Aeroscout Posted February 11, 2010 Posted February 11, 2010 (edited) Oh boy, I'm going to take a lot of $hi7 for this! Ok, so as a frequent (often too frequent) viewer and participant of these forums, I've seen new missile and aircraft performance threads apearing every few days, usually trying to debate which is better, Russian or American missiles/aircraft. The information to support the opinions comes from a variety of sources and more importantly, from a variety of different time periods. So, which time period is Lock On trying to replicate? I mean, I believe this has been discussed before, but come on! You can't begin to discuss anything else until you decide on this. Personally I believe the uber-modern stuff is too unknown (and IMO, less interesting) to model. I believe Lockon should aim to replicate more mid 80s to early 90s era technology (you know, late/post cold war). More information would be known and could also add a potential historical aspect to the game. Anyway, I don't believe this was discussed recently, and I though it would be relevant to bring up. Ok, now feel free to fire away and make a fool of me as before. I'm just about used to it. I was just curious as to what time period people pictured Lock On modeling. Thanks Aero Edited February 11, 2010 by Aeroscout DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
AustinN360 Posted February 11, 2010 Posted February 11, 2010 I would say the 20 years between 1980 and 2000. But thats just my thoughts.
Boberro Posted February 11, 2010 Posted February 11, 2010 I think it is about 1990s. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Maverick-90 Posted February 11, 2010 Posted February 11, 2010 In fact, Lock On is set in the stone age, but dont tell anyone :D
VMFA117_Poko Posted February 11, 2010 Posted February 11, 2010 I would gladly play late 1960 over North Vietnam in DCS detail aircrafts. It's the jets era but with more intresting for me kind of air combat - dogfighting. That would blow my mind. Imagine Crusaders, A-4s, Phantoms starting from a deck and MiGs-21 and 17s of North... Is there any still classified technology from that time?
Teknetinium Posted February 11, 2010 Posted February 11, 2010 (edited) Lockon take place around 90s, Though the sim is modeled as it was 4++ missiles,4++ Radar Warning system, 4++ engines that dont overheat. 4++ radar that always hold lock if bandit dont noch or extende. 4++ jammers, 4++ landing gear for crash landings. I love it there is no better sim still fo modernr A2A battle. Edited February 11, 2010 by Teknetinium 51st PVO Discord SATAC YouTube
sniffer Posted February 12, 2010 Posted February 12, 2010 Question was: What era do you thing Lock On takes place in, or should take place in? My vote option was 1980s and it's answer for second part of question :) Other things (about how it is) I agree nearly in 100% with Tek... [sIGPIC][/sIGPIC]
borchi_2b Posted February 12, 2010 Posted February 12, 2010 (edited) it takes place in 2004 there is a file where the date of lockon is set it is the world lua Lock On\Config\world RandomMissionEvents = true MissionDate = { Year = 2004, Month = 6, Day = 22 } FragmentLanding = { TrashWaterOn = false, TrashGroundOnLifeTime = 60, -- sek PartsGroundOnLifeTime = 600, -- sek } Edited February 12, 2010 by borchi_2b http://www.polychop-sims.com
GGTharos Posted February 12, 2010 Posted February 12, 2010 There's no real era. The latest flyable weapon places it perhaps in 2000 at the latest, but in case you haven't noticed - the aircraft don't actually represent a particular model at a particular time faithfully. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MBot Posted February 12, 2010 Posted February 12, 2010 Now the "should" is easy to answer: 70s and 80s of course ;)
GGTharos Posted February 12, 2010 Posted February 12, 2010 Yeah, it is easy to answer. Mid-90's to 2000 ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Aeroscout Posted February 12, 2010 Author Posted February 12, 2010 There's no real era. The latest flyable weapon places it perhaps in 2000 at the latest, but in case you haven't noticed - the aircraft don't actually represent a particular model at a particular time faithfully. Sounds right, though I would prefer the 80s. Now the "should" is easy to answer: 70s and 80s of course ;) Su-27 didn't come around until '81. Yeah, it is easy to answer. Mid-90's to 2000 ;) Why? Why not a decade earlier for a more realistic simulation? Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
GGTharos Posted February 12, 2010 Posted February 12, 2010 (edited) Who says it'll be more realistic? And because the older it gets, the less it interests me. This 'SARH Only' or '80's' fads do nothing for me. Besides, you'd barely have any Su-27's in service - would servers over very limited numbers of Su-27's to simulate this, or would it be the same deal as MiG-29S' (Russia barely has any, but balance FTW! We must balance those ARH-carrying yankees!). I'd happily take an F-22 if it could be reliably simulated. Why? Why not a decade earlier for a more realistic simulation? Aero Edited February 12, 2010 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
shu77 Posted February 12, 2010 Posted February 12, 2010 Yeah mid-90's but it would be nice if it was current ;) Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
Aeroscout Posted February 12, 2010 Author Posted February 12, 2010 Who says it'll be more realistic? And because the older it gets, the less it interests me. This 'SARH Only' or '80's' fads do nothing for me. Besides, you'd barely have any Su-27's in service - would servers over very limited numbers of Su-27's to simulate this, or would it be the same deal as MiG-29S' (Russia barely has any, but balance FTW! We must balance those ARH-carrying yankees!). I'd happily take an F-22 if it could be reliably simulated. Less it interests you? Oh, I get it! I'm sorry, I forgot you speak for the whole community. Silly me :doh: ;) Ok, fine late 80s to early 90s. Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
GGTharos Posted February 12, 2010 Posted February 12, 2010 ... I suggest your pull your head out of wherever it's stuck in ;) You asked, so I answered. Less it interests you? Oh, I get it! I'm sorry, I forgot you speak for the whole community. Silly me :doh: ;) Ok, fine late 80s to early 90s. Aero [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
monotwix Posted February 13, 2010 Posted February 13, 2010 The depths of the unknown simulation is as follows, these dots… It is possible to simulate any period including the 70s by constructing a battle scene where for example an F-14 would be attacking SU-24 while Mig-25 and Mig-23 holding a strong hold and then bam… the Tornadoes fly in followed by the Phantoms, creating an awkward situation for the TU-22, SU-17 is chasing it’s shadow and one of the F-5 is just about to sneak in to do some damage and kaboom… result. I know the human being and fish can coexist peacefully.
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