Ddg1500 Posted July 11 Posted July 11 Hello, there is some rudder trim problem during ground taxing when then tail wheel unlock is selected. I know when tail wheel unlcok selected, apache will be very sensitive in yaw even on ground, that's why it need to be immediately trimmed to prevent oversteer And with the increase in collective to 30%rpm(as instructed in the tutorial), the increased torque will twist the aircraft to left or right. It was at the moment that the rudder trim overreacted. Here is my file rudder trim taxi 3.miz rudder trim.miz taxi rudder trim .miz
Floyd1212 Posted July 13 Posted July 13 Yes, the tail rotor is a mess. They are working on a now rotor model that will address the situation. No clue on when we will see it. 1
Rogue Trooper Posted July 13 Posted July 13 On 7/11/2025 at 9:59 AM, Ddg1500 said: Hello, there is some rudder trim problem during ground taxing when then tail wheel unlock is selected. I know when tail wheel unlcok selected, apache will be very sensitive in yaw even on ground, that's why it need to be immediately trimmed to prevent oversteer And with the increase in collective to 30%rpm(as instructed in the tutorial), the increased torque will twist the aircraft to left or right. It was at the moment that the rudder trim overreacted. Here is my file rudder trim taxi 3.miz 1.06 MB · 0 downloads rudder trim.miz 1.85 MB · 0 downloads taxi rudder trim .miz 1.85 MB · 0 downloads You need to push the right pedal forward (and hold the pedal) around 20 to 25 % in order to have no tail rotor thrust acting on the unlocked castor wheel. This will then allow you to drive forward in a straight line. If you leave the pedals neutrally balanced then the nose will swing left because it is being pushed that way by the tail rotor, the real Apache's tail rotor is biased this way by design, Pedals in the middle is NOT no tail rotor thrust. When taking of into a hover: You should trim the cyclic slightly left and slightly back, pedals 20 - 25 % right forward. when you start slowly Increasing the collective you should start slowly pushing forward the left pedal, the ratio of pedal to collective adjustment can actually be seen via the horizontal window frame just above the CPG's head, this is because you trimmed the cyclic slightly left and as you increase collective the rotor blades start pushing down on the left wheels suspension and this tilts the entire airframe left, push the left pedal forwards to balance the window frame level again. keep repeating collective pedals and all of a sudden you will slowly and beautifully drift into the air. (at take off I think you are around 10% left pedal forward (?)) Do you have analogue pedals, Twist stick or keyboard? Personally, I love the pedals in the Apache and have absolutely no problem with the yaw. 1 1 HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
MAXsenna Posted July 13 Posted July 13 1 hour ago, Rogue Trooper said: Do you have analogue pedals, Twist stick or keyboard? Very good question! I've never flown the DCS Apache with an FFB stick, a dedicated collective and high end pedals. I've never had any issues with it.
