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Posted (edited)

Hi everyone,

With the newly working and updated ship smoke, the Type 148 Tiger (La Combattante IIa) now produces an excessive amount of smoke, leading to it being far more visible than it should be at a distance.

IRL, the overwhelming majority of images found online show little to negligible/no smoke. I've only found images of Iranian Kaman-class (which is similar to the Type 148 Tiger/La Combattante IIa but is not what we have in-game) vessels producing visible smoke.

The 2 following screenshots show a Type 148 Tiger, in default weather (apart from a 12 knot wind), at 20 knots:

Y8vOZDc.jpeg

a8qwHiv.jpeg

 

I'll include screenshots of various Type 148 Tiger/La Combattante IIa/Kaman/La Combattante II vessels in the spoiler below for reference, none of them however show anything as visible, or as dense and opaque as what's seen above:

Spoiler

La Combattante IIa, P72 Ypoploiarchos Votsis, underway, at speed, no visible smoke:

P-72.jpg

 

La Combattante IIa, P77 Plotarchis Sakipis, underway, at speed, no visible smoke:

P-77.jpg

 

Type 148 Tiger, P6154 Elster, underway, slow, no visible smoke:

Elster_P6154.jpg

 

The vessels closest to the smoke produced in-game, are Iranian Kaman-class vessels, though even there it's far too dense and opaque (and these images all show the vessel stopped or moving very slowly):

kaman-image03.jpg

kaman-image07.jpg

Zolfaghar_1401_-_Naval_review_(09).jpg

 

However, again, you can find examples of these ships producing little to no smoke, particularly when they're moving at speed:

IRIS_Gardouneh_pictured_by_American_mili

ship_1226.jpg

 

Type_148_Tiger_smoke.trk

Edited by Northstar98
Added track
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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)

I found this video which demonstrates this ship smokes quite a bit when immobile. But as soon as it gains speed, the smoke stays low and becomes transparent. I've sent it to devs.

 

I also sent them this one, which shows no apparent smoke (except at 0:28, but it's barely visible):

 

Edited by Flappie
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---

Posted (edited)
On 7/20/2024 at 10:10 AM, Flappie said:

I found this video which demonstrates this ship smokes quite a bit when immobile. But as soon as it gains speed, the smoke stays low and becomes transparent. I've sent it to devs.

 

I also sent them this one, which shows no apparent smoke (except at 0:28, but it's barely visible):

 

 

Yeah - when starting up or at low power settings it's common to see smoke - low temperatures, poor atomisation, less complete combustion (for instance due to lower boost pressure from the turbochargers at low engine RPM (and the Type 148/La Combattante IIa's engines are turbocharged)).

However, even the first video I'd argue that the smoke isn't as dense compared to in-game, where it drastically increases how visible the ship is compared to real life. Also, seeing as the current smoke system doesn't factor for engine power settings, whether the engines are warm or cold, or how well maintained they are and in the majority of circumstances we don't have ships pulling out of port and are instead at sea, personally, removing the smoke almost entirely would be more accurate here.

Edited by Northstar98
  • Like 1

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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