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Forced Termination (Login Expired) when Re-establishing Connection to Master Server


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Posted
2 minutes ago, t1mb0b said:

get a grip all, it's just a game

Man, this has got to be the most useless and less helpful comment in the forum 🤦‍♂️
 

what were you expecting to find in the bug section of a game forum? 

  • Like 3
Posted

2 PC's for me but I have 2 seperate accounts & each PC is only ever logged in to its individual account so there is never any crossover etc & besides, this problem has only become really bad in the last few weeks whereas I've had a problem-free time of it with multiple accounts for years.

i9 14900K - ROG Maximus Z790 Hero - GIGABYTE GeForce RTX 4090 - 64GB Kingston Fury Beast DDR5 XMP - Samsung 4TB SSD - Pimax Crystal - Thrustmaster Warthog Throttle & Joystick - VirPil AH-64D Grip - Thrustmaster TPR Pendular Rudder Pedals 

Posted
Quote

get a grip all, it's just a game

Get a grip. It's just a game with hundreds, maybe thousands of dollars worth of invested modules, tens of thousands of pounds worth of sim equipment. It's just a game that stops you from utilising all of that with a simple Login discrepency. If it is 'just a game' scenario with you, why bother to become involved in this thread with such a child-like passive aggressive comment?!

  • Like 3

i9 14900K - ROG Maximus Z790 Hero - GIGABYTE GeForce RTX 4090 - 64GB Kingston Fury Beast DDR5 XMP - Samsung 4TB SSD - Pimax Crystal - Thrustmaster Warthog Throttle & Joystick - VirPil AH-64D Grip - Thrustmaster TPR Pendular Rudder Pedals 

Posted
On 6/27/2025 at 2:20 PM, BIGNEWY said:

do any of you have another pc where a session is active, or is it just one pc?

 

yes i do as well.

Happens especially when testing mod modifications and i ALT-TAB out to do some scripting before retesting.

Will create support ticket and attach logs

  • 2 weeks later...
Posted

So has there been resolution yet? I have ceased hosting our DCS server in the meantime because of these forced exits.

@BIGNEWY Could you guys please just remove the forced stop? A short connection problem between a DCS server and your auth servers while the server is running should NOT be grounds for quitting the game. And honestly, the same should be true for regular game clients too. Do that check on mission start, and then stop worrying about it. If you're worried about underlicensing, just have the client send a ping every now and then to keep a session going, and if no ping is received have the session time out. Yes theoretically someone could start a game, then block comms with the auth server to allow someone else to start a game, but is this really such a likely scenario, and do you really think people will go to such lengths each and every time they want to start playing with multiple people using the same license?

If you really must do this, do it JUST for the clients, not dedicated servers, and provide multiple fallback auth server IPs in different locations so this becomes more reliable.

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