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Posted (edited)

Ladies and Gentlemen...The 104th Phoenix VFBS Proudly Presents: Operation: 'Rebellion'

 

 

 

Updated with effect from 04th October - Version 1.7 - We hope you enjoy it. - Warmest Regards from all members of the 104th.



 

Please go to:

 

http://www.104thphoenix.com/modules.php?name=Forums&file=viewtopic&p=16983#16983

Edited by Tyger
Colour Change

 

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Posted (edited)

:O

 

No Su-25T in blue? No spreading democracy to REDs ground units? :D No Su-33 in RED? :O:O

 

Tomorrow I willingly test it :)

Nice map preview and bullseye.

Edited by Boberro

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



  • 2 weeks later...
Posted (edited)

Hi, played this mission a few times now (ka-50) and enjoyed the battle.

 

Playing as red seems many times harder. Fighter cover is further away and completing it doesn't seem possible.

 

I managed to wipe out the entire Tskhakaya (Senaki) A-10 airbase, Destroyed all units at Fox, Bullseye and Cat in that order, but then the mission didn't end. Then I killed most Blue units in the Triangle.

 

So how do you complete it as red, or is there no end? Playing as Blue is a lot easier and I've completed it twice.

Edited by JasonJ

Sim Rig || Pics 2010 |

PC 2019 || 8600K @ 4.8GHz | RTX2080ti OC | 32GB RAM @3000 | 500GB SSD | Win10 64bit |

PC 2010 || 2600K @ 3.4GHz | Zotac GTX680 | 8GB RAM | Win7 64bit Ultimate SP1 |

Cockpit || Joystick: T.16000M | Pedals: Logitech G25 | Throttle & Collective: Logitech Attack3 Modded | Button Box: G25 Shifter |

Cockpit || HP Reverb VR | Custom Frame & Seat | 3x Bass Shaker | 2:1 Game Sound | 2x Rear Head Rest Speakers Comms/Music |

Posted
Hi, played this mission a few times now (ka-50) and enjoyed the battle.

 

Playing as red seems many times harder. Fighter cover is further away and completing it doesn't seem possible.

 

I managed to wipe out the entire Tskhakaya (Senaki) A-10 airbase, Destroyed all units at Fox, Bullseye and Cat in that order, but then the mission didn't end. Then I killed most Blue units in the Triangle.

 

So how do you complete it as red, or is there no end? Playing as Blue is a lot easier and I've completed it twice.

 

Hi, thanks for your comments.

 

It is much harder as red to complete the storyline but certainly not impossible - You must destroy all units in ops Boxes FOX & CAT and their reinforcements, and all units at FARP ROME. That will win the mission for REDFOR. If you think you have done that, then my advice is you must have left some units for one of the areas, this trigger has been tested many times.

 

This mission is not even sided, unfair? absolutely not. No war or campaign in RL is 'fair'. There is always going to be a side that far 'outguns' it's opponents. - SunTzu - "Only enter battle to engage in a Fight when you know you can win!"

 

So you killed most blue units in the Triangle huh? Well, my question to you is why? and what were they?:thumbup:

 

Version 1.3 will have the units protected in the Mission Editor.

  • Like 1

 

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Posted (edited)

Thnx for replying Tyger.

(To answer your question, there was nothing else left to do after hours of searching except go into the triangle)

 

Tried the whole thing again on red. Destroyed Tshkaya base air defense first, then Fox - it said 'made a ingress for corridoor' so that was completed. It said about reinforcements coming to FOX, nothing was anywhere to be seen did 20km circles of there to search for a while.

 

Then hit up bullseye, even the mast. There was a convoy north of that in the triangle wasted it to. Then destroyed CAT, two helicopers did that, I didnt look myself, but confirmed over comms the description of the area, i knew what was there.

 

Then nothing else was left, so again, we (3 helis) ventured into the triangle, took out all blue manpads, there were a few, about 10, then a red convoy spawned at Axe and went south direct to a waiting column in the triangle, the red convoy won that battle, and stopped.

- Someone else in my group had already killed most of the waiting blue column there south of Axe in the triangle.

 

Then I searched sword, Mace, Axe, and Club for any other blue units, nada.

 

So kept defending Red Sword and then ppl voted for a restart. 8 hours of playing ended.

 

OK, at least i know it's possible to complete it. I was thinking there was no end for Red. I will try another day.

Edited by JasonJ

Sim Rig || Pics 2010 |

PC 2019 || 8600K @ 4.8GHz | RTX2080ti OC | 32GB RAM @3000 | 500GB SSD | Win10 64bit |

PC 2010 || 2600K @ 3.4GHz | Zotac GTX680 | 8GB RAM | Win7 64bit Ultimate SP1 |

Cockpit || Joystick: T.16000M | Pedals: Logitech G25 | Throttle & Collective: Logitech Attack3 Modded | Button Box: G25 Shifter |

Cockpit || HP Reverb VR | Custom Frame & Seat | 3x Bass Shaker | 2:1 Game Sound | 2x Rear Head Rest Speakers Comms/Music |

Posted (edited)

Tried again.

