Jump to content

Recommended Posts

Posted

Not really a wish list item Im just thinking out loud and wanted to share...

 

I was reading a bunch of topics on realism of the TGP, visually aquiring targets, stuff of that nature and I really thought it would be neat to have a place like afghanistan to fly around. I watched that Restrepo documentary a while ago and I was just now thinking how it would be a blast to be attempting to fly CAS in a place such as the Korengal valley. It would prob consist of doing a whole lot of circles, firing off a few rockets into some bushes on the side of a steep mountain and then going home. Mostly attempting to engage infantry of course.

 

With the steep gradients of the mountains there and the amount of foliage it would make quite a spectacle for gun runs, rockets, and dumb bombs. I know theres a lot of mountains in the map we have now and surely more to come with nevada(is that what its called?) but I noticed none of the mountains really have a whole lot of tree cover, or maybe I just havent looked for them hard enough yet.. Anyone know of a place?

 

Might have to make a small scale CAS mission like this, specifically supporting some units in a valley. That is, if I can find suitable terrain.

Posted

I have to admit, for other reasons, I would *LOVE* to have an Afghanistan theater.

 

But of course, this has been said and requested probably a thousand times. Maybe, hopefully, luckily, with the release of DCS F/A-18 we'll see a brand new map, and it could be Afghanistan. Could be. We can hope.

i7-12700k, 32GB Ram, RTX 3060 12GB, TrackIR 5, Lots of SSD Space, etc etc

DCS World - All the cool modules

Posted
I have to admit, for other reasons, I would *LOVE* to have an Afghanistan theater.

 

But of course, this has been said and requested probably a thousand times. Maybe, hopefully, luckily, with the release of DCS F/A-18 we'll see a brand new map, and it could be Afghanistan. Could be. We can hope.

 

i hope this too, but i doubt it will happen.. we dont even know for sure whether the F-18 is the next module or not.

WOOOOoooooo

------------------------------------------------------

AMD Phenom II x6 1090T 3.2GHz Black edition

8GB DDR3 1333

GeForce GTX580

Windows 7 64bit

------------------------------------------------------

Posted
i hope this too, but i doubt it will happen.. we dont even know for sure whether the F-18 is the next module or not.

 

hehehe yeah, of course we don't know yet. That's my way of saying I really want it. :-) My apologies if I confused anyone.

 

Nevada is very cool map, but any campaigns or semi-realistic missions will be VERY fictional...except training missions of course, they would be perfect for Nevada..of course.

i7-12700k, 32GB Ram, RTX 3060 12GB, TrackIR 5, Lots of SSD Space, etc etc

DCS World - All the cool modules

Posted

wow, first sentance said it wasnt a wish list item... and moved it goes... mod fail.

 

Yeah it is supposed to have lots of trees in such but yeah I was remarking at the amazement of how unbearably flat it is. Cant have everything though, I understand, I really was just thinking aloud.

Posted (edited)
Nevada is very cool map, but any campaigns or semi-realistic missions will be VERY fictional...except training missions of course, they would be perfect for Nevada..of course.

 

Does it really matter what you call the ground underneath you? I'm having a hard time understanding how bombing virtual Russians with your virtual A-10 in your video game in a conflict that never occurred and that the US was never involved in is any less fictional because it's over Georgia.

 

Afghanistan:

 

1) Has lots of desert and semi-arid scrubland.

2) Is very mountainous.

 

Nevada:

 

1) Has lots of desert and semi-arid scrubland.

2) Is very mountainous.

Edited by Frostiken

[sIGPIC][/sIGPIC]

Posted (edited)

I'd rather have Iraq... we could do fictional and non-fiction based Gulf War/no fly zone/Iraqi Freedom/etc missions. The infantry AI in DCS still has light years to go before good CAS in support of and against infantry units can become a reality.

 

So I'd rather have a map where yes, later, we can realisitically do CAS in support of infantry, and in the short time period, we can also attack tanks, do deep strikes against factories, realistically fly air cover and have actual MiGs to shoot at... the Iraq theater in real life had just about all different combat missions.

 

Geographically, it may be more boring to look at, but who cares... the type of combat that occured there leads to a much more interesting and engaging simulation with much more variety to keep people pumped and wanting to come back for me. Plus, nearby water allows carrier ops :)

 

A quality Iraq map hasn't been done since Janes F-15, and to a lesser extent, the PMC ODS theater for Falcon 4, but that theater had a lot of object placement issues and was never really finished.

 

On the other hand, we could have Afghanistan, where the only realistic combat would be to shoot up some helpless Taliban.... uhhh... would be fun sometimes, but the Iraqi theater in comparison has a more realistic amount of variety to offer, and thus, the biggest fun factor. You can realistically go up against a powerful air defense system, you can realistically engage MiGs, you can realistically fly really low to stay below radar.... I think the point is made.

 

The main problem with the Iraq theater would be size, since you'd really need it to span from the UAE all the way up to Incirlik, Turkey, and over to the Med to include the RAF base in Cyprus.

 

 

Anyway, the Georgia theater is nice for Russian aircraft, but we really need the Iraqi theater for US aircraft... my two dream theaters for DCS would be the current Georgian theater extended over to the Caspian to make it fully encompass Chechnya and Dagestan, and the Iraqi theater. Typically, you'd fly your Russian aircraft on the Georgia map, and fly US aircraft on the Iraqi map.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted
Does it really matter what you call the ground underneath you? I'm having a hard time understanding how bombing virtual Russians with your virtual A-10 in your video game in a conflict that never occurred and that the US was never involved in is any less fictional because it's over Georgia.

 

Afghanistan:

 

1) Has lots of desert and semi-arid scrubland.

2) Is very mountainous.

 

Nevada:

 

1) Has lots of desert and semi-arid scrubland.

2) Is very mountainous.

 

It does matter to me. It's personal preference. I like as real as it gets, and that includes the the missions and campaigns.

 

I do get your point though. But, this is just a *personal* preference.

i7-12700k, 32GB Ram, RTX 3060 12GB, TrackIR 5, Lots of SSD Space, etc etc

DCS World - All the cool modules

Posted

the terrain in lock on and dcs tend to be bald and not very detailed. i think it's simply the scale of the maps. it's just way too big to have any of those kinds of details. i would prefer smaller maps with higher complexity tbh, but i mainly play helicopters so that's important.

Posted
the terrain in lock on and dcs tend to be bald and not very detailed. i think it's simply the scale of the maps. it's just way too big to have any of those kinds of details. i would prefer smaller maps with higher complexity tbh, but i mainly play helicopters so that's important.

 

It's an idea... a smaller map with more detailed terrain and a higher object density. Would be fun for helos I suppose.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

But if I flew something fast and up high, grass doesnt matter for me, but the whole picture does, and I like flying high and fst ;)

There's no "Overkill". There's only "open fire!" and "time to reload".

Specs: i7-980@4,2Ghz, 12GB RAM, 2x GTX480, 1x 8800GTS, X-Fi HD, Cougar, Warthog, dcs-F16-pedals

Posted

@ ED: Speaking about Nevada map, is it possible to have info about progress, or eventually a picture or two to show us the advances? Or not... Thanks

(And BTW thank you for your everyday involvement and work with DCS modules).

DCS Wish: Turbulences affecting surrounding aircraft...

[sIGPIC] [/sIGPIC]

Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.

Posted

This thread wasnt really about nevada so your question cedaway might be misplaced and missed. I believe there is a thread just for nevada, a couple actually.

 

I have been flying around the map looking for terrain that I was addressing and I may have found something manageable. I think I have a few ideas...

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...