artao Posted August 24 Posted August 24 I only just discovered this yesterday while watching a large tank battle I'd set up. A tank gets destroyed and the rest in the column just drive right through it. Two opposing enemy columns pass each other on a bridge going opposite directions while fighting ... and pass right through each other. I realize this is a flight sim, but seriously. WTAF. I don't wanna hear "it's too hard" because simulations -- including flight sims -- have been able to deal with this fine for decades. This behavior destroys legit common tactics. Something I learned from Jane's AH-64D Longbow was to first take out the lead and rear vehicles in an advancing column. This traps the rest of the vehicles between them and they become easy to pick off. Not with THIS vehicle behavior. Taking out vehicles on a bridge or intersection to clog it up. Not with this behavior. The deeper I learn about some things in DCS the more disappointed and frustrated I get. Over a decade in development and THIS is still the vehicle behavior? How many more years will it take to correct this? This seriously destroys tactically using weapons in many circumstances. I can't believe it's like this, I was stunned to a gaping mouth when I saw it happening. Very disappointed. 5
bephanten Posted August 24 Posted August 24 i once set up a dusk ww2 mission. dark. german and american half tracks met face to face on the road with their headlights on. they decided to pass each other without firing. it could easily be a bloodbath. it was a gentleman's pass. 3
ED Team BIGNEWY Posted 53 minutes ago ED Team Posted 53 minutes ago thread has derailed, Off topic posts removed. Please stick to the bug report topic. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Silver_Dragon Posted 49 minutes ago Posted 49 minutes ago (edited) On 8/24/2025 at 12:14 PM, artao said: I only just discovered this yesterday while watching a large tank battle I'd set up. A tank gets destroyed and the rest in the column just drive right through it. Two opposing enemy columns pass each other on a bridge going opposite directions while fighting ... and pass right through each other. I realize this is a flight sim, but seriously. WTAF. I don't wanna hear "it's too hard" because simulations -- including flight sims -- have been able to deal with this fine for decades. This behavior destroys legit common tactics. Something I learned from Jane's AH-64D Longbow was to first take out the lead and rear vehicles in an advancing column. This traps the rest of the vehicles between them and they become easy to pick off. Not with THIS vehicle behavior. Taking out vehicles on a bridge or intersection to clog it up. Not with this behavior. The deeper I learn about some things in DCS the more disappointed and frustrated I get. Over a decade in development and THIS is still the vehicle behavior? How many more years will it take to correct this? This seriously destroys tactically using weapons in many circumstances. I can't believe it's like this, I was stunned to a gaping mouth when I saw it happening. Very disappointed. The destroyer vehicles has only a new EDM, no a previous vehicule detroyed. That has no a bug, has a feature from many years (6-7) ago to "free" the core to make innecesary work with the destroyed units (previously was a colision). Yes, has no realistic. Edited 49 minutes ago by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
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