BammBamm Posted 23 hours ago Posted 23 hours ago Well, it’s moot now since this last update broke landing on the carrier and won’t be fixed for quite some time. ”fixed internally for next update” I have to seriously wonder if any testing is performed at all before updates are released. It’s been a running joke for quite some time that they add a feature and break 10 others. sorry for the sarcasm, but come on, it takes 5 minutes to test something like this.
Micr0 Posted 16 hours ago Posted 16 hours ago It broke landing??? Wtf? I haven't updated in about 6 months.
rob10 Posted 16 hours ago Posted 16 hours ago (edited) 22 minutes ago, Micr0 said: It broke landing??? Wtf? I haven't updated in about 6 months. As long as you call inbound to the carrier it's not broken. If you don't, then yes you can get a CTD on landing with current build. And that's why the "5 minutes" of testing probably didn't catch this. I automatically called in when I was testing after seeing reports of this and I had no problem landing. Until someone figured out this was cause I couldn't recreate it. Once I stopped calling in then I could reproduce it. Edited 16 hours ago by rob10
BammBamm Posted 15 hours ago Posted 15 hours ago 16 minutes ago, rob10 said: As long as you call inbound to the carrier it's not broken. If you don't, then yes you can get a CTD on landing with current build. And that's why the "5 minutes" of testing probably didn't catch this. I automatically called in when I was testing after seeing reports of this and I had no problem landing. Until someone figured out this was cause I couldn't recreate it. Once I stopped calling in then I could reproduce it. Call in for every flight or just the first flight? In other words, if you have a multiplayer wing and 12 players coming in to land, if the first one calls in, can everyone land without a crash or does every flight have to call in independently?
rob10 Posted 13 hours ago Posted 13 hours ago 1 hour ago, BammBamm said: Call in for every flight or just the first flight? In other words, if you have a multiplayer wing and 12 players coming in to land, if the first one calls in, can everyone land without a crash or does every flight have to call in independently? No idea. When I was testing it was just me. My guess would be at least the lead for each flight, but possibly each aircraft.
Recommended Posts