Pirke77 Posted September 30, 2010 Author Posted September 30, 2010 THE TRUTH IS SOMEWHERE OUT THERE . . . :alien:
Vecko Posted September 30, 2010 Posted September 30, 2010 (edited) This thread seriously questioning DCS epithet "simulation" and superior physics and flight dynamics.The main impression is that developers just won't answer ...:huh: Edited October 26, 2010 by Vecko [sIGPIC][/sIGPIC] Virtual Aerial Operations
Mikoyan89 Posted November 1, 2010 Posted November 1, 2010 then no answer? the matter is closed ?:dunno: YouTube Blog
WynnTTr Posted November 3, 2010 Posted November 3, 2010 This thread seriously questioning DCS epithet "simulation" and superior physics and flight dynamics.The main impression is that developers just won't answer ...:huh: Superior to waht's out in the market? Most definitely. Name the next helicopter simulator out there that comes close. Would you rather fly FSX helicopters?
Panzertard Posted November 3, 2010 Posted November 3, 2010 This thread seriously questioning DCS epithet "simulation" and superior physics and flight dynamics.The main impression is that developers just won't answer ...:huh: Perhaps they are busy doing something more important than surfing on the internet all day, or reading all the threads on this forum. ;) Seriously, I hope they are busy with DCS :) The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Bucic Posted August 7, 2011 Posted August 7, 2011 Extremely interesting. Any news on the subject? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Zolitnitsky Posted June 1, 2012 Posted June 1, 2012 Any change in BS2? Just asking, as it seemed in need of revival! (Or in case I've missed some more rescent thread on the subject somewhere ells).
ShuRugal Posted June 1, 2012 Posted June 1, 2012 Any change in BS2? Just asking, as it seemed in need of revival! (Or in case I've missed some more rescent thread on the subject somewhere ells). there's an easy way to find out: grab some altitude, max the collective, and shut your fuel valves off.
AlphaOneSix Posted July 25, 2012 Posted July 25, 2012 there's an easy way to find out: grab some altitude, max the collective, and shut your fuel valves off. Just tested this. The helicopter explodes on impact.
Dejjvid Posted July 25, 2012 Posted July 25, 2012 Didn't Yo-Yo write in another thread that rotor had to much weight and that it is adjusted in 1.2.0? i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
Vecko Posted July 26, 2012 Posted July 26, 2012 Just tested this. The helicopter explodes on impact. Sure thing...But the choper is still very governable even on extremely low rotors RPM. It is impossible to lose lift completely and to drop from the sky like rock. According to Pirke, this should not suppose to happen, but he isn't crazy enough to test this in the RL... ;) [sIGPIC][/sIGPIC] Virtual Aerial Operations
ShuRugal Posted July 26, 2012 Posted July 26, 2012 Sure thing...But the choper is still very governable even on extremely low rotors RPM. It is impossible to lose lift completely and to drop from the sky like rock. According to Pirke, this should not suppose to happen, but he isn't crazy enough to test this in the RL... ;) I know that with model helicopters it is indeed quite possible to stop the rotors in autorotation, and even start them again, given sufficient altitude. But then, the rotors on a model have considerably less mass, considerably lower moment arms, and considerably higher ranges of collective pitch. On a full-scale helicopter, i would not be the least bit surprised to find out that it is impossible to drop the rotor RPM to a point where no control authority exists. Even if it were aerodynamically possible, there is so much energy stored in a full-size helicopter's rotor system that i doubt you could get it high enough to bleed the RPM down to zero on drag alone before hitting the ground. Given the way full-size heli rotors are washed out (different pitch at root than at tip) i would not be shocked to learn that it is impossible for them to stop completely so long as air is flowing through them. In fact, i'd bet dollars to donuts that even in a straight-down autorotation with the collective pitch at maximum, the rotors would not slow down lower than about 30% max RPM due to vortex ring state.
Griffin Posted July 26, 2012 Posted July 26, 2012 I don't think anyone has been saying about completely stopping them. But if pilot doesn't act correctly, there is a point after which the RPM can not be restored and is fatal in real life. Helicopter professionals here have said that the DCS Ka-50 is way too forgiving.
AlphaOneSix Posted July 26, 2012 Posted July 26, 2012 Vortex ring state is not possible in unpowered flight, such as during an autorotation.
Dejjvid Posted July 26, 2012 Posted July 26, 2012 Feels like you drop way faster now. Could be a consequence of the pitch angles too. Gonna test autorotations this weekend and see how it performs. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
ShuRugal Posted July 26, 2012 Posted July 26, 2012 Vortex ring state is not possible in unpowered flight, such as during an autorotation. my Raptor has a dent in the tailboom which begs to differ.
