Svend_Dellepude Posted May 22, 2018 Posted May 22, 2018 ... You probably don't need the StopAutoRepeat() command, but i put it in my routines just to be sure. Yeah, its only needed with the RNOSTOP option on REXEC command [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
TAW_Blaze Posted June 17, 2018 Posted June 17, 2018 I ran into a weird problem. After running the script I generally had the virtual controller and all the other devices also recognized in DCS. This way I could mix simple binds with scripts and it was quite flexible. However every now and then it was bugging out so the devices would disappear and only the virtual controller stays, which lead to the point where in the past 1,5h I was completely unable to get them back and the virtual controller is limited to 32 buttons etc. not to mention the different devices also overlap (i.e both MFDs) and some of the buttons don't even seem to exist. Not cool. I tried configuring the devices as excluded, enabled, filtered and also flat out excluding them from the script but does nothing. :helpsmilie:
Svend_Dellepude Posted June 17, 2018 Posted June 17, 2018 I had this happen to me also. Can't quite remember what i did to fix it. Try unplugging and plugging each device, I think that was what i did. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
TAW_Blaze Posted June 23, 2018 Posted June 23, 2018 Yesterday I fixed it with some unplugging but now it's bugged again. :doh:
VirusAM Posted January 15, 2019 Posted January 15, 2019 Hi I am working on a TARGET script that takes info from a Log file exported by DCS. Until now I managed to take info from the SIM at the press of a button with EXEC or with REXEC, reading from this file. I am looking a way for executing this function (reading from the file) every given time (for example every 500 milliseconds) but REXEC seems to work only when I press a button, is there a way to call it as a function...like for example inside a while(true) loop, but without pressing a button? R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
ivanwfr Posted January 16, 2019 Author Posted January 16, 2019 You may try something like this: define CYCLE_INTERVAL = 500 int start_loop() { // FIRST CALL .. ON SOME EVENT handle_cycle(0); } int handle_cycle(int cycle_num) { // THIS CYCLE HANDLING // NEXT CYCLE LOOP DeferCall(CYCLE_INTERVAL , &handle_cycle, cycle_num + 1); }
Jyge Posted January 16, 2019 Posted January 16, 2019 Is there a utility that would give little text messages. I would sometimes like to get some acknowledgement what I just did. For example, I have some SEQ-commands, maybe for different modes or CM profiles. It would be nice if I got a text saying "CM Profile 1", or so, instead of looking it up from Cockpit switch positions, which BTW in VR are not always that clear...
VirusAM Posted January 16, 2019 Posted January 16, 2019 Is there a utility that would give little text messages. I would sometimes like to get some acknowledgement what I just did. For example, I have some SEQ-commands, maybe for different modes or CM profiles. It would be nice if I got a text saying "CM Profile 1", or so, instead of looking it up from Cockpit switch positions, which BTW in VR are not always that clear...You can just use c printf and have debug information you choose in the target console Inviato dal mio SM-J530F utilizzando Tapatalk R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
VirusAM Posted January 16, 2019 Posted January 16, 2019 You may try something like this: define CYCLE_INTERVAL = 500 int start_loop() { // FIRST CALL .. ON SOME EVENT handle_cycle(0); } int handle_cycle(int cycle_num) { // THIS CYCLE HANDLING // NEXT CYCLE LOOP DeferCall(CYCLE_INTERVAL , &handle_cycle, cycle_num + 1); }Thanks i will try to understand and implement it Inviato dal mio SM-J530F utilizzando Tapatalk R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
Jyge Posted January 16, 2019 Posted January 16, 2019 You can just use c printf and have debug information you choose in the target console Inviato dal mio SM-J530F utilizzando Tapatalk I think that is not exactly what I am looking for. I would like to have a text overlay on DCS game window, like fraps does it with frames, showing a short message.
VirusAM Posted January 16, 2019 Posted January 16, 2019 I think that is not exactly what I am looking for. I would like to have a text overlay on DCS game window, like fraps does it with frames, showing a short message.You could make target write to a file using the c functions for that (look in the .h files for the supported functions)...and then use something like the vr scrathpad mod (search for it in the forums) for displaying into a window inside Dcs... It is the opposite of what i am doing (reading a file exported from dcs to target) Inviato dal mio SM-J530F utilizzando Tapatalk R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
VirusAM Posted January 16, 2019 Posted January 16, 2019 I am referring to this Mod https://r.tapatalk.com/shareLink?url=https%3A%2F%2Fforums%2Eeagle%2Eru%2Fshowthread%2Ephp%3Ft%3D229077&share_tid=229077&share_fid=74365&share_type=t You could see which file uses for storing the text, and write from target to it.. Inviato dal mio SM-J530F utilizzando Tapatalk R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
VirusAM Posted January 16, 2019 Posted January 16, 2019 (edited) You may try something like this: define CYCLE_INTERVAL = 500 int start_loop() { // FIRST CALL .. ON SOME EVENT handle_cycle(0); } int handle_cycle(int cycle_num) { // THIS CYCLE HANDLING // NEXT CYCLE LOOP DeferCall(CYCLE_INTERVAL , &handle_cycle, cycle_num + 1); }Man, this did the trick.... You are a legend. Now i have realtime (500 ms or 1 second delay) event tracing from dcs world to a target script Inviato dal mio SM-J530F utilizzando Tapatalk Edited January 16, 2019 by VirusAM R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
VirusAM Posted January 16, 2019 Posted January 16, 2019 And this is a little video of the concept in execution. It is an event reading test without any joystick command yet. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
ivanwfr Posted April 26, 2019 Author Posted April 26, 2019 And this is a little video of the concept in execution. It is an event reading test without any joystick command yet. Good job! It looks you got it right. This level of using the script language is not the shortest way to get things done real quick but, unlike with intricated macros, you can reach a clean understanding of what happens behind your code.
