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Posted

Yeah, i always used metric units in russian birds, not really used to knots/feets with them. I switched to english pit as it's easier to learn the controls as i don't speak russian, now that i'm familiar with all the switches it will be the same. If i have some time today i will try it.

Posted (edited)
5 hours ago, UWBuRn said:

@BIGNEWY, track are in the above post, sorry, i forgot to page quote you.

@CrazyGman, are you using english or russian cockpit? I'm guessing if this can be a factor? Personally i'm using english pit + metric units.

Using Russian and metric. 

Edited by CrazyGman
Posted

I tried in a fresh mission without any DTC setup (single waypoint placed, airstart, bombing mozdok) and it looked very accurate. Tried an old mission (pre patch) and its still falling short.. resaved that mission and I think we're ok now.

I'll do some more testing later

 

Posted

Pit language makes no difference (thankfully).

After some more testing, to my understanding LR aiming works as long as you don't input any point in the DTC. By points i mean the first tab, not waypoints or A/D, even if without points you can't of course have waypoints.

As soon as you input a point in the DTC, the TargetPoint in the Weapon tab is assigned and it reverts to the behavior of relying on DTC altitude + correct baro reference.

Not sure if it's working as intended, probably not. I guess that, either:

  • TargetPoint should have an option to be left unassigned
  • TargetPoint altitude + bar reference only make sense for TOSS mode
Posted

TOSS should still work, it uses same calculations as CCRP launch. After laser ranges and pitch up, the gyros remember long enough for the maneuver, or atleast, combat manual does not claim it functions any different and idk why it would need to. 
 

I would like to see if backup radar altimeter ranging works, but this seems to get in the way. 

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