AlphaOneSix Posted July 27, 2012 Posted July 27, 2012 my Raptor has a dent in the tailboom which begs to differ. Okay. I'm just saying that "autorotation" and "vortex ring state" are mutually exclusive. Vortex ring state requires that some minimum amount of power available (between 20% and 30%) is being used to drive the rotor. Autorotation, by definition, implies that there is 0% power available. You simply cannot have both at the same time.
ED Team Yo-Yo Posted July 27, 2012 ED Team Posted July 27, 2012 Okay. I'm just saying that "autorotation" and "vortex ring state" are mutually exclusive. Vortex ring state requires that some minimum amount of power available (between 20% and 30%) is being used to drive the rotor. Autorotation, by definition, implies that there is 0% power available. You simply cannot have both at the same time. You are definetily right. I guess that VR state could appear only at the moment you apply collective to flare - the power source would be rotor inertia. But it is uncertain because VR requires some time to stabilise and the time rotor has enough energy can be insufficient to start VR. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
ED Team Yo-Yo Posted July 27, 2012 ED Team Posted July 27, 2012 Didn't Yo-Yo write in another thread that rotor had to much weight and that it is adjusted in 1.2.0? I did not. THe rotor was heavier than necessary but it means that the initial blade pitch when collective is at zero was higher than necessary. The rotor mass or weight was not changed at all because it right. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
Dejjvid Posted July 27, 2012 Posted July 27, 2012 (edited) I did not. THe rotor was heavier than necessary but it means that the initial blade pitch when collective is at zero was higher than necessary. The rotor mass or weight was not changed at all because it right. Ok, then i misunderstood your post. While we're talking rotors i have another question you might be able to answer Yo-Yo. I closed both cut-off valves and applied the rotor brake instantly, rotor rpm was around 80%. At first the rotors started to slow down, but after a few seconds the brake stopped working. And after 2min my rotors were still rotating slowly, and it didn't matter if i engaged or disengaged the rotor brake. Is it modelled that you can destroy the brake? (I know it isn't good to engage the brake over 20%) Edited July 27, 2012 by Dejjvid i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
ED Team Yo-Yo Posted July 27, 2012 ED Team Posted July 27, 2012 Yes, you burnt the brake Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
Kenta Posted July 27, 2012 Posted July 27, 2012 (I know it isn't good to engage the brake over 20%) Actually... the break can be used when rotors are at 30% rotation and below. Failure is the mother of all success.
Mikoyan89 Posted July 27, 2012 Posted July 27, 2012 @Yo-Yo I'm a bit confused...you said that rotor was heavier than necessary,then you stated that rotor weight wasn't changed because it's right... But you also said: THe rotor was heavier than necessary but it means that the initial blade pitch when collective is at zero was higher than necessary so i assume that heavier doesn't mean "more weight" but "higher blade pitch"....is it correct? If so,to fix this,developers adjusted the blade pitch resulting in more collective input needed for every maneuvre from take off to landing (noticed by the blade pitch indicator),but nothin else has been touched in the FM,is it correct? YouTube Blog
ShuRugal Posted July 27, 2012 Posted July 27, 2012 Okay. I'm just saying that "autorotation" and "vortex ring state" are mutually exclusive. Vortex ring state requires that some minimum amount of power available (between 20% and 30%) is being used to drive the rotor. Autorotation, by definition, implies that there is 0% power available. You simply cannot have both at the same time. I haven't the numbers to do the math to back it up, but i should think that the energy stored in the turning rotors would be more than up to the task of providing 30% power output long enough to enter VRS. Strictly speaking, the air being moved by the rotors shouldn't give a rat's ass whether they are under power from the engine or not; If they are rotating within the operational range, have sufficient angle of attack, and have significant upflow, a central vortex will form. The air doesn't know whether the rotors are turning at X RPM because the engine is running or because there is enough inertial energy in the blades that they haven't dropped below X yet. If there's enough energy in the rotors to lift the helicopter, there is enough to enter VRS, regardless of the source of that energy. Now, whether or not VRS would cease after the rotor RPM dropped, i have not experimented with and cannot say for certain, but as VRS is a self-perpetuating condition, i would be surprised if it did.
AlphaOneSix Posted July 27, 2012 Posted July 27, 2012 The rotor blades don't continue to turn during autorotation because of blade inertia, they continue to move because the total aerodynamic force points forward of vertical. Also, during autorotation, all of the airflow comes from beneath the rotor, and travels up through the rotors. It is impossible for vortices to "stick" to the rotor during an autorotation do to this upward flow. During vortex ring state, the downwash flies right back up through the rotors, but is then pulled back down through the rotors. This does not occur during autorotation.
Recommended Posts