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With DCS lighting tech getting more sophisticated each year, this longstanding issue is getting ridiculous.
I made my first post about it 10 years ago. Since then there have been dozens of posts, a lot of them in the bug section, because people rightfully felt that the current implementation is just "broken"...
Since it's still not fixed i'll treat it as a "missing feature" and -again- do a wishlist post instead...

Proper visibility for nav lights and beacons is way more important than sophisticatedly computed penumbrae while basic sprite lights don't even come with a performance hit: Flight sims in the 2000s could already render nav lights and beacons to realistic distances. It's just sprites!
Tactical night flying is borderline impossible without modern jets' HMCS and buddy tracks.

  • Aircaft beacon lights and landing lights should be visible at 25 - 50km
  • Nav lights (green/red) should be visible (and distinguishable) several kilometers at least.
  • Brightness settings should be respected, so that dimmed lights are less visible (obviously).
  • Tanker aircraft should be lit realistically during AAR
  • Weather and atmospheric properties would ideally be taken into account, however since opting to use external lights generally comes with the explicit intention to actually be seen, this is not even that important and could be crudely approximated
  • There should be AI logic and ME options to control lights on AI units.
  • Light status should be taken into account for AI spotting capabilities

All this does not require new lighting tech or complex retooling. The engine can already render sprites at sufficient distances and do so without a hit on performance.
With the upcoming PTO and CW Germany those improvements are needed even more. How would you even do a rejoin at night without all the modern gizmos if your external lights cannot be seen after a few hundred feet?

If you like the proposed improvements, please rate this thread 5 stars: ⭐⭐⭐⭐🌟

Thanks!

  • Like 19

My improved* wishlist after a decade with DCS ⭐⭐⭐⭐🌟

*now with 17% more wishes compared to the original

  • 4 weeks later...
Posted

Also would like to add that when in VR, anything greater than 1.5nm away, they glow super bright and big like UFO lights or something.

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