-Ice Posted April 16, 2011 Posted April 16, 2011 Hi guys! I seem to remember a discussion about using mark points to setup a Maverick attack but I cannot seem to do the technique. I've not been able to search the threads either. Can anyone help? IIRC, the technique was to lock up each target, mark, then switch CDU/EGI to MARK and then cycle each mark point, slave Mav to mark point, then fire. My problem is basically my mark point is not where my TGP is pointed at, but where my aircraft is at :helpsmilie: - Ice
Chrisakky Posted April 16, 2011 Posted April 16, 2011 (edited) Tried firing the laser while marking? Edited April 16, 2011 by Chrisakky YouTube channel
EtherealN Posted April 16, 2011 Posted April 16, 2011 TGP as SOI and set what it's pointing at as SPI? [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
roob Posted April 16, 2011 Posted April 16, 2011 http://www.youtube.com/watch?v=25MgpCEe114 I myself haven't really learned how to master mark-cycling and controlling yet... but the video shows how to do it for one anyhow. A clip focusing on markpoints and the laser. My DCS stream [sIGPIC][/sIGPIC] Past broadcasts, Highlights Currently too much to do... But watch and (maybe) learn something :)
asparagin Posted April 16, 2011 Posted April 16, 2011 My problem is basically my mark point is not where my TGP is pointed at, but where my aircraft is at :helpsmilie: That means you are creating overhead marks. You should use TMS-right for marking. After you create your markpoints, you must change steerpt to "mark". Make markpoint 1 SPI, slave mav to SPI: China Fwd long, lock, fire. Change to mark 2 and repeat. Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders
-Ice Posted April 16, 2011 Author Posted April 16, 2011 asparagin, thanks for that. I guess that's what I'm doing wrong. Will try again. - Ice
-Ice Posted April 16, 2011 Author Posted April 16, 2011 A question for TM Warthog users --- have you mapped your UFC Steer switch to your hotas? I find it hard having to set HUD as SOI to change mark points, and using the mouse to click the UFC Steer switch is a bit cumbersome as well. Or is there a way to cycle mark points outside of setting the HUD as SOI? - Ice
MTFDarkEagle Posted April 16, 2011 Posted April 16, 2011 You could use another switch (the paddle, mic push/up or something) as modifier, and set modifier+DMSup/short for UFC steer switch. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
159th_Viper Posted April 16, 2011 Posted April 16, 2011 have you mapped your UFC Steer switch to your hotas? Mapped to my UPARROW and DARROW keys respectively on the keyboard - Much easier. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
-Ice Posted April 16, 2011 Author Posted April 16, 2011 MTFD, won't that mean I'll have to use TARGET software to set modifiers? Or are you talking about in-game modifiers? - Ice
MTFDarkEagle Posted April 16, 2011 Posted April 16, 2011 No: just ingame modifiers. If you go into your controls section, at the bottom left, you can see "modifiers". Click it, and you should be able to assign a new modifier there. Use any available control there (paddle, mic up/push, slew push), and you can use that just as any other modifier (i.e. alt, shift etc). Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
-Ice Posted April 24, 2011 Author Posted April 24, 2011 I see... but I'm running out of buttons on my Warthog... maybe the Mic IN switch? - Ice
StrongHarm Posted April 25, 2011 Posted April 25, 2011 You can simplify that method. Don't use China FWD Long.. that slaves to SPI. Use China AFT Long, that slaves to steerpoint so you can page through steerpoints and have your mav (or TGP) autoslew to them. So your method is: • Create some MarkPoints • Change to MARK for Stpt on AAP • China AFT Long to slave TGP to steerpoint You can now change markpoints and your TGP will autoslew to each one. If you have your Mav slaved to TGP, your Mav will autoslew with your markpoints as a result. HOWEVER.. if your targets are in the same general area, there's no reason to use markpoints to slew your mav. Read more about it HERE. That means you are creating overhead marks. You should use TMS-right for marking. After you create your markpoints, you must change steerpt to "mark". Make markpoint 1 SPI, slave mav to SPI: China Fwd long, lock, fire. Change to mark 2 and repeat. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
-Ice Posted April 26, 2011 Author Posted April 26, 2011 SH, correct me if I'm wrong, but if you China AFT Long, the Mav will be looking at the mark point, but you'll have to do so again to get the TGP looking at the same, yes? ie, looking at Mark A via Mav, then fire a missile, then look at Mark B via Mav, but want to confirm with a TGP look, when you switch to TGP, you'll have to China AFT Long again, yes? - Ice
StrongHarm Posted April 26, 2011 Posted April 26, 2011 True. The MAV won't move with the markpoints, but the TGP will. So you have to slave the MAV to TGP. Firing on one group, there's no need to use seperate marks if you follow the steps in the link above. However, if you want to aquire and engage groupA at markA, and then groupB at markB, it's necessary to switch back to the TGP after you're done with groupA so you can chinaAFT to slave to markB, then slave Mav to TGP to engage groupB with Mavs. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
zamboni Posted April 26, 2011 Posted April 26, 2011 True. The MAV won't move with the markpoints, but the TGP will. So you have to slave the MAV to TGP. Firing on one group, there's no need to use seperate marks if you follow the steps in the link above. However, if you want to aquire and engage groupA at markA, and then groupB at markB, it's necessary to switch back to the TGP after you're done with groupA so you can chinaAFT to slave to markB, then slave Mav to TGP to engage groupB with Mavs. Hopefully they will get that fixed in the next patch :)
StrongHarm Posted April 26, 2011 Posted April 26, 2011 It's not a bug. Once you fire the mav, the missile where the mark data resides is destroyed with your target. To clarify, you can make a mark, slave the TGP to the mark, slave the mav to the TGP, then move through the marks and watch your mav seeker head track each mark as you cycle through them. After you fire that maverick though, you must reslave the missile that is now active to the TGP. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
zamboni Posted April 26, 2011 Posted April 26, 2011 Guess I need to clarify also (or need a clarification on what is a bug or not) :) From what I gather right now the "Slave all" functionality is kinda broken. If you create the markpoints, switch to Mark on the AAP and then Slave all to steerpoint, it should (sans bug) slave the TGP and the Mav seeker to the markpoint. Shouldn't you be able to (without the bug) to just change the markpoint with the Mav seeker head switching to the next mark point without having to go back to the TGP?