Rogue Trooper Posted July 13 Posted July 13 For sure keyboard controlled pedals must be a nightmare on the Apache... any helicopter really. 1 HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
Ddg1500 Posted July 14 Author Posted July 14 (edited) 16小时前,Rogue Trooper说: You need to push the right pedal forward (and hold the pedal) around 20 to 25 % in order to have no tail rotor thrust acting on the unlocked castor wheel. This will then allow you to drive forward in a straight line. If you leave the pedals neutrally balanced then the nose will swing left because it is being pushed that way by the tail rotor, the real Apache's tail rotor is biased this way by design, Pedals in the middle is NOT no tail rotor thrust. When taking of into a hover: You should trim the cyclic slightly left and slightly back, pedals 20 - 25 % right forward. when you start slowly Increasing the collective you should start slowly pushing forward the left pedal, the ratio of pedal to collective adjustment can actually be seen via the horizontal window frame just above the CPG's head, this is because you trimmed the cyclic slightly left and as you increase collective the rotor blades start pushing down on the left wheels suspension and this tilts the entire airframe left, push the left pedal forwards to balance the window frame level again. keep repeating collective pedals and all of a sudden you will slowly and beautifully drift into the air. (at take off I think you are around 10% left pedal forward (?)) Do you have analogue pedals, Twist stick or keyboard? Personally, I love the pedals in the Apache and have absolutely no problem with the yaw. virpil ACE spring loaded rudder, haven't change it for a considerable while 18小时前,Floyd1212说: Yes, the tail rotor is a mess. They are working on a now rotor model that will address the situation. No clue on when we will see it. Agree, hope they slove it someday, which already takes considerable while, i probably no going to fly ah64 until the issue got fixed Edited July 14 by Ddg1500
Floyd1212 Posted July 14 Posted July 14 6 hours ago, Ddg1500 said: , i probably no going to fly ah64 until the issue got fixed I wouldn’t let that stop you from enjoying everything else the Apache has to offer. It is annoying, but still very flyable. You learn to adapt and compensate. I would also recommend removing the springs from your pedals. Flying helos without needing to trim the pedals is a game changer. 1
Ddg1500 Posted July 15 Author Posted July 15 19小时前,Floyd1212说: I wouldn’t let that stop you from enjoying everything else the Apache has to offer. It is annoying, but still very flyable. You learn to adapt and compensate. I would also recommend removing the springs from your pedals. Flying helos without needing to trim the pedals is a game changer. I decide to buy a rudder damper, will the damper help improve ah64 ground taxing?
[DE] T-Bone Posted July 15 Posted July 15 25 minutes ago, Ddg1500 said: I decide to buy a rudder damper, will the damper help improve ah64 ground taxing? I would say so, because with the damping forces you can control things more precisely. At least, that’s my personal experience with my damped pedals... 1 Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, Gainward RTX 5080 Phoenix V1 Second machine: Ryzen 7 5700X3D, 64Gb 3600Mhz, Gainward RTX 5070 Python III Equipment: DIY FFB-Pedals, Virpil AH-64 Collective, DIY FFB-Rhino, TrackIR 5
Ddg1500 Posted July 15 Author Posted July 15 7分钟前,[DE] T-Bone说: I would say so, because with the damping forces you can control things more precisely. At least, that’s my personal experience with my damped pedals... If I remove the rudder springs, just only keep the damper while tighten up a bit, and set the rudder trim to other option, will the ground taxi rudder trimon ah64 be better?
[DE] T-Bone Posted July 15 Posted July 15 4 minutes ago, Ddg1500 said: If I remove the rudder springs, just only keep the damper while tighten up a bit, and set the rudder trim to other option, will the ground taxi rudder trimon ah64 be better? It "could" get better for you, you just have to try it out and decide for yourself. For me, a damper brought more control, but that’s just my subjective opinion. 1 Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, Gainward RTX 5080 Phoenix V1 Second machine: Ryzen 7 5700X3D, 64Gb 3600Mhz, Gainward RTX 5070 Python III Equipment: DIY FFB-Pedals, Virpil AH-64 Collective, DIY FFB-Rhino, TrackIR 5
Ddg1500 Posted July 15 Author Posted July 15 (edited) 4分钟前,[DE] T-Bone说: It "could" get better for you, you just have to try it out and decide for yourself. For me, a damper brought more control, but that’s just my subjective opinion. Okay, great thanks, but there is a problem, in ah64, when you trim the rudder, the control automatically consider you new rudder position as the new “center”, which is not that well simulated with damper, as it only keeps you in position instead of center it, how is that suppose to behave in damper? Edited July 15 by Ddg1500
