Bucic Posted December 20, 2024 Posted December 20, 2024 (edited) Hi! Could anyone plese help me out with gathering and installing a pack of AI mods so that I never see the ugly external models while playing Free Flight and training missions? C-130 seems to be the number one candidate So far I have only found C17-Globemaster III by fercho 1-1 v.2.8 — https://www.digitalcombatsimulator.com/en/files/3335664/ but even with that I don't know how to install it. By installing it I mean simply replacing the external model AI uses. Nothing more, not even the damage assets etc. Edited December 20, 2024 by Bucic 1 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Bucic Posted December 20, 2024 Author Posted December 20, 2024 (edited) Edit: I already tried placing a renamed model (coming from the mod by fercho) into: SavedGames\DCS.openbeta\Mods\c-17a.edm SavedGames\DCS.openbeta\Mods\Shapes\c-17a.edm SavedGames\DCS.openbeta\Mods\Aircraft\c-17a.edm No luck. Edited December 22, 2024 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Bucic Posted December 24, 2024 Author Posted December 24, 2024 Quote Added free pack of high fidelity 3D models. Assets free of charge: B-1B, B-52H, S-3B (and tanker), SA-10 (S-300 SAM), M1A2, M1A2C SEP v3, MRAP MaxxPro, Centurion C-RAM. 2 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
The Stick Posted January 8 Posted January 8 (edited) You'll have to select Fercho's C-17A mod separately throught the mission editor. Edited January 8 by The Stick
Bucic Posted January 8 Author Posted January 8 3 hours ago, Timex3 said: Place it in your Aircraft folder SavedGames\DCS.openbeta\Mods\Aircraft\ ? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Rudel_chw Posted January 8 Posted January 8 On 12/20/2024 at 2:52 PM, Bucic said: So far I have only found C17-Globemaster III by fercho 1-1 v.2.8 — https://www.digitalcombatsimulator.com/en/files/3335664/ Thanks, I wasnt aware of this Mod ... seems to work fine from /Saved Games/ great 3D model, but unfortunately it only has 3 liveries, while the ED model has a lot of liveries available at User Files. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
RichCotte Posted January 8 Posted January 8 1 hour ago, Rudel_chw said: Thanks, I wasnt aware of this Mod ... seems to work fine from /Saved Games/ great 3D model, but unfortunately it only has 3 liveries, while the ED model has a lot of liveries available at User Files. Here's a link to a thread with livery options: I haven't tried them all, but I think I have 70+ liveries for the Globemaster mod installed in my system. 1
Rudel_chw Posted January 8 Posted January 8 (edited) 2 hours ago, RichCotte said: Here's a link to a thread with livery options: thanks a lot for the link Edit: Lots of liveries now thanks again: Edited January 8 by Rudel_chw 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Bucic Posted January 8 Author Posted January 8 One crossed out, C-130 anyone? I very rarely see F-4 and F-16 in instant action missions. Still, a curious case why do I see F-16 from lock on even with the missions created with the generator. And that lock on F-4 blew me away, knowing that it was a fresh F-5E remastered IA cold start mission in Marianas! Su-17 I don't mind as we don't have a HQ model in DCS. But F-16 and F-4?! F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Rudel_chw Posted January 8 Posted January 8 44 minutes ago, Bucic said: One crossed out, C-130 anyone? not sure if it still works well with current dcs, but you can give it a try: For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
MAXsenna Posted January 8 Posted January 8 One crossed out, C-130 anyone? I very rarely see F-4 and F-16 in instant action missions. Still, a curious case why do I see F-16 from lock on even with the missions created with the generator. And that lock on F-4 blew me away, knowing that it was a fresh F-5E remastered IA cold start mission in Marianas! Su-17 I don't mind as we don't have a HQ model in DCS. But F-16 and F-4?!You think the in game AI C-130 is ugly? Whoa! You have higher standards than I do! It's definitely newer than the Glsobemaster. Easily seen when tanking from it.A side question. Does anyone know of an easy script that will go through missions and replace assets?Cheers Sent from my SM-A536B using Tapatalk 1
Rudel_chw Posted January 8 Posted January 8 42 minutes ago, MAXsenna said: Easily seen when tanking from it. I believe that the KC-130 is a newer AI made by Razbam for the Harrier, the C-130 is an older AI from ED. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
western_JPN Posted January 9 Posted January 9 I'm satisfied ED's current (2.9.11) C-130 3d model. ModelViewer2.0 says its model has 83700 triangles count. This number is not few in comparing other official AI models KC-135 / IL-76md / An-26B / etc. (Besides latest Heavy Metal Core models ... ) RAZBAM's KC-130 model is 64326 triangles count. ED's KC-135 is 34980 triangles count. IL-76md = 92753. An-26B = 94013. 3 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
MAXsenna Posted January 9 Posted January 9 I believe that the KC-130 is a newer AI made by Razbam for the Harrier, the C-130 is an older AI from ED.Ah, of course you're correct. KC not C.Cheers Sent from my SM-A536B using Tapatalk 1
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