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Posted

I have only recently began to explore DCS:A-10C and have been having a recurring issue. Any time I apply stick to increase rate of turn while in a bank I immediately get the "boop boop boop" warning sound as my speed falls off. I have the throttle maxed out and still run into this issue. Does the A-10 really have that much of a power issue?

 

And while we are on the subject as soon as I complete my turn, with the subsequent loss of speed, I find it very difficult to level out the aircraft. I wind up over correcting as the HUD ladder slews all over the place. Any ideas as to how I might avoid or fix this?

 

Thanks in advance!

 

Greg

Posted

From the FAQ--->http://forums.eagle.ru/showthread.php?t=67747

 

Follow these guidelines, it should help to cure over-sensitive controls.

 

Q: Why are my controls too sensitive?

A: The default axis settings for the stick and be a bit touchy for some. If you feel this is the case or you. we suggest:

1- Select Options from Main Menu

2- Select Controls tab

3- From Category drop down list, select Axis Commands

4- Select Pitch for JOY Y and then press Axis Tune button

5- Set JOY Y Deadzone to 10 and Curvature to 30

6- Press Ok button

4- Select Roll for JOY X and then press Axis Tune button

5- Set JOY X Deadzone to 10 and Curvature to 30

6- Press Ok button

7- Press Ok button at bottom of screen to save changes.

 

Nate

Posted

Yes, A-10C is a bit underpowered - this isn't a dogfighter, it's a CAS plane, and engines were seliected for reliability, survivability and loiter times - not performance. That said, the sound you hear is most likely the AoA warning, indicating that you are close to a stall scenario. If it goes over to a solid tone you are right at the edge, if you are at the intermittent tone you are pretty much around max rate. (Which is good if you have to turn in a hurry.)

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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Posted

If you need to sustain high-g turns, you need to slowly initiate the turn versus "yanking" the stick wich will rapidly drain the aircraft of energy (see energy management in the flight manual). If you do, witch by your post seems to be what you are doing, you will end up without speed and a very high angle of attack wich is what the "boop boop" is. Slow speed and high AoA is the reason of the unstability upon disengaging the turn... smooth is more! :)

 

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Posted

To add to what Inseckt said, stalling is a function of AoA more than speed. At 300 kts, if you yank the stick back, the rate of pitch will exceed the rate at which the aircraft's flight path changes -- quickly leading to stall. The A-10 is not FBW and will not prevent you from departing controlled flight -- it is up to you to pull back JUST before the point where you would stall (regardless of airspeed). Also, any sort of large degree turn will take far longer than the process of rolling and increasing gs, so there's in a sense no hurry to IMMEDIATELY turn hard...not that getting hit by a missile is fun...but if you have to break 90 degrees over quite a few seconds that extra 0.2 seconds of pulling back on the stick isn't going to matter very much...

Posted

Thanks for all the help. I tried recalibrating the joystick axis last night and it did provide much improved stability. Now I just have to dial it in to account for my ham handed flying style. :joystick:

 

Greg

  • 4 months later...
Posted

But the most significant part is the weight of your airplane. It's pretty agile with low fuel and no loadout. You can take off with 30% overweight. You have to rotate at 170knots or something, and it will take forever to climb. And you can pull max 1G before you exceed max AOA.

 

So what i am trying to say, make sure you have a realistic take off weight.

 

6 Mavs, and packed with GBU-31's and full with fuel isn't realistic... ;)

i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder

 

[sigpic]http://www.132virtualwing.org[/sigpic]

 

Posted
since latest patch ,the following point does not work anymore:

"7- Press Ok button at bottom of screen to save changes"

i can't save altered curvatures anymore. a bug? me doing something wrong?

 

 

Ok button (options menu) won't work , must be bug.

Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC )

 

 

[sIGPIC][/sIGPIC]

Posted
From the FAQ--->http://forums.eagle.ru/showthread.php?t=67747

 

Follow these guidelines, it should help to cure over-sensitive controls.

 

 

 

Nate

 

 

Yes sir.. I can confirm this works very well.. I'm using TM Hotas and have my setup the sameway with my deadzone alittle lower but this setup works just well. :joystick:

" I'm gonna have to be taking your car today. See I have some top secret clown business that supersedes any plans that you might have for this here vehicle."

Posted

With the TM Hotas you could also leave the in-game curve linear and apply a curve in TARGET. The advantage is that you can adjust the curvature in-flight and add other functions to the controller via the stick paddle switch for example. You might wanna take a look at the controller profile in my sig.

[sIGPIC][/sIGPIC]

  • CPU i7 4970k @ 4.7 GHz
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Posted
With the TM Hotas you could also leave the in-game curve linear and apply a curve in TARGET. The advantage is that you can adjust the curvature in-flight and add other functions to the controller via the stick paddle switch for example. You might wanna take a look at the controller profile in my sig.