VirusAM Posted April 26, 2019 Posted April 26, 2019 Good job! It looks you got it right. This level of using the script language is not the shortest way to get things done real quick but, unlike with intricated macros, you can reach a clean understanding of what happens behind your code. Thanks Ivan...but without your help and inspiration from other people here (like homefries wonderful profiles) it wouldn’t have been possible. Actually my profile is able to recognize which module i am using, and for some also change bindings on the fly depending if you have gear up or down, and change the backlight as well. The only downside is that it does not work in multiplayer, because most server blocks export. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra, VKB Stecs Max, Winwing F-16EX Throttle, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat
SGT Coyle Posted May 14, 2019 Posted May 14, 2019 Looking for some advice on a strategy, for an F14 profile. Looking for how to best implement controls for Pilot and RIO in one profile. I don't like using the UMD functionality built into TARGET, but I'm open to suggestions. Night Ops in the Harrier IYAOYAS
Dudikoff Posted May 14, 2019 Posted May 14, 2019 (edited) Looking for some advice on a strategy, for an F14 profile. Looking for how to best implement controls for Pilot and RIO in one profile. I don't like using the UMD functionality built into TARGET, but I'm open to suggestions. You could simply remap all the pilot / RIO controls whenever a toggle button is pushed (or some 2-position switch is flipped) if you don't want to use the in-built UMD layers. There's probably some more effective way, though. Edited May 14, 2019 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
SGT Coyle Posted May 14, 2019 Posted May 14, 2019 You could simply remap all the pilot / RIO controls whenever a toggle button is pushed (or some 2-position switch is flipped) if you don't want to use the in-built UMD layers. There's probably some more effective way, though. Yeah, I'm thinking of two separate .tmc files, or not. Really stuck for how to go about it, but one feature I'd like to have is a command that switches between Pilot and RIO, and also switches stick/controller functionality. Night Ops in the Harrier IYAOYAS
SGT Coyle Posted May 14, 2019 Posted May 14, 2019 You could simply remap all the pilot / RIO controls whenever a toggle button is pushed (or some 2-position switch is flipped) if you don't want to use the in-built UMD layers. There's probably some more effective way, though. Yeah, I'm thinking of two separate .tmc files, or not. Really stuck for how to go about it, but one feature I'd like to have is a command that switches between Pilot and RIO, and also switches stick/controller functionality. Night Ops in the Harrier IYAOYAS
Drakoz Posted May 14, 2019 Posted May 14, 2019 You can run new map commands anytime you want. Make a function call to map for pilot and one for RIO. Then use a button press or toggle switch to toggle between calling the two functions every time the button is pressed or the switch is flipped (use EXEC() to call the new mapping function). Each function can 100% remap everything as if you just ran a separate .TMC file. Of course, for those mappings that are the same for both pilot and RIO, map those the normal way just once in the main part of your .TMC.