 

SENAKI (Tshakaya) Destroyed all amor/trucks/ammo

FOX Destroyed all amor

(Initially a message that re-inforcements are coming, nothing appears, finally message that corridoor is open)

KUTAISI Destroyed all amor/trucks/ammo

BULLSEYE Destroyed all amor/trucks/ammo

(Half way through a message appears that (Bullseye has significant damage)

CAT Destroyed all amor

(Initially a message that re-inforcements are coming, I think that is the column that appears to the north about 5 km, finally message that corridoor is open)

Message that convoy is at SWORD and we must protect it.

We (3x ka50 and 1x su-27) protected the convoy as it went south to SWORD, then turned back and followed the mountain base to the West side, then it stopped when it met another column. Nothing else happened.

BERMUDA Destroyed all enemy madpads, at least 8-12.

BERMUDA Destroyed column north of CAT

BERMUDA Destroyed column north of BULLSEYE

After this, we could fly throughout the Triangle without danger

LAUITURI Destroyed all amor

 

Re-Searched for another 3 hours FOX, BULLS & CAT looking for any enemy vehicles. Here is a picture of the search pattern of each blue box.

Picture

I searched these twice, twice in my A/C and twice in free-cam.

 

Destroyed all remaining masts at FOX and BULLS.

 

During this time (about 11 hours) Blue only managed to defeat, CLUB, MACE and about 85% of Axe. A couple Red air defense remained at Axe, and SWORD was about 98% intact. The Red convoy from SWORD that stopped was still 95% intact. (Only lost a couple vehicles)

 

So I ask

Where is the FOX re-inforcements? We really scoured that area and found no re-inforcements.

Why does the Red convoy that passes throughout SWORD just stop?

What trigger am I missing?

 

NB:

The reason I/we destroyed Senaki, Kutaisi, Luituri and all enemy in the Bermuda Triangle was so our fighter CAP could stay close and look after us. Also because we could not find anything else to destroy.

 

-------------------------------------------

 

ok, and now some constructive critique :)

 

The messages, 'incoming message' and 'communication' at first was interesting, but after a few hours it sounds a bit repetative and 'fake'. The static noise is nicer and a bit more 'raw'

 

The battle is quite centred around the triangle. Yes that was a good idea, and the battle scene gets very intense. So intense that sometimes enemy planes are flying past me and don't even see me. But with all the multiplayer centred in one place, the frame rate drops significantly when theres more than 15 people. Normally I get approx, 40-55 FPS in Moonshield etc, but Rebellion leaves me with about 20-30fps. I know that's not your fault as I am CPU bound, but I'm just letting you know because others have said their frame rate drops to.

 

It seems that Red fighters and especially su-25t have a really long way to travel comparatively to Blue. I do not have lock-on so I can't really say more than that or make any suggestions. The A-10 only needs to travel a few km and can afford to get shot down, but the su-25t takes a long time to get there. Granted this is sort of balanced by the ka50 FARP being nice and close, but with little CAP the ka50 is hammered many times. Maybe ppl should utilise the su27 ground atack more.

Edited by JasonJ
  • Like 1

Sim Rig || Pics 2010 |

PC 2019 || 8600K @ 4.8GHz | RTX2080ti OC | 32GB RAM @3000 | 500GB SSD | Win10 64bit |

PC 2010 || 2600K @ 3.4GHz | Zotac GTX680 | 8GB RAM | Win7 64bit Ultimate SP1 |

Cockpit || Joystick: T.16000M | Pedals: Logitech G25 | Throttle & Collective: Logitech Attack3 Modded | Button Box: G25 Shifter |

Cockpit || HP Reverb VR | Custom Frame & Seat | 3x Bass Shaker | 2:1 Game Sound | 2x Rear Head Rest Speakers Comms/Music |

Posted

JasonJ, Thank very much for your concise feedback regarding the RedFor completion of Op Rebellion. Great Stuff!

 

I'm afraid that you experienced a 'game crash' during this circumstance. I have checked and double checked the Redfor winning mission trigger and can confirm that it was correct. I have also experienced a win on the Red side several times whilst it has been on the server and so summise the game crash. It has happened to me and a few 104th buddies during testing before.

 

However, I have noticed your comment regarding the reinforcements for CAT. The reinforcements actually come in and pushed north to cover the perimeter of CAT, giving a slightly false picture perhaps of what TAI these vehicles 'belong to'. Consequently, i have moved them to now ENTER CAT.

 

Regarding the voice prompts for the messages. There is no intention to change these at all. I have inserted them because they give notice to screen text which is vital you read and act....especially if you are on RED.

 

Overall, Op Rebellion has recived some really good feedback. Of course there are some things about it some don't like but to be fair, you can please some of the people all of the time but not all of the people some of the time!

 

Like i said though, seriously, thanks for your comments. most welcomed - +1 from me.

 

Regards

 

'T'

 

Come pay us a visit on YouTube - search for HELI SHED

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  • 1 month later...
Posted (edited)

I gotta say, I'm kind of tired of the, "You got mail" sound, when a new unit enters. Could the sound be something that adds to the immersion, instead of being something that takes away from it.

 

Otherwise a good mission.

Edited by Sharkster64

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