BammBamm Posted July 25 Posted July 25 Well, it’s moot now since this last update broke landing on the carrier and won’t be fixed for quite some time. ”fixed internally for next update” I have to seriously wonder if any testing is performed at all before updates are released. It’s been a running joke for quite some time that they add a feature and break 10 others. sorry for the sarcasm, but come on, it takes 5 minutes to test something like this. 3
rob10 Posted July 25 Posted July 25 (edited) 22 minutes ago, Micr0 said: It broke landing??? Wtf? I haven't updated in about 6 months. As long as you call inbound to the carrier it's not broken. If you don't, then yes you can get a CTD on landing with current build. And that's why the "5 minutes" of testing probably didn't catch this. I automatically called in when I was testing after seeing reports of this and I had no problem landing. Until someone figured out this was cause I couldn't recreate it. Once I stopped calling in then I could reproduce it. Edited July 25 by rob10 1
BammBamm Posted July 25 Posted July 25 16 minutes ago, rob10 said: As long as you call inbound to the carrier it's not broken. If you don't, then yes you can get a CTD on landing with current build. And that's why the "5 minutes" of testing probably didn't catch this. I automatically called in when I was testing after seeing reports of this and I had no problem landing. Until someone figured out this was cause I couldn't recreate it. Once I stopped calling in then I could reproduce it. Call in for every flight or just the first flight? In other words, if you have a multiplayer wing and 12 players coming in to land, if the first one calls in, can everyone land without a crash or does every flight have to call in independently?
rob10 Posted July 25 Posted July 25 1 hour ago, BammBamm said: Call in for every flight or just the first flight? In other words, if you have a multiplayer wing and 12 players coming in to land, if the first one calls in, can everyone land without a crash or does every flight have to call in independently? No idea. When I was testing it was just me. My guess would be at least the lead for each flight, but possibly each aircraft.
BammBamm Posted Saturday at 07:24 PM Posted Saturday at 07:24 PM We just tested it. Every person has to call inbound. It can’t just be a flight lead, everyone in his group must call in individually to prevent CTD
draconus Posted Sunday at 08:05 AM Posted Sunday at 08:05 AM Call inbound then and please leave this thread alone, cause it's about IFLOLS visibility, mind you. 2 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Arew Posted 15 hours ago Posted 15 hours ago (edited) Would love a response from ED on this past Newy's initial response of blowing us off about this at the beginning of the thread. This issue isn't about "people's preferences" as he said, the meatball is literally unusable in VR until you get in close. Edited 15 hours ago by Arew 1
ED Team BIGNEWY Posted 1 hour ago ED Team Posted 1 hour ago 14 hours ago, Arew said: Would love a response from ED on this past Newy's initial response of blowing us off about this at the beginning of the thread. This issue isn't about "people's preferences" as he said, the meatball is literally unusable in VR until you get in close. I have highlighted it to the team again, especially for VR but we need some free dev time for the lighting tasks and we do not have that currently. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Arew Posted 27 minutes ago Posted 27 minutes ago 31 minutes ago, BIGNEWY said: I have highlighted it to the team again, especially for VR but we need some free dev time for the lighting tasks and we do not have that currently. Appreciate the response and forwarding it to the team again Newy. Hopefully they can find the time at some point soon.
Tomcat388th Posted 12 minutes ago Posted 12 minutes ago @BIGNEWY Sorry for ruffling your feathers but it's frustrating. Especially when you see downloads listed in this post from outside users/modders from a couple of years ago that still works now with the latest build of DCS, not perfect but usable. Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
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