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A bit more realistic Ai infantry damage? Trying to deplete soldiers down to 100% damage becoming overpowered


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Posted (edited)

Last night played a convoy mission to protect convoy from ambush 

Laid down tons of rounds with minigun and m60, expending so many rounds just to eliminate troops. 

A few troops still firing rockets at convoy after taking barage of fire

Just like Ai helicopters taking a bunch of AIM9s in the face..I hope there is some tweaking to how Ai infantry and other Ai targets takes damage 🙏

Edited by hannibal

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
4 hours ago, hannibal said:

Last night played a convoy mission to protect convoy from ambush 

Laid down tons of rounds with minigun and m60, expending so many rounds just to eliminate troops. 

A few troops still firing rockets at convoy after taking barage of fire

Just like Ai helicopters taking a bunch of AIM9s in the face..I hope there is some tweaking to how Ai infantry and other Ai targets takes damage 🙏

Realistically speaking, a single hit from 7.62 would most likely make the enemy stop doing much. Unless you want ground combat simulator level of simulation. It's a bit tiresome to manually use triggers to out infantry life at 40% hundreds of infantry. Rockets and large caliber rounds 12.7mm and up are not very effective against infantry.

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

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