Nightstorm Posted April 22 Posted April 22 After updating to both the first 2.9.15 and 2.9.15.9509 hotfix, wav files located in the saved games folder no longer override the default sounds. Going back to 2.9.14 restores this functionality.
BammBamm Posted April 22 Posted April 22 I can confirm this as well. It's broken in the latest update.
Nightstorm Posted April 24 Author Posted April 24 I discovered last night that if you create a sound based MOD and place it in the mods\resource folder as per the instructions in the game folders doc\sounds folder it works. For example: .\Saved Games\DCS\Mods\resource\F-22A_Sounds\Sounds\Effects\Aircrafts\Engines (This will still work and override the default sounds) So, something was changed in .15 to stop reading from the .\Saved Games\DCS\Sounds folder. If this was INTENTIONAL, how about letting the community know. If it wasn't, how about letting the community know. Thanks 1
ED Team BIGNEWY Posted April 24 ED Team Posted April 24 This is a bug, we will look at the issue and see what can be done. thank you for highlighting it 3 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Mav Posted April 24 Posted April 24 5 hours ago, Nightstorm said: I discovered last night that if you create a sound based MOD and place it in the mods\resource folder as per the instructions in the game folders doc\sounds folder it works. For example: .\Saved Games\DCS\Mods\resource\F-22A_Sounds\Sounds\Effects\Aircrafts\Engines (This will still work and override the default sounds) So, something was changed in .15 to stop reading from the .\Saved Games\DCS\Sounds folder. If this was INTENTIONAL, how about letting the community know. If it wasn't, how about letting the community know. Thanks Can confirm. Thanks a lot for this. Just got my interior Apache sound replacements working again. 1
Nightstorm Posted April 24 Author Posted April 24 4 hours ago, BIGNEWY said: This is a bug, we will look at the issue and see what can be done. thank you for highlighting it Awesome thank you. @BIGNEWY I was able to convert all of my sound mods over to using the mods\resources folder and they all work just fine. That is *probably* the preferred way to go. 1
BammBamm Posted April 25 Posted April 25 With the latest patch, I have noticed it is sometimes fixed. If you leave your sounds in the DCS\Sounds folder, sometimes they will work and sometimes they won't. It's random. I too, would like to know which is the proper preferred way to do this. If I need to move them to the resources sub folder, that's fine. Thank you BIGNEWY.
BammBamm Posted April 28 Posted April 28 Still unsure if ED is aware this is not resolved as of last hotfix. It randomly works and doesn't work. It's hit or miss now. So, they half fixed it. Kinda..
ErwinRath Posted October 23 Posted October 23 (edited) This "randomly" works because of how DCS loads assets. If DCS loads "Saved Games/DCS.openbeta/Sounds" after the original sound, then it works, because the original is overwritten in the RAM. If you check your dcs.log after a DCS startup in which the /Sounds worked, you will see that your custom sounds was loaded after the originals. 2025-10-23 10:56:40.027 INFO SOUND (7156): Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2025-10-23 10:56:40.544 INFO SOUND (Main): Added sound path: C:\Users\User\Saved Games\DCS.openbeta\Sounds You can make this happen every time by making changes in the "Saved Games/DCS.openbeta/Mods" directory, like a changed time stamp or an added/removed file. This will make DCS linger for enough time load the original sound, since the /Mods are loaded before /Sounds. Then the original sounds are overwritten by /Sounds. You can also make a .bat-file that helps you with this, making changes to the /Mods and starting DCS with on execution. Unfortunately DCS must be restarted for it to work, so you have to start it twice per session to be sure to have your own /sounds. Edited October 23 by ErwinRath
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