SGT Coyle Posted May 15, 2019 Posted May 15, 2019 You can run new map commands anytime you want. Make a function call to map for pilot and one for RIO. Then use a button press or toggle switch to toggle between calling the two functions every time the button is pressed or the switch is flipped (use EXEC() to call the new mapping function). Each function can 100% remap everything as if you just ran a separate .TMC file. Can you give an example? I'm feeling particularly dense at this time. Night Ops in the Harrier IYAOYAS
Drakoz Posted May 15, 2019 Posted May 15, 2019 Here is an example of how to do it. This should work well as a template for your config. It swaps between the Pilot and RIO configs when you press the I shift key (S3 on the Warthog Joystick) and the LTB button on the Warthog Throttle. Of course it is easy to change the button combo to suit your needs. It also uses LEDs to indicate which profile is currently selected. Reply with any questions. The .tmc file: //****************************************************************** include "target.tmh" include "_Drakoz_DualConfigExample.ttm" int main() { if(Init(&EventHandle)) return 1; //****************************************************************** // Common config for Pilot and RIO //****************************************************************** // This config will be set up once and never changed. Settings are for both Pilot and RIO. //****************************************************************** // Setup some basic settings SetKBLayout(KB_ENG); // this file designed for English keyboard. SetShiftButton(&Joystick, S3, &Throttle, 0, 0, 0); // IO Shift and UMD Setup //****************************************************************** // Map DirectX axis // JoyX, JoyY MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); // Throttle - Left and Right MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); // Slew Control MapAxis(&Throttle, SCX, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Throttle, SCY, DX_YROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); // Throttle Friction Control MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); //****************************************************************** // LED Setup ActKey(PULSE+KEYON+LED(&Throttle, LED_INTENSITY, LEDLevel1)); // set Throttle LED back light intensity ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED1)); // set LED 1 OFF ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED2)); // set LED 2 OFF ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED3)); // set LED 3 OFF ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED4)); // set LED 4 OFF ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED5)); // set LED 5 OFF //****************************************************************** // Throttle Controls // Coolie Switch (HAT) MapKeyIO(&Throttle, CSU, 0, DCS_ZoomInSlow); MapKeyIO(&Throttle, CSD, 0, DCS_ZoomOutSlow); MapKeyIO(&Throttle, CSL, 0, DCS_LabelsAll); MapKeyIO(&Throttle, CSR, 0, DCS_ZoomNormal); printf("----------------------------------\xa"); SetUpPilot(); // Configure Pilot specific mappings. (Default to Pilot config on startup) } // end main() int SetUpPilot() { printf("Setting up config for Pilot...\xa"); // LED1 on to indicate Pilot mode (LED2 off) ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT+LED1)); // set LED 1 ON ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED2)); // set LED 2 OFF // Swap to RIO config when shifted Left Throttle Button pressed MapKeyIO(&Throttle, LTB, EXEC("SetUpRIO();"), 0); // Place all Pilot specific configs here // This can include all normal config commands like MapKey, MapAxis, etc // ... } int SetUpRIO() { printf("Setting up config for RIO...\xa"); // LED2 on to indicate RIO mode (LED1 off) ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT+LED2)); // set LED 2 ON ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED1)); // set LED 1 OFF // Swap to Pilot config when shifted Left Throttle Button pressed MapKeyIO(&Throttle, LTB, EXEC("SetUpPilot();"), 0); // Place all RIO specific configs here // This can include all normal config commands like MapKey, MapAxis, etc // ... } //****************************************************************** int EventHandle(int type, alias o, int x) { DefaultMapping(&o, x); } //****************************************************************** The .ttm file: // Search for all TODO and resolve //****************************************************************** // // (Generic Blank Script File) - T.A.R.G.E.T. Macro File // //****************************************************************** // Notes about using this configuration // - See .tmc file for notes // // // //****************************************************************** // // History // MM/DD/YYYY Created - Michael Lohmeyer // TODO: Add date here // //****************************************************************** //****************************************************************** // TrackIR define TIR_Center R_CTL+APPS // Center TrackIR define TIR_Pause R_CTL+R_SHIFT+APPS // Pause TrackIR define TIR_Precision R_ALT+APPS // TrackIR Precision Mode define TIR_ProfileSmooth L_CTL+L_SHIFT+F1 // Select Smooth TrackIR Profie define TIR_ProfileFlatYawPitch L_CTL+L_SHIFT+F2 // Select FlatYawPitch TrackIR Profile //****************************************************************** // Warthog Throttle LED Settings define LEDLevelOff 0 // LED intensity off define LEDLevel1 50 // LED intensity level 1 define LEDLevel2 100 // LED intensity level 2 define LEDLevel3 150 // LED intensity level 3 define LEDLevel4 200 // LED intensity level 4 define LEDLevel5 255 // LED intensity level 5 //****************************************************************** // Standard DCS Functions define DCS_LabelsAll L_SHIFT+F10 // Toggle Labels all aircraft define DCS_ZoomInSlow USB[0x54] // Zoom in slow - Num* define DCS_ZoomOutSlow USB[0x55] // Zoom out slow - Num/ define DCS_ZoomNormal KPENT // Zoom set to normal //****************************************************************** //
SGT Coyle Posted May 16, 2019 Posted May 16, 2019 (edited) Thanks, I'll look at this tonight. Drakos, Working on my Macro .ttm's. Eliminated most of the duplicate commands. I intend to use 2 macro files. Pilot(default) and RIO. All the pilot and duplicated commands go in Pilot.ttm, and only RIO specific commands go in RIO.ttm. Once that's done I can build my Mapping. I play mostly in VR so the printf and LED commands, in the example you gave me, are pretty much useless. I'm going to make those audio files for the pilot and RIO switch. That example is most definitely appreciated. Thanks. Edited May 16, 2019 by SGT Coyle Night Ops in the Harrier IYAOYAS
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