RyanR Posted August 23 Posted August 23 This happens on occasion: ATP in XR mode. Track mode enabled in IR. When I hit the FOV button on HOTAS, sometimes the FOV does not change until I slew the the pod a smidge. Then it snaps into the correct FOV. In other words: -Pod is in XR mode area track, IR narrow FOV. -Press FOV button to get wide FOV -FOV does not change. -Slew the cursor -FOV pops into wide. My expectation is that the FOV should just change without the slew. Has anyone else experienced this? If not, I'll get a track. -Ryan 1
ED Team Solution NineLine Posted August 23 ED Team Solution Posted August 23 Please supply a track, thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
RyanR Posted August 23 Author Posted August 23 3 hours ago, TobiasA said: XR has a fixed zoom iirc. XR has two FOV's in IR. 3 hours ago, NineLine said: Please supply a track, thanks. Thx NineLine. Will do. -Ryan
TobiasA Posted August 23 Posted August 23 vor 1 Stunde schrieb RyanR: XR has two FOV's in IR I read that wrong. I thought you meant the actual zoom.
RyanR Posted August 23 Author Posted August 23 9 minutes ago, TobiasA said: I read that wrong. I thought you meant the actual zoom. No worries! I almost wrong "zoom"! -Ryan
RyanR Posted August 23 Author Posted August 23 6 hours ago, NineLine said: Please supply a track, thanks. Here's a track. I got the problem to happen at the end. I described it a bit incorrectly above. It's like a "partial FOV zoom". Slew the pod, and it does a "full FOV zoom". If that makes sense. I circled the MFD with the mouse cursor when it happens. Could well be something I'm doing incorrectly. -Ryan ATP_FOV_issue.trk
RyanR Posted August 24 Author Posted August 24 (edited) Is this really "correct as is"? Was the track watched? -Ryan Edited August 24 by RyanR
Ivandrov Posted August 25 Posted August 25 (edited) A bit long of a track, I can't see anything in particular you are doing wrong but I can't replicate it myself either. If I take control of your track after you are waving the mouse cursor around the display and try it myself, the bug doesn't happen. Edited August 25 by Ivandrov
Soggy Posted August 26 Posted August 26 I get this issue too, changing between narrow and wide XR modes with the pinky switch. Just a little nudge on the cursor in any direction and only then will it actually start the XR processing in the other fov. I'll try to get a track later today. Ryzen 7 5800X3D - RTX 3080 10Gb - 64Gb RAM 3600MHz - 2Tb NVME - Quest 3 (using Link Cable)
RyanR Posted August 26 Author Posted August 26 19 hours ago, Ivandrov said: A bit long of a track, I can't see anything in particular you are doing wrong but I can't replicate it myself either. If I take control of your track after you are waving the mouse cursor around the display and try it myself, the bug doesn't happen. Thanks for checking! When I did a quick track, it wouldn't happen, so I tried a cold start. Things worked fine until they didn't. I don't know what triggered it. If you're not seeing it, that makes me wonder if it's a "system setting" on my end, or some sort of "cache" is getting full. 1 hour ago, Soggy said: I get this issue too, changing between narrow and wide XR modes with the pinky switch. Just a little nudge on the cursor in any direction and only then will it actually start the XR processing in the other fov. I'll try to get a track later today. Good to know I'm not alone! A track would be a big help. Thanks! Thanks guys! -Ryan
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