TomcatFan1976 Posted December 18, 2024 Posted December 18, 2024 5 hours ago, Naquaii said: Just to clarify, this is a change in the AWG-9, nothing has been changed with the missiles themselves. But it should definitely help with some of the lost track situations. At least it's a start....
teewhite7 Posted January 7 Author Posted January 7 On 12/18/2024 at 4:04 PM, Karon said: Pulse does not guide the Phoenix. It is a glorified maddog with some angles provided until the missile magically acquires the target you locked initially. It's a launch-and-leave TWS, if you will. Add some manual loft to it, and it will go quite far. It's a neat trick to show your friends. Example here. Also: > i dont have tacview, i never really used it > i have a feeling that that multiple aim-54s are colliding, to me thats a big sign of something going on You have just proved why you need TacView. Jokes aside, TV is single-handedly the most important software you can add to DCS. It teaches you how things work or don't, and exponentially accelerates your growth as a virtual pilot. Grab it, it's free Btw, I had two SD-10 collide whilst testing for my recent video about Active Radar Homing missiles, and I remember even managed to have one Phoenix chasing a previously fired one. However, the setup was outside DCS' laws of physics. I think maybe I worded that wrong- what I meant is that multiple 54s colliding is a fact, & I'm seeing it over and over again 1 Intel i9-10900K 3.7GHz RTX 2080 Super Windforce OC G. Skill Trident Z DDR4 3600MHz (128GB) Samsung 970 Evo Plus NVMe M.2 (2TB) HP Reverb G2,WINWING Super Taurus, Super libra, PTO & PCR panels
draconus Posted January 7 Posted January 7 3 hours ago, teewhite7 said: I think maybe I worded that wrong- what I meant is that multiple 54s colliding is a fact, & I'm seeing it over and over again Can you reproduce it in SP short track? Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Karon Posted January 7 Posted January 7 6 hours ago, teewhite7 said: I think maybe I worded that wrong- what I meant is that multiple 54s colliding is a fact, & I'm seeing it over and over again Ah, sorry, I understand now. I often see the problem in my missile test mission, and it is very easy to reproduce. The cause is the low Vc of the first shot that leads the follow-ups (at decreased separation) to arrive even earlier than the first one. Quite often they smash into each other. However, I've never seen this happening in the wild, only once with SD-10s. Post a Tacview track, it would make everything easier. 1 "Cogito, ergo RIO" Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN
draconus Posted January 7 Posted January 7 6 minutes ago, Karon said: Post a Tacview track On 12/18/2024 at 8:39 PM, teewhite7 said: Nah, unfortunately i dont have tacview, i never really used it 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Karon Posted January 8 Posted January 8 23 hours ago, draconus said: I know, but this post was opened over a month ago. If, after such a long time, he still struggles and TacView can solve everything in 30 seconds, perhaps it's better to get it, isn't it? I mean, it's free. 4 "Cogito, ergo RIO" Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN
cesarferrolho Posted August 26 Posted August 26 Well, since i don't really want to open a new thread on the related subject. I would like to ask this: In the current DCS version (2.9.19.13478) What is the AIM-54 top speed (in mach) and what would the ideal conditions be to achieve it? (I assume it may vary for each Phoenix model, of course) 1
Q3ark Posted August 29 Posted August 29 On 8/26/2025 at 5:55 PM, cesarferrolho said: Well, since i don't really want to open a new thread on the related subject. I would like to ask this: In the current DCS version (2.9.19.13478) What is the AIM-54 top speed (in mach) and what would the ideal conditions be to achieve it? (I assume it may vary for each Phoenix model, of course) Get yourself high and fast, the less atmosphere the phoenix has to go through means less drag, if you can get through the transonic region to Mach 1.2 (a lot of drag in the transonic area) before you launch that’ll help too. 1
cesarferrolho Posted August 29 Posted August 29 7 hours ago, Q3ark said: Get yourself high and fast, the less atmosphere the phoenix has to go through means less drag, if you can get through the transonic region to Mach 1.2 (a lot of drag in the transonic area) before you launch that’ll help too. Thanks for your advice, i think i sort of do that, but... What was the best mach speed you got out of them in the current DCS version?
