twistking Posted February 6 Posted February 6 This is a bit subjective, but to me the USN bomb textures appear too shiny when compared to photographic reference. In DCS they seem to have the same roughness as the non-coated USAF variants, while in reality they are "rougher" and therefore less shiny. Maybe they're using the wrong normal- and/or roughness maps? 4 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Czar66 Posted February 6 Posted February 6 You mean this shine effect? Perhaps you're right! They are pretty rugged to have this effect present. (the best reference I could find of the bomb I have it on the screenshot.) 1
twistking Posted February 6 Author Posted February 6 27 minutes ago, Czar66 said: You mean this shine effect? Yes. It looks a lot different than f.e. this 1 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Nealius Posted February 11 Posted February 11 They also tend to get very dirty and grimy. They are way too glossy and white in DCS. 1
Tholozor Posted February 11 Posted February 11 Some other examples of how dirty the coating can get: 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Recommended Posts