Aapje Posted January 14 Posted January 14 @Tensorial_Architect I did see it, but I thought that it would only be useful if you write your own application, which appears to be the case. So that makes it unusable for almost everyone. What are you outputting at the end? Are you mimicking a mouse?
Tensorial_Architect Posted January 14 Posted January 14 Yes, of course. For my own trained hands, if I flick my finger up or down, it is recognized as a mouse click. If I move my index finger and thumb together, then I can "grab" any dial and turn it. There are several parameters one can set and it works pretty well. If I get my hand turned at odd angles from my headset, then of course it becomes less sensitive or does not work as easily, ... but it is still head and shoulders above using the regular hand-tracking of the Quest 3 or Quest Pro. I left this forum on April 30th, 2025 bc I didn't like being censured when I posted perfectly legitimate content. Best wishes fellas!
Raketenfrosch Posted January 16 Author Posted January 16 (edited) Is the sound of the Quest 3 acceptable, compared to G2? Do you use additional earphones with the Quest 3? And, what is the best mouse-alternative when using the Q3? Edited January 16 by Raketenfrosch
Aapje Posted January 16 Posted January 16 (edited) I have never used the G2, but I consider the sound of the Quest to be acceptable. It's very personal, though. People generally seem to prefer the G2 sound, but the difference seems small enough that I've not seen people consider this a big issue, when they switched from a G2 to a Quest 3. Edited January 16 by Aapje
nessuno0505 Posted January 16 Posted January 16 (edited) Il 12/01/2025 at 16:22, Youtch ha scritto: I also cannot get myself to give any money to Meta and its ecosystem, for as good as Quest might be, as I despise its entire ecosystem. Quest is totally out of question because of Meta. It's not my intention to convince you, but Zuckerberg is maybe the last one left to believe in VR and one of the few investing big money in it. If you are a VR fan it's hard to be completely against Meta IMHO. Il 12/01/2025 at 19:24, Raketenfrosch ha scritto: I am wondering how many DCS and sim-players previously using the Reverb G2 are disappointed of their new Q3 and Crystal Light. I've done the switch from G2 to Q3 and I have nothing to complain about: surely the Q3 is not an enthusiast level VR headset (it's priced accordingly though), but the visual quality perceived is exactly the same I had with the G2, with the huge benefit of a non-existent sweet spot problem (that was very noticeable in the G2). Moreover, it's light, I connect it to the PC with a single thin cable (not the power station needed by the G2) or even wirelessly, it's quite comfortable (if you change the default strap), being it largely widespread it has a huge selection of 3rd party accessories (even 3d printable ones). The only drawback is a not so huge battery capacity, and it does not recharge when PC connected (but it drains slower, and if you connect wireless you can extend the battery life with an additional battery pack - I have one that is neck-wearable). Edited January 16 by nessuno0505
Raketenfrosch Posted January 17 Author Posted January 17 I decided to get a Q3 and tried a few missions today. For DCS I would not say that Q3 is better or worse the G2. It is quite a different experience. While the G2 has the better picture quality overall and clarity in the small sweetspot; the Q3 has the often mentioned edge-to-edge clarity, but with lower picture quality. And this edge-to-edge clarity makes the game more immersive and real for me, because I can move and look around much more natural. But is it worth the upgrade for DCS only? My opinion is: no. Keep Win10 and run your G2 for another few years. However, I will keep it anyway. So far I did not play any other VR games, because I was always struggling with the wire. And the little sweet spot of G2 was a pain too. This is why I never finished Half Life: Alyx. Now with the wireless solution it's quite fun. I tried only the Batman-Game, but this has similar movement as HL. Tomorrow I'll try the WLAN streaming option and hope I can also play wireless HL: Alyx.
