Jump to content

Recommended Posts

Posted

Hey everyone,

I am quite new to the mission editor but making some progress. I´ve started to create my first multiplayer campain for our squadron. I made some custom voice overs and added some sound files like siren alarm. If I add these sound files to the triggers, I can use a browse button to specify the file path for the trigger. However, the sound file is then located in a folder on my PC and not inside the .miz file. I can manually add the folder with the sound files into the .miz later (by renaming it to .zip and so on), but I don’t see any way to link them to the triggers afterwards. So how can I make sure that, on the server where the mission runs, all clients can actually hear the sound file? I have the same question for addon skins that aren’t part of the standard library.

 

 

Posted

If you add a sound to a mission via triggers, it will automatically put the sound file within the .miz file (usual path is: ".miz\l10n\DEFAULT\") so everyone can hear it, there's nothing more you should have to do.

As for skins, if you use custom skins, anyone who wants to use it has to download the skins too otherwise they will not see it.

  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...