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Is there a way to adjust the FOV in the cockpit during track file, without losing the recored headtrack/vr headmovment?


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Posted

I did a mission that I spent so long on getting right, (once I even had to abort to break up a dog argument) and when I finally finished it, something had happned to my recodring, some settings had gone off in OBS.

I have run the track with cockpit and recorded that, but the view is very zoomed in, however if I try to adjust the view, I'll lose the recorded head tracking.

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
3 minutes ago, Vakarian said:

You can try to pause and then in the options change the FOV. I've just learned of this possibility few days ago because of the same issue 😅

And if you use Taz1004 "No Pause Briefing" mod, you don't even have to pause. 😉

Posted
3 hours ago, Vakarian said:

You can try to pause and then in the options change the FOV. I've just learned of this possibility few days ago because of the same issue 😅

By God sir, you have it!

Thanks!

  • Like 1

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted

A the beauty of the track.

Doing the track with F1 view. It worked great. If I run the same track in external view. None of l my weapons releases.

They claim the track records all kinda inputs ect. But how does changing the view. Somehow affect what is shown in the track. The inputs and everything is the same. Only the view is different. Yet somehow it changes what happens.

Completely illogical 

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

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