Q3ark Posted August 30 Posted August 30 (edited) 17 hours ago, cesarferrolho said: Thanks for your advice, i think i sort of do that, but... What was the best mach speed you got out of them in the current DCS version? It’s been a while, I’m doing the F4 mig killers campaign at the moment, they’re a Mach 4 missile, though the top speed varies wildly. It’s dependent upon your launch parameters, a Phoenix launched down low in the thick atmosphere will be much slower and have a much shorter range than one launched up high. Edited August 30 by Q3ark Typo
cesarferrolho Posted August 30 Posted August 30 1 hour ago, Q3ark said: It’s been a while, I’m doing the F4 mig killers campaign at the moment, they’re a Mach 4 missile, though the top speed varies wildly. It’s dependent upon your launch parameters, a Phoenix launched down low in the thick atmosphere will be much slower and have a much shorter range than one launched up high. The Encyclopedia in DCS says Mach 4.5, but the best i've got is Mach 3.99. I've tried all the AIM-54 variants in different profiles. I'l try some more, but i doubt i'll get past Mach 4
cesarferrolho Posted August 30 Posted August 30 Ok, i was able to reach Mach 4.25, launching it from 67 800 ft, with no target, in boresight mode
Dragon1-1 Posted August 31 Posted August 31 I'm not quite sure where that value comes from, but either way, trying to peg a single maximum speed for a missile that lofts is not very useful. It might well be the maximum design mach, as in, the maximum that the airframe had been designed to withstand. This will invariably be a more impressive number than any speed that's observed in operational practice (though unless the missile is massively overengineered, it still tells you something).
captain_dalan Posted 23 hours ago Posted 23 hours ago On 8/26/2025 at 6:55 PM, cesarferrolho said: Well, since i don't really want to open a new thread on the related subject. I would like to ask this: In the current DCS version (2.9.19.13478) What is the AIM-54 top speed (in mach) and what would the ideal conditions be to achieve it? (I assume it may vary for each Phoenix model, of course) I know I'm a bit late for the party, but I didn't get the chance to play DCS in more then a month. Here's some of my own tests, under different scenarios. Tactical use in medium and high altitudes, mostly subsonic and transonic launches, as well as some "idealized" shots in different scenarios. Top Mach achieved in a very high to very high firing scenario, from a Mach 1.8 platform was Mach 4.1+, against slightly lower target. Using the Mk60 variant should ramp that up to 4.2+. For a higher target with an even bigger RCS, and thus a longer range shot, I could see the numbers going even higher. Here's the vid: 1 Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack
draconus Posted 16 hours ago Posted 16 hours ago On 8/30/2025 at 4:29 PM, cesarferrolho said: The Encyclopedia in DCS says Mach 4.5 Doesn't mean you can achieve it in combat situation. It may very well be design limit. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
cesarferrolho Posted 9 hours ago Posted 9 hours ago 13 hours ago, captain_dalan said: I know I'm a bit late for the party, but I didn't get the chance to play DCS in more then a month. Here's some of my own tests, under different scenarios. Tactical use in medium and high altitudes, mostly subsonic and transonic launches, as well as some "idealized" shots in different scenarios. Top Mach achieved in a very high to very high firing scenario, from a Mach 1.8 platform was Mach 4.1+, against slightly lower target. Using the Mk60 variant should ramp that up to 4.2+. For a higher target with an even bigger RCS, and thus a longer range shot, I could see the numbers going even higher. Here's the vid: Nice stuff man ! It really pays off to go high and fast at launch, the missile retains a lot of energy ! 7 hours ago, draconus said: Doesn't mean you can achieve it in combat situation. It may very well be design limit. Yes, i only seem to get that in a boresight shot. One could get lucky and get a target in front of the missile, but it's an unlikely situation. At any rate, here is my follow-up video:
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