 

Very true.. I have the paddle setup for keypad 5 hud snap view.. I use mic switch up and paddle to snap view th hud.

" I'm gonna have to be taking your car today. See I have some top secret clown business that supersedes any plans that you might have for this here vehicle."

Posted

What I ran into after the patch is that the profile that was loaded into my HOTAS no longer works. I reloaded the profile and no go... Haven't figuered it out yet. Any ideas??

intel i7 960, Liquid cooled case, Vista 64bit, 8MB RAM, nVidia GTS250 XLR8 Extreme Performance 1MB, TM COUGAR HOTAS

Posted

My guess would be the keyboard bindings in your "C:\Users\<name>\Saved Games\DCS Warthog\Config\Input\A-10C\keyboard\" folder have been reset by the patch. Also check the joystick folder if you use DX buttons as well.

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My TM Warthog Profile + Chart, F-15C EM Diagram Generator

Posted
and add other functions to the controller via the stick paddle switch for example

 

You can add the paddle as a modifier with the config in-game as well.

(In fact, you can designate anything you like to be a modifier. An example of my use with Black Shark is that paddle+trigger1 switches the cannon on/off, and paddle+ignitor switches are the fuel cutoffs.)

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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| Life of a Game Tester
Posted
You can add the paddle as a modifier with the config in-game as well.

(In fact, you can designate anything you like to be a modifier. An example of my use with Black Shark is that paddle+trigger1 switches the cannon on/off, and paddle+ignitor switches are the fuel cutoffs.)

 

You're right of course. But functions like twisting the stick axes, modifying the response curve in-flight and calling external programs like TS, TrackIR, VAC, fraps etc. are still valid reasons to use a TARGET profile. I just meant to say, I use the paddle as a modifier to implement these.

[sIGPIC][/sIGPIC]

  • CPU i7 4970k @ 4.7 GHz
  • RAM 16GB G.Skill TridentX 1600
  • ATX ASUS Z97-PRO
  • DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs
  • GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1

  • HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone

 

My TM Warthog Profile + Chart, F-15C EM Diagram Generator

Posted

You can bind joystick buttons to both TIR and TS3. I have Mic up as TIR center and mic push to TS3 PTT.

I have stick paddle as modifier, gear toggle is paddle+left AP button.

NVS is paddle+TMS up. And so fourth.

 

I might look into TARGET in 2-3 years when it's fixed. Last time I used target I almost started to cry.

i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder

 

[sigpic]http://www.132virtualwing.org[/sigpic]

 

Posted

With the current version, I have zero problems with it. (And no I don't work for Thrustmaster :) )

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  • CPU i7 4970k @ 4.7 GHz
  • RAM 16GB G.Skill TridentX 1600
  • ATX ASUS Z97-PRO
  • DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs
  • GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1

  • HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone

 

My TM Warthog Profile + Chart, F-15C EM Diagram Generator

Posted
With the current version, I have zero problems with it. (And no I don't work for Thrustmaster :) )

 

Pics or it didn't happen!11 :D

i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder

 

[sigpic]http://www.132virtualwing.org[/sigpic]

 

Posted

Well, I'm at work now, so I can't give you screenshots, but check out My TM Warthog Profile. I run the .tmc in the Script Editor before starting DCS and never had any crash with it.

[sIGPIC][/sIGPIC]

  • CPU i7 4970k @ 4.7 GHz
  • RAM 16GB G.Skill TridentX 1600
  • ATX ASUS Z97-PRO
  • DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs
  • GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1

  • HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone

 

My TM Warthog Profile + Chart, F-15C EM Diagram Generator

Posted
I have only recently began to explore DCS:A-10C and have been having a recurring issue. Any time I apply stick to increase rate of turn while in a bank I immediately get the "boop boop boop" warning sound as my speed falls off. I have the throttle maxed out and still run into this issue. Does the A-10 really have that much of a power issue?

 

And while we are on the subject as soon as I complete my turn, with the subsequent loss of speed, I find it very difficult to level out the aircraft. I wind up over correcting as the HUD ladder slews all over the place. Any ideas as to how I might avoid or fix this?

 

Thanks in advance!

 

Greg

 

 

If your angle of attack exceeds your horizontal momentum in a way that would lower the KIAs < 150, then stall warning is the sound you hear. Another thing, is that somebody from new york, posted a video of him playing lousily and mashing buttons, this is for him: turn on the APU, and the Inverter switch should get the sound off.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

Just a point to remember this Aircraft is built to be stable in the air unlike a fighter which is inherently unstable its a gun platform look at the wings they are just two large slabs which really are not designed for heavy handed input's.

_________________________________________

Win7 x64, I7-950 HD 5800 ThrustMaster Hotas WartHog, IRTracker 5, ThrustMaster Saitek Pro Flight Rudder, MFD Couger V2

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