Frederf Posted April 26, 2011 Posted April 26, 2011 With the TGP it will cycle with the active SPI is still in slave mode. You'd think the Mav would do the same thing though. For example you can make TDC SPI and slew the Mav around slaved to the TDC by slewing the TDC. If Mav follows TDC-SPI why not follow STPT-SPI?
nomdeplume Posted April 27, 2011 Posted April 27, 2011 Mavericks do follow SPTP-SPI as far as I can tell. I just did a test and it worked exactly as expected - its seeker will follow your SPI, whatever your SPI is. Whenever you slew a sensor, you break the link if it's slaved to the SPI. This also applies to locking a target with the Maverick - which makes sense if you think about it. So, china-hat-fwd-long will slave everything to the SPI, and if the SPI is set to STPT, then cycling steerpoints will cause the Maverick seeker to slew to the active STPT. The moment you either slew the Maverick seeker or command it to track a target, you break that slaving. The Maverick seeker will no longer follow the SPI, since it's been given an independent command. Since you can't fire the Maverick without tracking a target, you'll need to china-hat-fwd-long after firing the missile in order to re-slave the Mav sensor to the SPI. And to clarify some of the discussion above, china-hat-aft-long slaves the TGP to the STPT, and no other sensor.
zamboni Posted April 27, 2011 Posted April 27, 2011 Mavericks do follow SPTP-SPI as far as I can tell. I just did a test and it worked exactly as expected - its seeker will follow your SPI, whatever your SPI is. Whenever you slew a sensor, you break the link if it's slaved to the SPI. This also applies to locking a target with the Maverick - which makes sense if you think about it. So, china-hat-fwd-long will slave everything to the SPI, and if the SPI is set to STPT, then cycling steerpoints will cause the Maverick seeker to slew to the active STPT. The moment you either slew the Maverick seeker or command it to track a target, you break that slaving. The Maverick seeker will no longer follow the SPI, since it's been given an independent command. Since you can't fire the Maverick without tracking a target, you'll need to china-hat-fwd-long after firing the missile in order to re-slave the Mav sensor to the SPI. And to clarify some of the discussion above, china-hat-aft-long slaves the TGP to the STPT, and no other sensor. You're absolutely right. Sorry for adding unnecessary confusion. (My mistake was thinking China Hat Aft Long was "Slave All to Steerpoint"...it only slaves the TGP). I just went through and did a test of things and what nomedeplume said was correct on all counts.
StrongHarm Posted April 27, 2011 Posted April 27, 2011 To reiterate; you must China AFT Long to slave TGP to steerpoint, then slave Mav to TGP, before you can cycle marks and watch your mav autoslew. Such a helpful community :) It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
nomdeplume Posted April 27, 2011 Posted April 27, 2011 You don't need to slave the Maverick to the TGP at all. You need to use 'china hat fwd long' to slew all sensors to the current SPI. That's all. If your SPI is set to STPT, then when you cycle through them the Maverick (and everything else) will automatically slew to it. Your way does work of course, but it adds an extra layer of indirection which can be helpful (if you want to e.g. use the TGP to fine-tune the target point rather than the Maverick sensor) but it's not necessary for the task of 'make the maverick sensor point to the steerpoint'.
StrongHarm Posted April 27, 2011 Posted April 27, 2011 (edited) nomdeplume go into DCS and use china hat fwd long to slave all to SPI, then try to cycle steerpoints and see if your TGP slews to the steerpoints you cycle. You want to slave TGP to Steerpoint first.. not slave all to SPI.. to acheive autoslew to cycled steerpoints. Edited April 28, 2011 by StrongHarm It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
nomdeplume Posted April 27, 2011 Posted April 27, 2011 The question was about Mavericks, which is what I did test before I wrote that post (although I was sure it'd work, I'm never sure enough until I do it myself :D). I'm not sure about the TGP cycling to steerpoints when you have all slaved to the SPI and the SPI is set to steerpoint. I think it ought to, and I can't think of any reason it wouldn't, but again, unless I actually see it for myself immediately I'm not going to state that it does.
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