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Posted

Just wondering what you pilots do when you want to voice report enemy fighters to you squaddies??

 

If your squaddies is at your wing things are easier, but if you don't know the exact position of you squaddies (when things get hot), how do you report the enemies position correct???

 

I use my heading and altitude to the enemy and radar distanse, elevation etc.

 

Does anyone have a better method so my squaddies quickly find my target???

Posted (edited)

Best method would be to use a common known reference point, a Bullseye.

You then report the enemy position like this

 

[your callsign], Bandit bullseye 220 25, hot, high

 

Means there is a bandit contact from bullseye 220 degrees, distance to bullseye 25 NM, he is approaching (hot) and flying high.

 

A more broad way to tell you buddies would be

 

[your callsign], Bandit bullseye northeast, range estimated 30, hot, high

 

You should train this procedure first with GCI/AWACS support, later without.

Edited by golfsierra2

kind regards,

Raven....

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Posted

Handy mnemonic: BRAA

 

Bearing, Range, (from bullseye but if talking to wingmen from own-ship position) Altitude, Attitude.

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Posted
Means there is a bandit contact from bullseye 220 degrees, distance to bullseye 25 NM

 

How would you know the angle and distance from the bullseye if you aren't directly above the bullseye?

Posted (edited)
How would you know the angle and distance from the bullseye if you aren't directly above the bullseye?

 

You must visualize it and then give an estimate. for example, you are west of BE by 30NM. You have a contact that is 70NM directly to your East Angels 30. So you know the contact BRAA from BE is 090 for 40NM, Angels 30, Hot.

 

That is an easy example, if the contact is off to the North or South you have to give an estimate.

 

You could also just give your BRAA to BE, followed by the contacts BRAA to you if you cannot give an estimate of the contact directly from BE.

 

The thing that sucks about Lock On is the HSI will not update properly when you are in a combat mode (at least the F-15 will update range to a WP in the HUD, but not bearing). You must switch to Nav mode and loose your contact radar which is not always advisable. In A-10C /Falcon 4 you see how a modern avionics suite can actually show you your BE, so you don't have to manually figure it out. In fact you can place your target designator right on your contact and your display will show you bearing and range from BE! This is also a great feature of the LEAVU mod.

Edited by Crunch
  • Like 1
Posted
Ah, math.....one reason why I'll never be a real pilot :P

 

it's simple math actually, you just have to be very quick to calculate it

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Posted

If you are flying with wingmen it is easier to be very disciplined in flying combat formations, which makes calling out bandits extremely simple, as with a simple 10km wide spread the BRAA of a bandit will be the same for both pilots. It does not require a waypoint, it does not require switching back to nav mode and it does not require you to do any math during flight. Instead you can just read the BRAA and relay it to your wingman who can apply it instantly, while both can keep focused on the thing that really matters; killing the bandit.

 

The hard part in using this is getting the discipline to fly a combat formation, but once you have this mastered, you'll be loving it.

There are only 10 types of people in the world: Those who understand binary, and those who don't.

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