Rogue Trooper Posted July 15 Posted July 15 (edited) Hi Ddg1500, I also only use the damper on my MFG crosswinds (spring removed), I have set the damper to maximum on the "damping Knob" so that any inflight adjustments to yaw are smooth and deliberate. Also my pedals are BF-109 WWII pedals so my feet sit on them so it was important that my pedals were stiff to avoid accidental movement. Having said that I was surprised how stiff (but smooth) real life helicopter pedals are and I guess they do this to reduce the risk of pilot induced oscillation with the yaw pedals. I set all DCS helicopters to no pedal Trim. Hopefully you can re-install the springs quickly for winged flight. The MFG takes around 3 to 5 minutes to reinstall the springs and set the damper to a much lower setting. Once they bring out the main rotor torque fix, this for sure will reduce the amount of pedal required to offset torque and especially reduce the crab the aircraft has. Edited July 15 by Rogue Trooper HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
[DE] T-Bone Posted July 15 Posted July 15 (edited) 4 hours ago, Ddg1500 said: Okay, great thanks, but there is a problem, in ah64, when you trim the rudder, the control automatically consider you new rudder position as the new “center”, which is not that well simulated with damper, as it only keeps you in position instead of center it, how is that suppose to behave in damper? Please try the following procedure: Pedals: Remove the centering spring from the pedals Install the damper Flight: Special Options: Pedals without springs In straight and level flight, hold the FTR (Force Trim Release) button Use the pedals to bring the helicopter into aerodynamic trim Release the FTR button and leave the pedals in their current position Check if the yaw neutral point matches the current pedal position In a helicopter, your pedals are "almost always" in an asymmetric position depending on flight condition and trim. Watch this video series to understand how the trim works in the AH. Edited July 15 by [DE] T-Bone typo Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, Gainward RTX 5080 Phoenix V1 Second machine: Ryzen 7 5700X3D, 64Gb 3600Mhz, Gainward RTX 5070 Python III Equipment: DIY FFB-Pedals, Virpil AH-64 Collective, DIY FFB-Rhino, TrackIR 5
Ddg1500 Posted July 15 Author Posted July 15 12分钟前,[DE] T-Bone说: Please try the following procedure: Pedals: Remove the centering spring from the pedals Install the damper Flight: Special Options: Pedals without centering (or similar) In straight and level flight, hold the FTR (Force Trim Release) button Use the pedals to bring the helicopter into aerodynamic trim Release the FTR button and leave the pedals in their current position Check if the yaw neutral point matches the current pedal position In a helicopter, your pedals are "almost always" in an asymmetric position depending on flight condition and trim. Watch this video series to understand how the trim works in the AH. Okay, I’ll try it when I got my damper,
Floyd1212 Posted July 15 Posted July 15 Removing the spring and selecting the appropriate "Pedals without springs" mode in Special Options is the most important step. Adding the damper on top of that improves precision and fluidity to your inputs. Ground taxiing is very doable with minimal input of the pedals, and without a centering spring. And make use of the tail wheel lock when you need to taxi in a straight line, then only unlock the tail when you need to actually make a turn.
Ddg1500 Posted Friday at 03:36 PM Author Posted Friday at 03:36 PM I've spoken for quite many times so i just cut short. The rudder trim during ground taxing is still off, still overeact. I would expect the a module this expensive to be pretty well polished, yet it still have such salient flaw. So Please, fix it. Here is my file Ground taxi Trim 6 .trk
razo+r Posted Friday at 03:40 PM Posted Friday at 03:40 PM 2 minutes ago, Ddg1500 said: I would expect the a module this expensive to be pretty well polished, yet it still have such salient flaw. It seems you are missing a crutial detail that might help you manage your expectations a bit more: Early Access
Ddg1500 Posted Friday at 03:55 PM Author Posted Friday at 03:55 PM 13分钟前,razo+r说: It seems you are missing a crutial detail that might help you manage your expectations a bit more: Early Access early access for 2 years means many problems have been ironed out, and yet it still happens
razo+r Posted Friday at 06:51 PM Posted Friday at 06:51 PM 2 hours ago, Ddg1500 said: early access for 2 years means many problems have been ironed out, and yet it still happens No, that's not what that means.
Ddg1500 Posted Sunday at 11:33 AM Author Posted Sunday at 11:33 AM (edited) 2025/7/26 AM2点51分,razo+r说: No, that's not what that means. So i just still wait? for a imperfection that so salient? Edited Sunday at 11:35 AM by Ddg1500
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