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Posted

Do any of you experience bad artifacts with Rift S recently? I don't mean the usual ones behind the moving objects like aircraft wings or tail - I mean big areas of sky or sea blinking at peripheral vision or bad artifacts of ships (like distorted copy of it nearby) on the water at center of the view. You won't see it on screenshots or mirror. I pinpointed the issue to the ASW - when I turn if off in Oculus debug tool all was fine then (apart from stuttering that is).

PD 1.0-1.5 all the same. DLAA and MSAAx4 the same. Oculus/Meta software v62 and 69 the same.

Need to try other nvidia drivers yet.

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Posted (edited)

Not here. No extra artifacts.

I need to run OpenXR in Turbo Mode though to prevent it from stuttering in MT. It ran fine without Turbo Mode in ST but in MT it is mandatory to get it stutter free with ASW.
Although Turbo sets ASW to OFF according to the red message but if i set ASW to ON with Turbo Mode ON, FPS is limited to 40 so there is something is still don't understand. According to the message in OpenXR, ASW should be turned OFF and then my FPS should go up to 80 which it never does.
PD: 1.3
MSAAx4
Oculus software: v66
Nvidia driver: 537.58

Edited by Lange_666

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  • 1 month later...
Posted
On 11/4/2024 at 10:50 AM, draconus said:

Need to try other nvidia drivers yet.

Nope still the same with newer drivers 566.14. I guess it's like that with the new card. I didn't have problems of that kind with 970 or 3060.

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Posted
Am 4.11.2024 um 13:05 schrieb Lange_666:

According to the message in OpenXR, ASW should be turned OFF

Turbo mode does not turn off ASW as far as I know. It just might not work very well with motion reprojection. However, I did use both at the same time without any detrimental effect. (At least I didn‘t notice any). On a QuestPro that is.

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Posted
1 hour ago, Phantom711 said:

However, I did use both at the same time without any detrimental effect. (At least I didn‘t notice any). On a QuestPro that is.

What's your card then?

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Posted (edited)

A 4090…but before you say it…I still run into ASW occasionally, especially over the Mariannas.

Also, as for you original post, yes, those artifacts over the sea or in the sky occur with ASW. I‘ve had this ever since I have the QuestPro for about a year now.

I was simply pointing out, that turning on Turbo mode on OXRTK will not turn off ASW.

EDIT: Sorry if my answer was misleading in that regard.

Edited by Phantom711
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Posted
vor 16 Stunden schrieb Phantom711:

Turbo mode does not turn off ASW as far as I know. It just might not work very well with motion reprojection. However, I did use both at the same time without any detrimental effect. (At least I didn‘t notice any). On a QuestPro that is.

With turbo mode and asw on i get massive tearing in VR. For example - external view - antennas etc. are "washed" during motion.

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Posted

I don't use OXRTK. It's choose your poison situation. Either artifacts with ASW or double vision effect without ASW. Time to move up from this HMD. Hope there are no such problems with other ones but for Quest 3 it's the same software so idk.

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