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Posted (edited)

I'm having the same problem as others with George AI, in Syria Scud busters mission, after flying on my own to target area, I set CPG and it drops to 20 feet or so, and stays there. I give George command to increase altitude, to no avail either.

I didn't change anything on the mission. I've never had this problem before, on any other mission.

track file attached

george_not_incr_altitude.trk

Edited by lonewwolf
  • lonewwolf changed the title to George AI dropping altitude after switching to CPG
  • 3 months later...
  • ED Team
Posted

Hello @lonewwolf

It has been said multiple times that in order to have George operate in the best possible way, you need to stabilize the helicopter, properly trimmed and not exceed the parameters for the desired conditions. It's not just the weight of the aircraft you need to pay attention to, also other items, such as OAT and altitude. George will always be conservative, if the desired conditions exceed the maximum performance, it will avoid it. 

In this mission you are running with almost full fuel, 8 Hellfires and two rocket pods, while the OAT is 36º. George drops to hover using ground effect and even so, it's pushing it with 103% torque and 865+ TGT. This isn't an ideal set of parameters and he'll not exceed the aircraft's limits beyond that. 

Reduce fuel load and/or weapons carried if you do wish to perform a hover on the AO. Otherwise, choose to attack while in motion. 

  • Like 1

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  • 2 weeks later...
Posted (edited)

Ive been experiencing this same issue where George takes over from a stable hover, and immediately drops altitude as well. Looking at the George AI menu, the altitude is set to 0; setting it to an altitude will either stop George from descending or he will ascend immediately afterwards. This was with an aircraft with an empty loadout. Ive noticed this during one of the training tutorials using the AGM114Ks and when asked to change seats; when active pause is removed, George just descends.

Edited by Hammer1-1

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