unlikely_spider Posted January 17 Posted January 17 18 minutes ago, Raketenfrosch said: I decided to get a Q3 and tried a few missions today. For DCS I would not say that Q3 is better or worse the G2. It is quite a different experience. While the G2 has the better picture quality overall and clarity in the small sweetspot; the Q3 has the often mentioned edge-to-edge clarity, but with lower picture quality. And this edge-to-edge clarity makes the game more immersive and real for me, because I can move and look around much more natural. But is it worth the upgrade for DCS only? My opinion is: no. Keep Win10 and run your G2 for another few years. However, I will keep it anyway. So far I did not play any other VR games, because I was always struggling with the wire. And the little sweet spot of G2 was a pain too. This is why I never finished Half Life: Alyx. Now with the wireless solution it's quite fun. I tried only the Batman-Game, but this has similar movement as HL. Tomorrow I'll try the WLAN streaming option and hope I can also play wireless HL: Alyx. For me the Quest was a good upgrade from the G2, except for comfort. Out of the box it was not as apparent an upgrade, but after sliding the resolution to the max in the Oculus software and using 1.3 PD in DCS, I found the visuals to be quite comparable. Modules: Wright Flyer, Spruce Goose, Voyager 1
EightyDuce Posted January 18 Posted January 18 Finally caved any picked up a Q3 today. Still trying to get used to the virtual desktop environment. First impressions: the comfort. Oh boy, the stock strap and facial interface are absolute trash, I almost immediately missed the G2. Then I fired up DSC and was blown away by the sweetspot. I could easily read guages off center, without staring directly at them head on!! 72hz seems like a perfect sweet spot for 4090 to be able to start cranking settings up. Will continue to mess with it tomorrow, start figuring out some of the VD settings and their interactions with the headset and DCS, maybe add quadviews back in (maybe wait a bit). But overall, other than the strap and face foam interface feeling like a jockstrap made of sandpaper, the initial impression is mostly positive... Though I'm pretty sure I have a couple stuck pixels (looks like a star constellation when there's a dark background). Will be shopping for a new face foam and a better strap as well. Windows 11 23H2| ASUS X670E-F STRIX | AMD 9800X3D@ 5.6Ghz | G.Skill 64Gb DDR5 6200 28-36-36-38 | RTX 4090 undervolted | MSI MPG A1000G PSU | VKB MCG Ultimate + VKB T-Rudders + WH Throttle | HP Reverb G2 Quest 3 + VD
Raketenfrosch Posted January 18 Author Posted January 18 (edited) vor 9 Stunden schrieb unlikely_spider: For me the Quest was a good upgrade from the G2, except for comfort. Out of the box it was not as apparent an upgrade, but after sliding the resolution to the max in the Oculus software and using 1.3 PD in DCS, I found the visuals to be quite comparable. As suggested by any review on the web, I orderred my Q3 together with a better headstrap + battery pack + link cable. Did not use the original. But even with the good strap, the G2 comfort was a bit better. And yes, the sound of G2 was better too. Mainly because the location of the speaker. This morning the USB Link connection is no longer working... sucks... "Help" Button shows... Edited January 18 by Raketenfrosch
Aapje Posted January 18 Posted January 18 That notification refers to the issue with the 72 update, which has nothing to do with a broken USB link connection.
Raketenfrosch Posted January 18 Author Posted January 18 vor 51 Minuten schrieb Aapje: That notification refers to the issue with the 72 update, which has nothing to do with a broken USB link connection. Yeah, I solved the problem with a simple restart of the headset.
Raketenfrosch Posted January 19 Author Posted January 19 At the moment I have the problem, that there is a gray, transparent horizontal bar in the upper part of my view in a night mission in DCS.... really annoying...
