nebuluski Posted June 1, 2010 Posted June 1, 2010 Hi In one of my BS mutiplayer Missions with Ka50's and A10A's I have setup an FARP with: FARP Ammo Storage FARP Tent FARP Fuel Depot FARP Command Post GPU APA-80 on ZiL-131 They are all on the FARP platform. When I land my Ka50 at the FARP in multiplayer (I am Host) I can refuel but cannot rearm. All I get from the ground crew is "Unable". Any ideas is this a bug? Cheers! Rig: MSI Mag X570 Tomahawk| AMD 5600 | 32 GB DDR3 | M2 NVME Gen4 1TB SSD | Samsung EVo 850 2TB, 500 & 256 GB SSD | Gigabyte AORUS GTX 1080Ti | Samsung 24" (1920x1200) | 2 x Iiyama 22" T2250MTS touch screen (1920x1080) | 2 x 6.4" LCD | Cougar MFDs | Thrustmaster Warthog | CH Pro Pedals | Windows 10 [sIGPIC][/sIGPIC]
Logite Posted June 1, 2010 Posted June 1, 2010 Me too - I'm new to mission building and have also been curious about this.
71st_Mastiff Posted June 1, 2010 Posted June 1, 2010 did you put the ammo truck there and the fuel truck? "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
104th_Crunch Posted June 1, 2010 Posted June 1, 2010 See page 124 of the DCS GUI manual. It lists the units needed Eastern forces: CP SKP-11 command post, FARP command post for radio communications GPU APA-50 or GPU APA-80 for electrical power ATMZ-5, ATZ-10, Transport URAL-375 or FARP Fuel Depot for refueling URAL-375 transport or FARP Ammo Dump for rearming UAZ-469, URAL-4320-31, URAL-4320T, ZIL-131 KUNG, KAMAZ, and FARP TENT for aircraft repair. Repairs take 3 minutes after rotors stop. Western forces: M1025 HMMWV APC for radio communications M818 transport for electrical power M978 HEMTT tanker for refueling M818 transport for rearming M818 and FARP
STP Dragon Posted June 1, 2010 Posted June 1, 2010 It is possible without units only with buildings. See my missions. @ nebuluski: please upload the mission so we can take a look. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Devilman Posted June 1, 2010 Posted June 1, 2010 I made a mission and with all units listed for all farp functions.\ for eastern units for russian coalition placed units on the farp (within 50-70 meters) then made these units into template. added all 4 farp static's also sitting on farp itself. i made exact copy of the template for another coalition. also using 'eastern' equipment added the 4 farp statics this farp allows all functions, ground elec, rearm refuel .. (i would assume repair but not tested) while the russian farp did not. only function it gave was refueling also the ka-50 is not repairing on the kuznetsov after rotors stop. (maybe they dont stock ka-50 spare's) [sIGPIC][/sIGPIC] Join Maddog Simulations DCS World Club & Squadrons for every module
nebuluski Posted June 1, 2010 Author Posted June 1, 2010 (edited) Thanks Problem Solved Thanks Crunch that was my problem! I was using a Western Ka50 so needed to use the right FARP resources. Cheers V3 didn't work v4 does but having problems with Chinooks not flying low enough to drop off troops!74Sqn Ed Macy v3.miz74Sqn Ed Macy v4.miz Edited June 1, 2010 by nebuluski Rig: MSI Mag X570 Tomahawk| AMD 5600 | 32 GB DDR3 | M2 NVME Gen4 1TB SSD | Samsung EVo 850 2TB, 500 & 256 GB SSD | Gigabyte AORUS GTX 1080Ti | Samsung 24" (1920x1200) | 2 x Iiyama 22" T2250MTS touch screen (1920x1080) | 2 x 6.4" LCD | Cougar MFDs | Thrustmaster Warthog | CH Pro Pedals | Windows 10 [sIGPIC][/sIGPIC]
104th_Crunch Posted June 1, 2010 Posted June 1, 2010 It is possible without units only with buildings. See my missions. @ nebuluski: please upload the mission so we can take a look. Having a look now, but can you please detail a bit more please. In particular if this makes it harder to disable a base by destroying the ground units, It would be very helpful. Thanks
Speed Posted June 1, 2010 Posted June 1, 2010 It is possible without units only with buildings. See my missions. @ nebuluski: please upload the mission so we can take a look. It is also possible with JUST units to create a fullying functioning farp. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
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