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Posted

After updating to both the first 2.9.15 and 2.9.15.9509 hotfix, wav files located in the saved games folder no longer override the default sounds.  Going back to 2.9.14 restores this functionality.

Posted

I discovered last night that if you create a sound based MOD and place it in the mods\resource folder as per the instructions in the game folders doc\sounds folder it works.

For example:  .\Saved Games\DCS\Mods\resource\F-22A_Sounds\Sounds\Effects\Aircrafts\Engines (This will still work and override the default sounds)

So, something was changed in .15 to stop reading from the .\Saved Games\DCS\Sounds folder.

If this was INTENTIONAL, how about letting the community know.  If it wasn't, how about letting the community know.

 

Thanks

  • Like 1
Posted
5 hours ago, Nightstorm said:

I discovered last night that if you create a sound based MOD and place it in the mods\resource folder as per the instructions in the game folders doc\sounds folder it works.

For example:  .\Saved Games\DCS\Mods\resource\F-22A_Sounds\Sounds\Effects\Aircrafts\Engines (This will still work and override the default sounds)

So, something was changed in .15 to stop reading from the .\Saved Games\DCS\Sounds folder.

If this was INTENTIONAL, how about letting the community know.  If it wasn't, how about letting the community know.

 

Thanks

Can confirm. Thanks a lot for this. Just got my interior Apache sound replacements working again. 

  • Like 1
Posted
4 hours ago, BIGNEWY said:

This is a bug, we will look at the issue and see what can be done. 

thank you for highlighting it

Awesome thank you.  @BIGNEWY I was able to convert all of my sound mods over to using the mods\resources folder and they all work just fine.  That is *probably* the preferred way to go.

  • Like 1
Posted

With the latest patch, I have noticed it is sometimes fixed.  If you leave your sounds in the DCS\Sounds folder, sometimes they will work and sometimes they won't.  It's random.

I too, would like to know which is the proper preferred way to do this.  If I need to move them to the resources sub folder, that's fine.

 

Thank you BIGNEWY.

Posted

Still unsure if ED is aware this is not resolved as of last hotfix.  It randomly works and doesn't work.  It's hit or miss now.  So, they half fixed it.  Kinda..

  • 5 months later...
Posted (edited)

This "randomly" works because of how DCS loads assets. If DCS loads "Saved Games/DCS.openbeta/Sounds" after the original sound, then it works, because the original is overwritten in the RAM.

If you check your dcs.log after a DCS startup in which the /Sounds worked, you will see that your custom sounds was loaded after the originals.

2025-10-23 10:56:40.027 INFO    SOUND (7156): Added sound path:  ./Mods/aircraft/Bf-109K-4/Sounds
2025-10-23 10:56:40.544 INFO    SOUND (Main): Added sound path: C:\Users\User\Saved Games\DCS.openbeta\Sounds


You can make this happen every time by making changes in the "Saved Games/DCS.openbeta/Mods" directory, like a changed time stamp or an added/removed file. This will make DCS linger for enough time load the original sound, since the /Mods are loaded before /Sounds. Then the original sounds are overwritten by /Sounds.

You can also make a .bat-file that helps you with this, making changes to the /Mods and starting DCS with on execution.

Unfortunately DCS must be restarted for it to work, so you have to start it twice per session to be sure to have your own /sounds.

 

 

Edited by ErwinRath
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