Grodin Posted January 27 Posted January 27 On 1/16/2025 at 9:53 AM, Raketenfrosch said: Is the sound of the Quest 3 acceptable, compared to G2? Do you use additional earphones with the Quest 3? And, what is the best mouse-alternative when using the Q3? Quest 3 audio quality is horrid, G2 audio is better by far, not even a comparison. All high pitched sounds like RWR make my ears bleed with q3. Also a new update just rolled out yet again breaking things, just your avarage quest 3 experience. Im so done with this headset lol. Fighting for peace is like screwing for virginity.
unlikely_spider Posted January 27 Posted January 27 32 minutes ago, Grodin said: Quest 3 audio quality is horrid, G2 audio is better by far, not even a comparison. All high pitched sounds like RWR make my ears bleed with q3. Also a new update just rolled out yet again breaking things, just your avarage quest 3 experience. Im so done with this headset lol. Isn't that a beta version? Modules: Wright Flyer, Spruce Goose, Voyager 1
EightyDuce Posted January 28 Posted January 28 5 hours ago, unlikely_spider said: Isn't that a beta version? Yeah, that's the PTC branch. Windows 11 23H2| ASUS X670E-F STRIX | AMD 9800X3D@ 5.6Ghz | G.Skill 64Gb DDR5 6200 28-36-36-38 | RTX 4090 undervolted | MSI MPG A1000G PSU | VKB MCG Ultimate + VKB T-Rudders + WH Throttle | HP Reverb G2 Quest 3 + VD
diego999 Posted January 28 Posted January 28 (edited) 8 hours ago, Grodin said: Quest 3 audio quality is horrid, G2 audio is better by far, not even a comparison. All high pitched sounds like RWR make my ears bleed with q3. Also a new update just rolled out yet again breaking things, just your avarage quest 3 experience. Im so done with this headset lol. You might want to get out of the Public Test Channel if you want stability. Just saying. Edited January 28 by diego999
Grodin Posted January 28 Posted January 28 3 hours ago, diego999 said: You might want to get out of the Public Test Channel if you want stability. Just saying. You mean like the previous stable channel patch that bricked headsets? No matter which way you go can't win with these. Fighting for peace is like screwing for virginity.
Aapje Posted January 28 Posted January 28 4 hours ago, Grodin said: You mean like the previous stable channel patch that bricked headsets? No matter which way you go can't win with these. Disable the beta channel and disable automatic updates, and you'll be last in line, so you'll leave the problems to the people who sign up for the beta channel and rationalize it by pointing to issues with a few stable releases. I'm not even on V72 yet with my main headset. Why hurry? Improvements are usually relatively modest. You'll survive if you get them a month or two later.
Qcumber Posted January 28 Posted January 28 5 hours ago, Grodin said: You mean like the previous stable channel patch that bricked headsets? No matter which way you go can't win with these The v63/64 issue didn't brick any headsets. It just meant that some people could not access DCS via meta link for a few weeks. It did not affect my headset (and some others). Those using VD were also unaffected. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Grodin Posted January 28 Posted January 28 28 minutes ago, Qcumber said: The v63/64 issue didn't brick any headsets. It just meant that some people could not access DCS via meta link for a few weeks. It did not affect my headset (and some others). Those using VD were also unaffected. But V72 did. https://www.pcmag.com/news/meta-replacing-quest-headsets-bricked-by-buggy-software-update 1 hour ago, Aapje said: Disable the beta channel and disable automatic updates, and you'll be last in line, so you'll leave the problems to the people who sign up for the beta channel and rationalize it by pointing to issues with a few stable releases. I'm not even on V72 yet with my main headset. Why hurry? Improvements are usually relatively modest. You'll survive if you get them a month or two later. Yeah learned my lesson, disabled updates and will keep it like that. Fighting for peace is like screwing for virginity.
Qcumber Posted January 28 Posted January 28 4 minutes ago, Grodin said: But V72 did. https://www.pcmag.com/news/meta-replacing-quest-headsets-bricked-by-buggy-software-update Sorry. That one passed me by. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
skywalker22 Posted January 31 Posted January 31 (edited) On 1/13/2025 at 6:34 PM, Qcumber said: I've tried hand tracking on the QP but never found it very useful in DCS. Very hit and miss regarding cockpit clicks and dial turning. How do you get it working well? That's not headset's problem, but more of a game. Controls are just not precise and specific enough. I also tried it, it worked quite well on planes with little buttons and switches (like WWII planes), but its almost impossible to get it right on F-16 or F-4 for example. The whole system is just not there yet. Edited January 31 by skywalker22 1
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