Airbuster Posted June 8, 2010 Posted June 8, 2010 Hello everyone, saw that video in the 3d models section in the john_x and TOMCATZ F-16 thread, but decided to post it here, so it may get more attention: The F-16 cockpit is defenetly in Lock-On environment. So do you guys know which F-16 mod is that? (Crossing my fingers it's not another private mod, that is teasing the hell out of us.)
Luse Posted June 8, 2010 Posted June 8, 2010 (edited) Ahhh, It's been a while since I've seen this... It's hard to tell but If I remember right, it's a very well edited mix of Lockon and Falcon4 ? The biggest give away is the lighted HUD during the approach at the the end. EDIT: Here it is, Originally done by rugg! Edited June 8, 2010 by Luse 1 STT Radar issue is leftover code.
Airbuster Posted June 8, 2010 Author Posted June 8, 2010 10x a lot Luse for the quick answer. Damn I was hoping so much for a such mod with some F-16 action...
Luse Posted June 8, 2010 Posted June 8, 2010 Good luck! However AFAIK The 16 is still slated to be a DCS Module. So Finger Crossed! STT Radar issue is leftover code.
Sel94 Posted June 8, 2010 Posted June 8, 2010 Youcan fly the F-16 and other cool aircraft with this. Hope that helps
Airbuster Posted June 8, 2010 Author Posted June 8, 2010 ^ efa mod is cool but you still have to fly with different cockpit. Is anybody doing a f-16 cockpit for FC 2.0? If not maybe I can make one (I'm a professional designer) but I have zero knowledge with coding. So If somebody is interested to help me that will be great! All I need is the texture files of the cockpit to be extracted so I can edit them with Photoshop. I think that the A-10 cockpit is pretty simmilar in shape with the F-16's. And you could use TV guidence for AGM-65's.
Sel94 Posted June 9, 2010 Posted June 9, 2010 (edited) I know C++! Well, I'm stuck on chapter 2 :] but I know this: #include<<iostream>> using namespace std; int main(){ cout << "I like dougnuts"; } sysem ("pause"); return 0 I could make that program right now if you want it, you know, to prove how pro I am. Edited June 9, 2010 by Sel94
topol-m Posted June 9, 2010 Posted June 9, 2010 I think that the A-10 cockpit is pretty simmilar in shape with the F-16's. And you could use TV guidence for AGM-65's. But what about air to air mode? [sIGPIC][/sIGPIC]
Luse Posted June 9, 2010 Posted June 9, 2010 Were you fed drugs as in infant ? Those are some weird looking Sidewinders. :doh: 1 STT Radar issue is leftover code.
rattler Posted June 9, 2010 Posted June 9, 2010 ^ efa mod is cool but you still have to fly with different cockpit. Is anybody doing a f-16 cockpit for FC 2.0? If not maybe I can make one (I'm a professional designer) but I have zero knowledge with coding. So If somebody is interested to help me that will be great! All I need is the texture files of the cockpit to be extracted so I can edit them with Photoshop. I think that the A-10 cockpit is pretty simmilar in shape with the F-16's. And you could use TV guidence for AGM-65's. How about mig-29g for cockpit. Have one for Fc1.12 but it could use a professional paint job, hint hint. Fc2 should not be hard and you have better tools from ED, so FC2 cockpit should look cool. Even a repaint of the Fc1.12 would be cool, again a little hint.:D
rattler Posted June 9, 2010 Posted June 9, 2010 Hello everyone, saw that video in the 3d models section in the john_x and TOMCATZ F-16 thread, but decided to post it here, so it may get more attention: The F-16 cockpit is defenetly in Lock-On environment. So do you guys know which F-16 mod is that? (Crossing my fingers it's not another private mod, that is teasing the hell out of us.) Its not Lockon believe me. It is no private mod either. We can't do that type of cockpit yet. ED has to loosen up a bit before a cockpit like that can happen in Lockon. Fc1.1 or FC2. That was a teaser.:D
Airbuster Posted June 9, 2010 Author Posted June 9, 2010 @ topol-m: So basically if I use A-10 pit there will be no air-to-air mode (except Sidewinders) and if I use F-15 pit - no Air-to-Ground mode is that right? @ rattler - I know that it's not possible to redesign the cockpit yet, just editing the textures for now. Can you give me a link to your cockpit mod and I'll see what I can do about it. What worries me is that Mig-29's cockpits have poor visibility so it won't be that realistic. Is it possible not to put textures to some objects in the cockpit so that they can look transparent?
topol-m Posted June 9, 2010 Posted June 9, 2010 Were you fed drugs as in infant ? Those are some weird looking Sidewinders. :doh: :laugh: I guess he was joking @ topol-m: So basically if I use A-10 pit there will be no air-to-air mode (except Sidewinders) and if I use F-15 pit - no Air-to-Ground mode is that right? Yep. That`s why I don`t use these mods. And flying an F-16 with mig-29 cockpit :huh: ... that`s saying goodbye to all the realism. New cockpits, that`s what we need. [sIGPIC][/sIGPIC]
mvsgas Posted June 9, 2010 Posted June 9, 2010 I think that would be cool. You can model the F-16A Block 10, that way you could use the A-10 cockpit. IIRC, Block 10 had only one MFD and could only carry AIM-9, AGM-65, but no guided bombs. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Airbuster Posted June 9, 2010 Author Posted June 9, 2010 ^ yep I thought of that too, even found a great image of block 10 pit in the Russian section of the forum: http://forums.eagle.ru/attachment.php?attachmentid=32333&stc=1&d=1255633491 It won't be 100% accurate but it will bring the same feeling. I only need to know how to extract the textures of A-10's cockpit
mvsgas Posted June 9, 2010 Posted June 9, 2010 For what it worth, good luck To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Airbuster Posted June 9, 2010 Author Posted June 9, 2010 Thank you mvsgas. Here's a quick preview of how the A-10's pit could be retextured: Any suggestions and ideas are very welcome.
