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Posted (edited)

I wish I could create a bombing zone where WWII planes would drop bombs randomly within the zone so that targets in that zone would have a random chance of being hit.  Right now bombing with the ground attack or carpet bomb functions hit the exact same point every time the mission is run. Maybe something similar to the zone radius function in the artillery zone but of course the plane would only randomize the drop point along it's flight path.

Edited by rhinofilms
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Posted (edited)
20 hours ago, rhinofilms said:

I wish I could create a bombing zone where WWII planes would drop bombs randomly within the zone so that targets in that zone would have a random chance of being hit.  Right now bombing with the ground attack or carpet bomb functions hit the exact same point every time the mission is run. Maybe something similar to the zone radius function in the artillery zone but of course the plane would only randomize the drop point along it's flight path.

The default radius should be based on a realistic CEP for the given plane type, technology used, experience level, and altitude. For example a B-17 would have a huge CEP while an F-16 would be a lot smaller. Next when you give a target an area bigger than the CEP the crew will try to aim for a target inside the target zone.  This way we have a system that will work for all eras and not just WWII. 

 

 

 

Edited by upyr1
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Posted

Should also depend on AI difficulty.

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