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Posted

An idea I would like to propose is, if it were possible to enable the option of, with the free version of DCS on a second computer, entering as a "student" in a trainer aircraft, even if it is a paid one, such as the Yak-52, L-39, or C-101 modules. To encourage people who have no idea about aviation to sit in the co-pilot's seat while we fly so that they get into the hobby. Needless to say, the benefits that this could represent to convince our wives that this hobby is not as silly as it may seem to them 😇😂

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Posted

That's already possible with the 2 week trial

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Posted

If you mean the ability to have people who don't own a module sit in (read only player slot as to say) a seat so you can take them for a "fly around" so they can see DCS, and have a 'ride along'? If so - I get the idea, but also think it's probably more work for the dev's than they'll potentially see return on investment.

With something like that, I'd expect a very small player base would probably use it. It would also require them to download and install the entire module (which would mean making changes to the licensing and registered modules to allow for a 3rd option which is installed, and usable, but only as read only - no inputs). While this could be possible, I doubt that ED would see the return on investment for the work put in.

Don't get me wrong, for me, as a DCS user, to be able to go in second seat on someone else who's flying a module I don't own - especially for video work would be fantastic. But I think it's a niche feature that won't get too much coverage. Especially since there's already a 2 week trial, so people can use this to 'have a try', and if they want to use it more frequently - they have the option of just buying the module on a second account.  

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Posted (edited)
On 11/28/2024 at 2:00 PM, Latiguillo said:

if it were possible to enable the option of, with the free version of DCS on a second computer, entering as a "student" in a trainer aircraft

Although a really nice idea, we know that the student pilot/trainer aircraft concept does not translate well to games. In a game you don't risk your life, so you don't need trainer aircraft to learn the basics. Plus, as I have learned, most students -- even in a student/trainer setup with paid modules -- have no interest in doing the boring: 2 minute turns or shooting approach isn't exciting. They want to blow stuff up, and the trainer aircraft don't deliver that as well as the real McCoys can. So good-bye straight&level training, hello fuzed ardnance, skills be damned. 

So, IMHO adding such a feature, although probably well received by enthusiasts, will not translate into a significant uptick in sales. The two weeks trials will probably suffice in this regard.

On 11/28/2024 at 2:00 PM, Latiguillo said:

to convince our wives

What color has the sky in your universe? Nothing gaming-related convinces wives in mine. 🙂

 

Edited by cfrag
Posted

Who would like to sit in the back while you can fly for yourself?! Then they ask - how do I shoot? Uhm, that's complicated. Hold the damn head still so I can click through the switches. How do I land? Oh boy... <all aviation knowledge zipped in 1 minute words-flow follows>

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