Ebodee Posted September 27, 2009 Share Posted September 27, 2009 The weight of the landing gear and relationship to the CG during a hover causes the Hokum to shift laterally. Not very noticeable but it is. However ED does it in the software, nice to see in the game. Smacks of attention to detail :thumbup: Link to comment Share on other sites More sharing options...
Lava Posted September 27, 2009 Share Posted September 27, 2009 I was pretty impressed by the way the landing gear flexes and moves when on the ground. Link to comment Share on other sites More sharing options...
wickedpenguin Posted September 27, 2009 Share Posted September 27, 2009 The other day I was zipping along approaching a FARP, trimmed for level flight. I extended the gear and, as it extended, noticed the helo's nose dip from the increased drag under the belly. Very impressive. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
CAT_101st Posted September 28, 2009 Share Posted September 28, 2009 A#1 sim in the world. ED did a great job. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/ Link to comment Share on other sites More sharing options...
Obiwan Posted September 28, 2009 Share Posted September 28, 2009 The other day I was zipping along approaching a FARP, trimmed for level flight. I extended the gear and, as it extended, noticed the helo's nose dip from the increased drag under the belly. Very impressive. If the drag of the nose wheel bothers you, do what I did. (See attached image) :D Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted September 28, 2009 Share Posted September 28, 2009 If you have not noticed this yet, get a nice zoomed-in external view of your helicopter from about 4 o'clock as you fire the cannon. Watch it shift from the recoil and then watch the autopilot bring it back into hovering position. :yes: - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
wickedpenguin Posted September 28, 2009 Share Posted September 28, 2009 (edited) If the drag of the nose wheel bothers you, do what I did. (See attached image) :D LOL. Just look at my sig. We're birds of a (rather unsightly) feather. :) If you have not noticed this yet, get a nice zoomed-in external view of your helicopter from about 4 o'clock as you fire the cannon. Watch it shift from the recoil and then watch the autopilot bring it back into hovering position I always take that into account when using the cannon at near its maximum range. I'll normally do three or four round bursts with time in between to allow the heli and cannon to realign themselves. I've noticed a Vikhr launch gives a little recoil as well, though I can't recall if the rockets do that too. Edited September 28, 2009 by wickedpenguin [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
sinelnic Posted September 29, 2009 Share Posted September 29, 2009 The other day I was zipping along approaching a FARP, trimmed for level flight. I extended the gear and, as it extended, noticed the helo's nose dip from the increased drag under the belly. Very impressive. Also the differing momentum due to more of the front landing gear being farther from the CG, and less of the rear landing gear being farher from the CG, surely helps to dip the nose... or so Yo-Yo made us believe. Westinghouse W-600 refrigerator - Corona six-pack - Marlboro reds - Patience by Girlfriend "Engineering is the art of modelling materials we do not wholly understand, into shapes we cannot precisely analyse so as to withstand forces we cannot properly assess, in such a way that the public has no reason to suspect the extent of our ignorance." (Dr. A. R. Dykes - British Institution of Structural Engineers, 1976) Link to comment Share on other sites More sharing options...
Immermann Posted September 29, 2009 Share Posted September 29, 2009 I've noticed a Vikhr launch gives a little recoil as well, though I can't recall if the rockets do that too. Probably not recoil, but shifting center of gravity, right? Link to comment Share on other sites More sharing options...
Pilotasso Posted September 29, 2009 Share Posted September 29, 2009 Ed's flight modeling is perhaps the only based on real phisics ever for PC. It has always been scripted in some form or another for all other SIM's. now lets see what comes next for DCS to be wowed again. :) [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
kaiserb_uk Posted September 29, 2009 Share Posted September 29, 2009 If you have not noticed this yet, get a nice zoomed-in external view of your helicopter from about 4 o'clock as you fire the cannon. Watch it shift from the recoil and then watch the autopilot bring it back into hovering position. :yes: "not noticed"? How on earth could you fail to notice as your heli spins like a top? ;) My cannon attack technique involves stabbing the left pedal instinctively when I fire the cannon! Link to comment Share on other sites More sharing options...
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