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Posted (edited)

 

hello the map(syria ) has serious issue with line of sight for AI unlike other map

 

BUG : the AI can see and shoot through all the tree in syria map only!

it prevents correct NOE fly for HLO (unrealistic)

test sa8 roland syria LOS.miz

test LOS syria striker forest tree.miz

test LOS syria striker field cultivated tree.miz

test caucasus LOS lav25 sa8 forest tree.miz

 

-> it is not an AI bug there is no issue on other map only on this map

- flat (building)LOS(line of sight ) -> ok

-forest tree LOS -> bug

an apc lav25 attacking my helicopter with forest tree it should not see me:

 

 

-cultivated field tree LOS -> bug

a apc lav25 attacking my helicopter with cultivated field tree it should not see me

 

 

now sa8 osa ( basic radar simulation should not see throught tree(map issue)

Screen_240706_003753.jpg

Screen_240706_003759.jpg

Screen_240706_003843.jpg

 

(to see clearly the pov of sa8 without smoke):

comparison with caucasus there is no issue

los  caucasus los.png

Screen_240706_012424.jpg

Screen_240706_012428.jpg

 

 

 

 

 

Edited by Migow
added video

member of 06 MHR /  FENNEC Mi-24P

Posted (edited)

You really might want to add a description of what the problem is.  It's not really obvious to me from the pictures.

Edited by rob10
  • Like 1
Posted

The AI can see through vegetation. That‘s old news. ED have announced that they have improved the realism of ground AI. (mainly the super natural reaction and aiming). I hope they addressed this as well…. 

  • Like 2

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted (edited)
2 minutes ago, Hiob said:

The AI can see through vegetation. That‘s old news. ED have announced that they have improved the realism of ground AI. (mainly the super natural reaction and aiming). I hope they addressed this as well…. 

in sinai or caucasus it does'nt see this is very different , it is specific to this map

Edited by Migow

member of 06 MHR /  FENNEC Mi-24P

Posted
7 hours ago, Migow said:

in sinai or caucasus it does'nt see this is very different , it is specific to this map

 

that I cannot comment. I always thought it was a general problem.

  • Like 2

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

  • 4 months later...
  • 1 month later...
Posted (edited)
On 12/23/2024 at 1:09 AM, Flappie said:

Hey @Migow, this Mi-24P/Syria issue is already reported.

 

I'll bump the internal report.

This is not what Migow report :
It's not a petrovich bug, or a bug with Mi-24 : The ground unit can shoot without line of sight : It's like some threes doesn't block the line of sight or weapons.

Edited by Kappa-131st
  • Thanks 1
Posted (edited)

@Flappie the bug has nothing to do with mi24 (whatever you play) , the AI (sam, tank anything)( not petrovitch!) can see and shoot through  the tree(XRAY vision!)  , all the obstacle i reported  , only the building work as intended , this a bug unique to syria: either syria map maker use wrong physic asset or DCS provide buggy physics for syria map , test the mission i provided you will see like the video that IA can see with XRAY and shoot  on this map !  the bug is still here for years as of now! this is serious one for NOE flight.

Edited by Migow
  • Thanks 1

member of 06 MHR /  FENNEC Mi-24P

Posted

My mistake, sorry.

ED published a fix sooner this month. Can you tell me if you can still reproduce the issue?

Quote
  • AI ground. Trees not blocking Line of Sight in some cases -  Fixed.

 

  • Thanks 1

---

Posted (edited)

the bug is partially fixed on last patch 2.9.10.4160MT :

-forest tree LOS -> bug (1st example video) the big tree


image.png

-----------------------------------------------------------------------------------------------------

-cultivated field tree LOS -> FIXED(2rd example video) the little tree in field

image.png

Edited by Migow
  • Thanks 1

member of 06 MHR /  FENNEC Mi-24P

  • 3 weeks later...
Posted

An SA-6 managed to pull me through a thick forest. I literally saw the missile cross 20m of forest passing between tree trunks... This bug absolutely must be corrected, a helicopter can no longer take shelter behind a forest facing a SAM on the Syria map, it there is always a significant risk that the forest will be transparent for the missiles: Not only is the helicopter visible through the forest by the radars, but also the missiles pass through the trees as if they had no physical models! !

  • Like 1
Posted (edited)

To complete my previous post :

https://pasteboard.co/uS4xKpWVy69J.png

I was strike by a SA-6 missile through the forest. I have see the missile at the position of the grey star (Sorry, I have no video or mission to post...), but the missile definitivly ignore the forest physical model.

(I was in a KA-50)

Edited by Kappa-131st
  • Like 1
  • 3 weeks later...
Posted (edited)

@Flappie 

on last patch 2.9.12.5336MT :

-forest tree LOS -> still buggy (1st example video) the big tree

image.png

 

there is another bug with the bush asset : the infantery ai can see each other with " x ray", and shoot!
image.jpeg

nullnullimage.jpeg

nullnullnullimage.jpeg

image.jpeg

image.jpeg

Edited by Migow
  • Thanks 3

member of 06 MHR /  FENNEC Mi-24P

  • 2 weeks later...
Posted (edited)

It happen again!

This evening, a Tunguska saw me accros a entier forest and was able ton engage me. 
The missile came across an entire forest to emerge between the branches and trunks below the level of the trees to shoot me down.

This problem is starting to be particularly annoying (especially since I don't see it happening on other cards, it's specific with Syria Map).
Detection or missiles appear not to be impacted by forests on this map.

Screen-250211-001923.png

 

Screen-250211-001935.png

 

Screen-250211-001937.png

 

Screen-250211-001945.png

Edited by Kappa-131st
  • Thanks 1
Posted

To complete with tacview

With the top of the hill and the forest, I should be protected. But the SAM have the same comportment that the forest does not exist. She can see me and shoot me across, but I can't.

Forest.png

Posted

Thank you. Your track was way too long, but thanks to your screenshots and to the mission, I could reenact the shot.

I'm not sure this shot is the worse when it comes to "cheating" AI : the Tunguska has a radar, and the helicopter was not hidden behind a mountain (also, helicopters are quite noticeable on a radar). The missile went through the forest, that's for sure.

I need a more obvious proof that Syria trees are not as "thick" as Caucasus trees, that is from a unit which has no radar I did a few tries with the S-60. I'll see if what I can do.

shot_through_trees.trk

---

Posted (edited)

What bothers me the most is not that I was detected (that I can understand), but that the Tunguska manages to shoot through the forests.

I put myself in similar conditions in the Caucasus, in the Sinai, or other maps, and either the Tunguska is unable to fire, or the missile ends up hitting the trees, or radar contact can be lost and the missile loses guidance and self-destructs (which normaly happens when the helicopter puts a forest between the missile and itself.

But in Syria, the missile passes through forests without difficulty.

This sharing track only shows the "last time" this happened to me during a mission, this week.
But it happened to me many more times in Syria, and sometimes at times when I was even closer to the ground. There is definitely something that works differently with trees in Syria compared to trees in other maps.

I will try to make tests (with tracks) to show proof more obvious

Edited by Kappa-131st
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