NRG-Vampire Posted June 6, 2010 Posted June 6, 2010 (edited) How can i (re)correct these wrong missile rotations ? :mad: Drawargs seems to OK in db.weapons.lua Game is 'virgin' without any mods. Maybe these names/datas arent working :cry: missileTypes["{40EF17B7-F508-45de-8566-6FFECC0C1AB8}"] = 106 -- AIM_120C Non rotated missile missileTypes["{DA8F810A-EA40-4091-8127-CC2E026041E7}"] = 106 -- AIM_120C Rotated at 45 degree counter-clockwise missileTypes["{446E122B-8E9D-457e-AE8E-7AE88E3E566B}"] = 106 -- AIM_120C Rotated at 45 degree clockwise missileTypes["{6FBCDCD7-F984-4202-84A7-15173E02CC5B}"] = 106 -- AIM_120C Rotated at 90 degree counter-clockwise missileTypes["{9701DB51-AECB-42c6-A4F6-D5D8793E4D81}"] = 106 -- AIM_120C Rotated at 90 degree clockwise missileTypes["{C8E06185-7CD6-4C90-959F-044679E90751}"] = 24 -- AIM_120B Non rotated missile missileTypes["{33556742-C0F5-4643-BD8F-530B4DEC719B}"] = 24 -- AIM_120B Rotated at 45 degree counter-clockwise missileTypes["{02CAFD34-010A-4874-8506-4A7C89210353}"] = 24 -- AIM_120B Rotated at 45 degree clockwise missileTypes["{34271A1E-477E-4754-8C72-DF7C1855A782}"] = 24 -- AIM_120B Rotated at 90 degree counter-clockwise missileTypes["{D078E3E5-30C1-444e-A09E-6EEDCD334582}"] = 24 -- AIM_120B Rotated at 90 degree clockwise Edited June 6, 2010 by NRG-Vampire
Vekkinho Posted June 6, 2010 Posted June 6, 2010 I suggest you install Valery/Gys F-15C over the one U use in those screenies...it's ugly and Valery/Gys F-15C comes with all weapon allignments correct! [sIGPIC][/sIGPIC]
Mustang Posted June 6, 2010 Posted June 6, 2010 (edited) Yeah, i don't know why people still use the old F-15C model! :doh: Not only are the weapons rotated the correct way, as you can see in these screenshots, Valery/Gys's 15 just looks so damn cool :) Edited June 6, 2010 by Mustang
dok_rp Posted June 6, 2010 Posted June 6, 2010 Jeez... this forum never ceases to amaze me!!! :surprise: How the heck do you guys notice this type of thing? :surprise:
pauldy Posted June 7, 2010 Posted June 7, 2010 iirc it's a limitation.. Missiles attached on the right fuselage points will always have their attaching hooks showing on the opposite sides instead of being inside the fuselage.. As for the ones attached on the wing pylons it shouldn't be... that's odd.. Maybe you could try installing Gys F-15 model to see whether it'll correct the missile positions. I dunno if that has been fixed in Flaming Cliffs 2.0 though.. since i'm still using 1.12b.. waiting for the boxed version^ [sIGPIC][/sIGPIC]
BlackFallout Posted June 7, 2010 Posted June 7, 2010 Yeah, i don't know why people still use the old F-15C model! :doh: Not only are the weapons rotated the correct way, as you can see in these screenshots, Valery/Gys's 15 just looks so damn cool :) WHERE can I find this mod?
pauldy Posted June 7, 2010 Posted June 7, 2010 WHERE can I find this mod? here... http://forums.eagle.ru/showthread.php?t=50627 [sIGPIC][/sIGPIC]
Kuky Posted June 7, 2010 Posted June 7, 2010 I think you haven't noticed that even with gys F-15, missiles on pylon 7 and 8 are also still rotated wrong. 1 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
NRG-Vampire Posted June 7, 2010 Author Posted June 7, 2010 (edited) I think you haven't noticed that even with gys F-15, missiles on pylon 7 and 8 are also still rotated wrong. I noticed :( and more : on the left side Sparrow and AMRAAM is too close, on the right side too far coz the AIM-7 coords also wrong: must put back with 0.2 meters (coord: X -0.2 with original F-15C.cmd model) but not working in db. weapons.lua :mad: and will same with the new F-15C model i think :( Edited June 7, 2010 by NRG-Vampire
Mustang Posted June 7, 2010 Posted June 7, 2010 (edited) I think you haven't noticed that even with gys F-15, missiles on pylon 7 and 8 are also still rotated wrong. Argh, yes, thanks for pointing that out :( Still, i'd pick the newer F-15 model over the ugly stock one anyday :thumbup: edit: could this be fixed though? Edited June 8, 2010 by Mustang 1
BlackFallout Posted June 8, 2010 Posted June 8, 2010 (edited) WHERE can I find this mod? here... http://forums.eagle.ru/showthread.php?t=50627 What did I do wrong? Not using any other mods and patch to 1.0.2 IF no one responds to this I'll make a new thread I guess. Edited June 8, 2010 by BlackFallout
NRG-Vampire Posted June 8, 2010 Author Posted June 8, 2010 What did I do wrong? Not using any other mods and patch to 1.0.2 IF no one responds to this I'll make a new thread I guess. Check Config\graphics.cfg missing row: common = ".\\Bazar\\World\\F-15C-mod.cdds"; and copy F-15C-mod.cdds into \Bazar\World\ folder :smilewink:
Recommended Posts