rhinofilms Posted February 23 Posted February 23 (edited) I wish I could create a bombing zone where WWII planes would drop bombs randomly within the zone so that targets in that zone would have a random chance of being hit. Right now bombing with the ground attack or carpet bomb functions hit the exact same point every time the mission is run. Maybe something similar to the zone radius function in the artillery zone but of course the plane would only randomize the drop point along it's flight path. Edited February 23 by rhinofilms 1
upyr1 Posted February 24 Posted February 24 (edited) 20 hours ago, rhinofilms said: I wish I could create a bombing zone where WWII planes would drop bombs randomly within the zone so that targets in that zone would have a random chance of being hit. Right now bombing with the ground attack or carpet bomb functions hit the exact same point every time the mission is run. Maybe something similar to the zone radius function in the artillery zone but of course the plane would only randomize the drop point along it's flight path. The default radius should be based on a realistic CEP for the given plane type, technology used, experience level, and altitude. For example a B-17 would have a huge CEP while an F-16 would be a lot smaller. Next when you give a target an area bigger than the CEP the crew will try to aim for a target inside the target zone. This way we have a system that will work for all eras and not just WWII. Edited February 24 by upyr1 1
draconus Posted February 25 Posted February 25 Should also depend on AI difficulty. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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