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Posted

Is the current DCS engine for A-10c or BS2 capable of displaying speculars and normal maps at this stage? Has anyone managed to use these tools to create a model which takes advantage of these features?

 

I had a look at the texturing documentation and they spell a fair bit out for us, even with a translator.

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  • 3 weeks later...
Posted (edited)
Why?

 

edm.jpg

 

i was under the impression that the documentation includes instructions on how to make your models work in the edm format. if it only contains instructions on how to use the tools themselves, then i agree there's no need.

 

Is the current DCS engine for A-10c or BS2 capable of displaying speculars and normal maps at this stage? Has anyone managed to use these tools to create a model which takes advantage of these features?

 

I had a look at the texturing documentation and they spell a fair bit out for us, even with a translator.

 

http://img88.imageshack.us/img88/8691/dcs11.jpg

 

uses normal map, but no specular. but that can be achieved easily. exported to edm format. but cannot get it to show up in the game following the object import to dcs tutorial...i assume the problem is with the model itself.

Edited by 213
  • 2 months later...
  • 2 weeks later...
Posted

nowhere..

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  • 1 year later...
  • 3 months later...
Posted (edited)

EDM Plugin vs 3DS max 2012

 

Yes, also confirm - EDM Plugin works fine in 3DS max 2012 (Win7 64)

 

b1ed6d3ce5e96ba8d94581bfa049f67e.jpg

Edited by airwar
Posted (edited)
good model

 

One day this helicopter will fly with this cargo and Canary Islands or NZ would be the best place )))

Edited by airwar
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