jackd Posted October 11, 2024 Posted October 11, 2024 (edited) Testing the new jets. Spent time adjusting my controllers, but feel like i am riding a mechanic bull instead controlled by someone else lol. ---------------------------------------------------------------------------------------------------------------------------------------------------------- Advice is to shoot down as many MIGs as you can. But I keep getting into downward spins instead of getting in to action ... And also how can you turn off that darn camera shaking in cockpit view? Edited October 12, 2024 by jackd
MAXsenna Posted October 11, 2024 Posted October 11, 2024 2 minutes ago, jackd said: But I keep getting into downward spins instead of getting in to action ... I assume you have removed all axis conflicts? If you fly too fast it does get uncontrollable. Try opposite rudder to roll, reduce throttle and apply air brakes. Same in the Mig-15, only happens quicker in a dive. The F-86 is actually very easy to fly. Can't say I remember the shakes. 1
jackd Posted October 11, 2024 Author Posted October 11, 2024 What do you mean by axis conflicts? Been tuning the overall control setup and testing it sofar only.
draconus Posted October 11, 2024 Posted October 11, 2024 6 minutes ago, jackd said: What do you mean by axis conflicts? DCS can automatically bind the same axis for all devices so ex. you move throttle forward and your aircraft pitches down. Make sure the axis is controlled by only one device. 2 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
MAXsenna Posted October 11, 2024 Posted October 11, 2024 What do you mean by axis conflicts? Been tuning the overall control setup and testing it sofar only.Like Draconus says. If you have multiple peripherals, DCS WILL bind them no matter what. And if you don't remove unnecessary ones, you will have conflicts.Sent from my SM-A536B using Tapatalk 1
jackd Posted October 11, 2024 Author Posted October 11, 2024 (edited) ps, found this on reddit, but cannot find it in the current 9.8 game version FOR THE MIG15bis FC and F86 FC (posted elsewhere too): It's ther for the F15 FC however. ------------------------------- quote: Adjusting the F-15 View shaking guide for those who are interested I've found a way of reducing the shakiness of F-15 like we used to have it back before the PFM was released. I always found it quite annoying to have an earthquake in my cockpit every time I turn at lower speeds Anyways ... for anyone who is interested all you have to do is go to: DCS World/Mods/Flaming Cliffs/FM/F-15/Config.lua At the end of the file there are 2 lines of code -- view shake amplitude minor_shake_ampl = 0.21, major_shake_ampl = 0.5, Those are default values Reducing the numbers to like 0.05 or so will reduce the shaking For example: -- view shake amplitude minor_shake_ampl = 0.08, major_shake_ampl = 0.16, Edited October 11, 2024 by jackd 1
MAXsenna Posted October 11, 2024 Posted October 11, 2024 ps, found this on reddit, but cannot find it in the current 9.8 game version (posted elsewhere too): ------------------------------- quote: Adjusting the F-15 View shaking guide for those who are interested I've found a way of reducing the shakiness of F-15 like we used to have it back before the PFM was released. I always found it quite annoying to have an earthquake in my cockpit every time I turn at lower speeds Anyways ... for anyone who is interested all you have to do is go to: DCS World/Mods/Flaming Cliffs/FM/F-15/Config.lua At the end of the file there are 2 lines of code -- view shake amplitude minor_shake_ampl = 0.21, major_shake_ampl = 0.5, Those are default values Reducing the numbers to like 0.05 or so will reduce the shaking For example: -- view shake amplitude minor_shake_ampl = 0.08, major_shake_ampl = 0.16, Thanks Jackd! Seems it could "easily", (YMMV), be implemented as a slider. Sent from my SM-A536B using Tapatalk
jackd Posted October 11, 2024 Author Posted October 11, 2024 (edited) IT WORKS.for the Mig15bis FC and F68F FC ! Backup your original config.lua scripts first! The config file with game 2.9.8 is in a different game location however: ...... \DCS World Openbeta\Mods\aircraft\MiG-15bis_FC\FM and .............\DCS World Openbeta\Mods\aircraft\F86_FC\FM F86_FC-config.zip MIG28bis_FC-config.zip Edited October 12, 2024 by jackd 1
jackd Posted October 12, 2024 Author Posted October 12, 2024 Example: the whole config.lua for the Mig15bis_FC should look like this: added files in RED =========================== config.lua ===================================================== -- BEGIN -- this part of the file is not intended for an end-user editing --[[ --------------------------------------------------------------- ]]-- Mig15FM_FC = { center_of_mass = { -0.12436, -0.066, 0.0},--x,y,z moment_of_inertia = {20340.6, 75714.8, 36970.8, -1424.3},--Ix,Iy,Iz,Ixy suspension = { { -- NOSE WHEEL mass = 14.0, damage_element = 83, wheel_axle_offset = 0.25, self_attitude = true, yaw_limit = math.rad(50.0), moment_limit = 750.0, damper_coeff = 300.0, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.226, amortizer_basic_length = 0.226, amortizer_spring_force_factor = 1.76e+07, amortizer_spring_force_factor_rate = 4, amortizer_static_force = 5000 * 9.81 * 0.13, amortizer_reduce_length = 0.218, amortizer_direct_damper_force_factor = 20000, amortizer_back_damper_force_factor = 40000, wheel_moment_of_inertia = 0.4, wheel_radius = 0.239, wheel_static_friction_factor = 0.75 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.04 , wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, arg_post = 0, arg_amortizer = 1, arg_wheel_rotation = 101, arg_wheel_yaw = 2, arg_wheel_damage = 134 }, { -- LEFT WHEEL mass = 48.9, damage_element = 84, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.192, amortizer_basic_length = 0.192, amortizer_spring_force_factor = 1.1e+19, amortizer_spring_force_factor_rate = 20, amortizer_static_force = 40000, amortizer_reduce_length = 0.176, amortizer_direct_damper_force_factor = 20000.0, amortizer_back_damper_force_factor = 10000.0, wheel_moment_of_inertia = 2.65, wheel_radius = 0.329, wheel_static_friction_factor = 0.85 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.042, wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, wheel_brake_moment_max = 2650.0, anti_skid_installed = false, arg_post = 5, arg_amortizer = 6, arg_wheel_rotation = 103, arg_wheel_damage = 136 }, { -- RIGHT WHEEL mass = 48.9, damage_element = 85, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.192, amortizer_basic_length = 0.192, amortizer_spring_force_factor = 1.1e+19, amortizer_spring_force_factor_rate = 20, amortizer_static_force = 40000, amortizer_reduce_length = 0.176, amortizer_direct_damper_force_factor = 20000.0, amortizer_back_damper_force_factor = 10000.0, wheel_moment_of_inertia = 2.65, wheel_radius = 0.329, wheel_static_friction_factor = 0.85 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.042, wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, wheel_brake_moment_max = 2650.0, anti_skid_installed = false, arg_post = 3, arg_amortizer = 4, arg_wheel_rotation = 102, arg_wheel_damage = 135 } }, -- gears disable_built_in_oxygen_system = true, --[[ ------------------------------------------------------------- ]]-- -- END -- this part of the file is not intended for an end-user editing -- view shake amplitude wing_buffet_ampl = 0.2, tail_buffet_ampl = 0.14, -- debug record_enabled = false, debugLine = "{M}:%1.3f {IAS}:%4.1f {AoA}:%2.1f {ny}:%2.1f {AoS}:%2.1f {mass}:%4.1f {x}:%2.3f", } ======================================================================================================
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