Talisman_VR Posted Friday at 12:03 PM Posted Friday at 12:03 PM I have just purchased a new PC and downloaded a fresh installation of DCS World. Very disappointingly, I find that I can no longer adjust my default VR view to customize the pilot head position correctly for each aircraft type, as I used to do in the SnapViews.lua file of my previously installed, same version, of DCS World. For example, I can no longer find the SnapViews.lua file VR view data to adjust my default VR pilot head position correctly in the TF-51D or any other aircraft that I own. Please see the attached image showing a short list of some of the default view VR settings that I had customised in my previous copy of DCS World. Any guidance on how I can set my custom default VR view for each aircraft so that my pilot head position is set to the correct position each time I spawn into an aircraft (and each time I press the 'Recentre VR Headset button in the UI layer') would be greatly appreciated. I used to have all this sussed out, but it seems things have changed. Have I been doing it all wrong or is there a better procedure to achieve customised default VR view pilot head position that I am not aware of? Currently I find that the default VR pilot head position is typically much too far to the rear on spawn in and when the recentre VR headset button is used. Some aircraft are worse than others. I have user snap-view saving checked on. Thank you in anticipation, if you are able to help me with this issue. Happy landings, Talisman
Terry Dactil Posted Friday at 02:46 PM Posted Friday at 02:46 PM (edited) The SnapViews.lua file appears to be OK in my system. I scrolled down a long way to the Mosquito section and the default VR entry exists. Perhaps the full 'repair' will fix your problem? Edited Friday at 02:50 PM by Terry Dactil 1
speed-of-heat Posted Friday at 03:08 PM Posted Friday at 03:08 PM assuming snapviews in your saved games directory, delete it and it will be recreated, repair doesn't touch saved games AFAIK 1 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
MAXsenna Posted Friday at 04:38 PM Posted Friday at 04:38 PM Like someone else mentioned in another thread. The creation of the Snapviews.lua depends on being checked in the general settings. "Save views" or something. And one needs to make a change and save it before the file is generated.Cheers! Sent from my SM-A536B using Tapatalk
Talisman_VR Posted Saturday at 08:50 AM Author Posted Saturday at 08:50 AM 17 hours ago, speed-of-heat said: assuming snapviews in your saved games directory, delete it and it will be recreated, repair doesn't touch saved games AFAIK Thank you speed-of-heat. Yes, snapviews folder is there but has very little in it; A10 (only aircraft listed with section [14] default VR data) and a few Migs without any section [14] default VR data, but none of the aircraft I have and fly are listed. Tried both DCS World repair options, but no joy. I will try your suggestion and delete the file hoping it will recreate. Thanks again for taking the time to respond. Happy landings, Talisman
MAXsenna Posted Saturday at 09:06 AM Posted Saturday at 09:06 AM Thank you speed-of-heat. Yes, snapviews folder is there but has very little in it; A10 (only aircraft listed with section [14] default VR data) and a few Migs without any section [14] default VR data, but none of the aircraft I have and fly are listed. Tried both DCS World repair options, but no joy. I will try your suggestion and delete the file hoping it will recreate. Thanks again for taking the time to respond. Happy landings, Talisman Like I wrote. The file will NOT be populated by modules until you save a snapview for each module. To quickly do this, just enter a module, press NumEnter and Num5 to center and reset zoom, then press RAlt+Num0 to save.Cheers! Sent from my SM-A536B using Tapatalk 1
Talisman_VR Posted Saturday at 09:20 AM Author Posted Saturday at 09:20 AM 2 minutes ago, MAXsenna said: Like I wrote. The file will NOT be populated by modules until you save a snapview for each module. To quickly do this, just enter a module, press NumEnter and Num5 to center and reset zoom, then press RAlt+Num0 to save. Cheers! Sent from my SM-A536B using Tapatalk Thank you MAXsenna. Strange, I have had DCS for many years and have never known or used this method. Is this for when running VR or with it turned off? I have customised my centre VR key to my joystick and used that all the time. What do you mean by NumEnter? Thank you for taking the time to respond. Happy landings, Talisman
MAXsenna Posted Saturday at 10:22 AM Posted Saturday at 10:22 AM Thank you MAXsenna. Strange, I have had DCS for many years and have never known or used this method. Is this for when running VR or with it turned off? I have customised my centre VR key to my joystick and used that all the time. What do you mean by NumEnter? Thank you for taking the time to respond. Happy landings, TalismanI've never used DCS in VR, (basically I haven't used it since the 90s. EF2K was a blast at the time ). Some VR users need to respond.Num Enter is the Enter key on your numerical pad. Lower right on your keyboard. It resets the to the default configured zoom in 2D. And Num5 resets to the default centre view.I've might mistaken you, I'm referring to on flatscreens. Not sure how snapviews work in VR. Cheers! Sent from my SM-A536B using Tapatalk
Talisman_VR Posted Sunday at 02:03 PM Author Posted Sunday at 02:03 PM (edited) Ok, finally got it! I was so focused on running in VR that I did not think to make adjustments with VR turned off! So, as a VR only user, the procedure that worked for me to create/populate a saved games, DCS, config, view, SnapViews.lua file was as follows: Launch DCS World in flat screen mode, VR not running. Select an aircraft and spawn in on the ground. In my case the TF-51D. Go to the cockpit view settings for the selected aircraft. Note the move camera keys and the save cockpit angles key. Go back into cockpit view for the selected aircraft and use the move camera keys to alter the pilot/seat position. Then save new position using the save cockpit angles key. Close DCS World and open and check the users, name, saved games, DCS, config, view, SnapViews.lua file. The file should now appear and be populated with DCS aircraft type details all listed in type alphabetical order. As a VR only user of DCS I had not realise that the SnapViews.lua file could only be created/populated by actions in non-VR mode. Although I had used the SnapViews.lua file on my previously installed version of DCS World with VR, I had also previously used it in flat screen mode with TrackIR prior to moving over to VR; so I had taken it for granted that the file would be there no matter what. Thanks to everyone who helped me work through this. Happy landings, Talisman Edited Sunday at 02:05 PM by Talisman_VR 3
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