3!! It is a blessing. The only thing that I would be nit-picky about would be a livery for the Tu-128M and Tu-126. I would love to see the Yak-38 and recreate a scene from the Hunt for Red October. Keep up the good work. If you look a little bit around in the forum, you might find this:
PB0_CEF Posted June 28, 2024 Posted June 28, 2024 Really very good Mod I discovered Yesterday only ! Any possibility to have a Lybian Tu-22 ? It would replace my "false" Tu-22 Backfires in my War over Tchad campaign Thx again for this great Mod ! 3 [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
tripod3 Posted June 29, 2024 Author Posted June 29, 2024 X-1 "B" variant and Douglas Sky Rocket with combined engine, WIP/idea. Roket-motor is a good thing to break some records (high altitude, speed or air accident quantity). 5 Mr. Croco
cubanace Posted June 29, 2024 Posted June 29, 2024 On 6/26/2024 at 12:23 PM, tripod3 said: I saw somewhere that Cubanace and Urbi are working on Fishpot i am not. 1 SU-57 Discord https://discord.gg/kVUEak6b66
Silver_Dragon Posted June 29, 2024 Posted June 29, 2024 On 6/27/2024 at 12:28 AM, tripod3 said: Yes, the plans include Vigilant, Il-28, Vulcan and several other aircraft, but after the break and at a slower pace. An old scud on tracks is also planned. Data incoming.... For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
tripod3 Posted June 30, 2024 Author Posted June 30, 2024 (edited) Douglas Sky Rocket, no active cockpit yet, but flyable. Now thinking about how to port HD cockpit from this model (created by Uenoshing). Or just attach FC4 F-86 in a few days. Edited June 30, 2024 by tripod3 4 1 Mr. Croco
xxautopsy Posted July 1, 2024 Posted July 1, 2024 hi, NOt sure if i missed any info relating to this issue - but i cannot get DCS to run with this Cold War Assests Mod installed (or - perhaps I HAVE done something wrong?) Have tried with mod installed in 'tech' and 'aircraft' folders of the 'Saved Games' mods section of DCS - but n joy any suggestions folks? thanks and mucho appreciate the work it looks like this mod has !! xAx
Geschirre Posted July 1, 2024 Posted July 1, 2024 (edited) Would you mind providing the description.lua for the Tu-16? I have found the texture "Tu_22_wings_Base_Color_wheels" that matches the shape of the Tu-16, despite being called "Tu_22_wings_Base_Color_wheels". I used the EDM Model Viewer to figure out which textures are used, and the texture "wings_Base_Color" matches the "Tu_22_wings_Base_Color_wheels". I changed the file "Tu_22_..." to "wings_Base_Color". I used the livery created description.lua to try and figure out which textures are what, but constantly get the missing texture paint scheme. Below is what I was given from the livery generated description.lua Spoiler livery = { {"Material.024", DIFFUSE , "pilot_tu_helmet", true}; {"Material.032", DIFFUSE , "pilot_tu_helmet", true}; {"Material.040", DIFFUSE , "pilot_tu_helmet", true}; {"Material.048", DIFFUSE , "pilot_tu_helmet", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.016", DIFFUSE , "KSR_2_nose", true}; {"Material.023", DIFFUSE , "Fab-3000_TR", true}; {"Material.018", DIFFUSE , "Fab-3000_TR", true}; {"Material.017", DIFFUSE , "pilot_tu_blue", true}; {"Material.019", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.025", DIFFUSE , "gloves_tu", true}; {"Material.026", DIFFUSE , "gloves_tu", true}; {"Material.027", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.028", DIFFUSE , "pilot_tu_blue", true}; {"Material.029", DIFFUSE , "Fab-3000_TR", true}; {"Material.030", DIFFUSE , "Fab-3000_TR", true}; {"Material.031", DIFFUSE , "KSR_2_nose", true}; {"Material.033", DIFFUSE , "gloves_tu", true}; {"Material.034", DIFFUSE , "gloves_tu", true}; {"Material.035", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.036", DIFFUSE , "pilot_tu_blue", true}; {"Material.037", DIFFUSE , "Fab-3000_TR", true}; {"Material.038", DIFFUSE , "Fab-3000_TR", true}; {"Material.039", DIFFUSE , "KSR_2_nose", true}; {"Material.041", DIFFUSE , "gloves_tu", true}; {"Material.042", DIFFUSE , "gloves_tu", true}; {"Material.043", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.044", DIFFUSE , "pilot_tu_blue", true}; {"Material.045", DIFFUSE , "Fab-3000_TR", true}; {"Material.046", DIFFUSE , "Fab-3000_TR", true}; {"Material.047", DIFFUSE , "KSR_2_nose", true}; {"Material.014", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.013", DIFFUSE , "wings_Base_Color_wheels", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.005", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.007", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.012", DIFFUSE , "wings_Base_Color_wheels", true; {"Material.004", DIFFUSE , "cockpitTu16_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.009", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.010", DIFFUSE , "wings_Base_Color_wheels", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.011", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.002", DIFFUSE , "su15_glass", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.003", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.006", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.008", DIFFUSE , "wings_Base_Color_wheels", true}; } Edited July 1, 2024 by Geschirre "A plan is a list of things that wont happen"
seabat Posted July 1, 2024 Posted July 1, 2024 On 6/24/2024 at 7:04 AM, tripod3 said: Previously, the mod conflicted with the Tu-23 from Hawkeye60 because I copied some of the entries from his mod and did not change them. Try disabling it if it is installed. I succeeded in loading the mod. I am not sure which other mod was causing the conflict as I did a group disable but I suspect it might have been a copy of DOL's B-29 that was the issue. Forgot I even had that loaded. Anyway, I can now say the Cold War mod is Sierra Hotel! seabat 1
tripod3 Posted July 1, 2024 Author Posted July 1, 2024 16 minutes ago, seabat said: I succeeded in loading the mod. I am not sure which other mod was causing the conflict as I did a group disable but I suspect it might have been a copy of DOL's B-29 that was the issue. Forgot I even had that loaded. Anyway, I can now say the Cold War mod is Sierra Hotel! seabat I'm glad to hear this! Yes, the conflict is also caused by the B-29, because the mod started as a new weapon for the B-29/Tu-4, and I did not change any entries in the files of DOL. 7 hours ago, Geschirre said: Would you mind providing the description.lua for the Tu-16? I have found the texture "Tu_22_wings_Base_Color_wheels" that matches the shape of the Tu-16, despite being called "Tu_22_wings_Base_Color_wheels". I used the EDM Model Viewer to figure out which textures are used, and the texture "wings_Base_Color" matches the "Tu_22_wings_Base_Color_wheels". I changed the file "Tu_22_..." to "wings_Base_Color". I used the livery created description.lua to try and figure out which textures are what, but constantly get the missing texture paint scheme. Below is what I was given from the livery generated description.lua Reveal hidden contents livery = { {"Material.024", DIFFUSE , "pilot_tu_helmet", true}; {"Material.032", DIFFUSE , "pilot_tu_helmet", true}; {"Material.040", DIFFUSE , "pilot_tu_helmet", true}; {"Material.048", DIFFUSE , "pilot_tu_helmet", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.016", DIFFUSE , "KSR_2_nose", true}; {"Material.023", DIFFUSE , "Fab-3000_TR", true}; {"Material.018", DIFFUSE , "Fab-3000_TR", true}; {"Material.017", DIFFUSE , "pilot_tu_blue", true}; {"Material.019", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.025", DIFFUSE , "gloves_tu", true}; {"Material.026", DIFFUSE , "gloves_tu", true}; {"Material.027", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.028", DIFFUSE , "pilot_tu_blue", true}; {"Material.029", DIFFUSE , "Fab-3000_TR", true}; {"Material.030", DIFFUSE , "Fab-3000_TR", true}; {"Material.031", DIFFUSE , "KSR_2_nose", true}; {"Material.033", DIFFUSE , "gloves_tu", true}; {"Material.034", DIFFUSE , "gloves_tu", true}; {"Material.035", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.036", DIFFUSE , "pilot_tu_blue", true}; {"Material.037", DIFFUSE , "Fab-3000_TR", true}; {"Material.038", DIFFUSE , "Fab-3000_TR", true}; {"Material.039", DIFFUSE , "KSR_2_nose", true}; {"Material.041", DIFFUSE , "gloves_tu", true}; {"Material.042", DIFFUSE , "gloves_tu", true}; {"Material.043", DIFFUSE , "kozhzhzhaaaa", true}; {"Material.044", DIFFUSE , "pilot_tu_blue", true}; {"Material.045", DIFFUSE , "Fab-3000_TR", true}; {"Material.046", DIFFUSE , "Fab-3000_TR", true}; {"Material.047", DIFFUSE , "KSR_2_nose", true}; {"Material.014", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.013", DIFFUSE , "wings_Base_Color_wheels", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.005", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.007", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.012", DIFFUSE , "wings_Base_Color_wheels", true; {"Material.004", DIFFUSE , "cockpitTu16_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.009", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.010", DIFFUSE , "wings_Base_Color_wheels", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.011", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"fuz", DIFFUSE , "fuz_Base_Color", true}; {"Material.002", DIFFUSE , "su15_glass", true}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.003", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.001", DIFFUSE , "wings_Base_Color", false}; {"Material.006", DIFFUSE , "wings_Base_Color_wheels", true}; {"Material.008", DIFFUSE , "wings_Base_Color_wheels", true}; } I don't know exactly how to make a description, here is a list of main materials and their corresponding textures, I hope this helps: Fuzelage: texture fuz_Base_Color, material fuz Wings, aelirons, flaps: texture wings_Base_Color, material Material.001 Rudder: texture wings_Base_Color, material Material.003 1 Mr. Croco
Geschirre Posted July 1, 2024 Posted July 1, 2024 Very very rough outline. Finally found the missing texture it was buried in the B-29 subfolder... why didn't I think of that? I also fixed the description.lua's for the Tu-128 so they show the different numbers. 6 "A plan is a list of things that wont happen"
Beldin Posted July 1, 2024 Posted July 1, 2024 7 hours ago, tripod3 said: I don't know exactly how to make a description There is a button in Model Viewer to create a livery description file 1
tripod3 Posted July 1, 2024 Author Posted July 1, 2024 Republic XF-103 Thunderwarrior M=3-5 ramjet interceptor Original model by Uenoshing 5 Mr. Croco
Geschirre Posted July 2, 2024 Posted July 2, 2024 (edited) Quote Republic XF-103 Thunderwarrior Out of nowhere a Thunderwarrior!?!?!?! Looks good!!! Edited July 2, 2024 by Geschirre 1 "A plan is a list of things that wont happen"
sinzov Posted July 2, 2024 Posted July 2, 2024 @Geschirre: can you provide your update description.luas for the Tu-128? @Tripod: a really fine mod. some glitches (superficial) though: tu-128: luas are not correct, missile attachment strange - missiles too low and to much to the rear (how can i change that ? lua-entries ?) some pilots seem too miniscule (b-58 ea.) but: marvellous, many thanks null
tripod3 Posted July 2, 2024 Author Posted July 2, 2024 (edited) 38 minutes ago, sinzov said: @Geschirre: can you provide your update description.luas for the Tu-128? @Tripod: a really fine mod. some glitches (superficial) though: tu-128: luas are not correct, missile attachment strange - missiles too low and to much to the rear (how can i change that ? lua-entries ?) some pilots seem too miniscule (b-58 ea.) but: marvellous, many thanks null Thank you Strange, I deleted small missiles from the Su-15 and left only the large R-4 for Tu-128. Did you edit the LUA or was it like this from the very beginning? Edited July 2, 2024 by tripod3 2 1 Mr. Croco
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