Robin_Hood Posted June 9, 2010 Posted June 9, 2010 @ topol-m: So basically if I use A-10 pit there will be no air-to-air mode (except Sidewinders) and if I use F-15 pit - no Air-to-Ground mode is that right? Correction: limited air to ground mode with F-15 cockpit, but still usable for dumb bombs & rockets (admittedly not exactly what we would like to see for an F-16) @ rattler - I know that it's not possible to redesign the cockpit yet Again, to be precise. Yes it is. Just no HUD & MFD/Radar display yet 2nd French Fighter Squadron
rattler Posted June 9, 2010 Posted June 9, 2010 @ topol-m: So basically if I use A-10 pit there will be no air-to-air mode (except Sidewinders) and if I use F-15 pit - no Air-to-Ground mode is that right? @ rattler - I know that it's not possible to redesign the cockpit yet, just editing the textures for now. Can you give me a link to your cockpit mod and I'll see what I can do about it. What worries me is that Mig-29's cockpits have poor visibility so it won't be that realistic. Is it possible not to put textures to some objects in the cockpit so that they can look transparent? Yes you can make some transparent as long as they do not have needles, actually you can make them transparent as well but needles will show. I have two cockpits one for f-16 using mig-29 and f-18 using su27. You can find them at lockonfiles.com under textures. If you have any questions about the files, I can help you with that. If you are a good painter which I am not you can give the pit a better 2d look by raising the panels etc. I think you know what I mean, even with some shading you can make it look a lot better. The visibility has been improved but not like F-15. With the mig you can use A/A and A/G. A10 is out because of the FM, and poor visibility. check out the mods. and give me a shout back. I can help you with it Regardless of which one you Pick, but A10 would be out do to poor supersonic performance.(none)LOL. Pete:thumbup:
rattler Posted June 9, 2010 Posted June 9, 2010 :laugh: I guess he was joking Yep. That`s why I don`t use these mods. And flying an F-16 with mig-29 cockpit :huh: ... that`s saying goodbye to all the realism. New cockpits, that`s what we need. did you look at the mod for the cockpit?
rattler Posted June 9, 2010 Posted June 9, 2010 ^ yep I thought of that too, even found a great image of block 10 pit in the Russian section of the forum: http://forums.eagle.ru/attachment.php?attachmentid=32333&stc=1&d=1255633491 It won't be 100% accurate but it will bring the same feeling. I only need to know how to extract the textures of A-10's cockpit If it looks like a duck and flies like a duck it is a duck.:music_whistling: Where is supersonic speed. Before you jump check lockonfiles.com for f-16 cockpit mod under textures. Yes it can be better textured, I am no painter but It doesn't look like a mig.:)
rattler Posted June 9, 2010 Posted June 9, 2010 Sorry if this is a duplicate, it loks like the first never got posted. This is some screen shots of the Mig-29g, with some re-texture work done to make it look more like the F-16. Yes you can use it as you wish and it can be found at lockonfiles.com under textures for Fc1/1.1. It can be better painted not my strong suit. At least with this you can have A/A, A/G and supersonic speed. Not like the A-10. If the hud can be made like was shown above in the pics., great, but I don't think it can be done yet(maybe wrong). The original mod was made for FC1.1. FC2 may give you a little more ability to change the cockpit. the pics, I will show are personal and not quite like the download, for obvious reasons. As for the lockonfiles.com mod, do what ever you wish, I myself would like to see it better done, I am no painter.(LOL) anyway all I can do is offer. Cheers.:thumbup:
Blaze Posted June 11, 2010 Posted June 11, 2010 (edited) Again, to be precise. Yes it is. Just no HUD & MFD/Radar display yet Nope, not yet. :smilewink: But like I've said before as long as the cockpit has no I repeat, no MFD displays or HUD it can be made completely functional and 3d in FC2. For MFD's and HUD you will definitely need to wait for ED to release some kind of cockpit SDK so you can build a new "cockpit module" for your new pit. Edited June 11, 2010 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
rattler Posted June 11, 2010 Posted June 11, 2010 Nope, not yet. :smilewink: But like I've said before as long as the cockpit has no I repeat, no MFD displays or HUD it can be made completely functional and 3d in FC2. For MFD's and HUD you will definitely need to wait for ED to release some kind of cockpit SDK so you can build a new "cockpit module" for your new pit. Been looking at this again but I think FC2 always for better rendering of textures. 3D, as you said. Would love to see some one do a pit for F-22, F-16, and f-18. Newer versions. Some of the European a/c are being done,ADA, VEAO,etc. Would be Nice to see some classier looking North American a/c. Have to wait and see I guess. Thanks Blaze for the info, again.LOL, It will sink in eventually, Ha ha.:smilewink:
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